Well yea, it still isnt a great shooter though id dissagree with MfA i do think it is an improvement it certainly feels better to me. Bassically they nurfed the RPG elements a lot and buffed the shooting, now a jack of all trades master of none kind of thing, where as the original was a master RPG with an interesting take on battle systems.
Still definately worth playing though its not bad or anything just a bit of a letdown considering my love for the first one.
Ya I dunno, I think most of what made it a great RPG is still there. All the exploration, character development, and story are all present.
What's missing is character customization, and items in general (though it's still there in simplified form). And while that stuff is core to an RPG, in ME1 it's sort of everything that sucked about the game, so removing it, and replacing with an automated system, which does much the same thing, works well for me.
True, I would've
preferred a revamped and improved ME1 system, but if we can't have that, I still greatly prefer this new system to the one in the original game. Looking back, I spent way too much time in the inventory screen in the first game, and was constantly annoyed at having to switch gear and remember who was carrying what weapon/item.
Also, it feels as they've made each class much more appealing in it's own right, in the original many things overlapped, and there wasn't much unqiue about any one class. Where as with this one, each class has some pretty cool powers that makes them unique(drone for sentinal, cloak for infiltrator, charge for vangaurd etc), and the skillset is also is quit e a bit more limited, making each specialization really
feel different than the others.