[360, PS3] Call of Duty: Modern Warfare 2

BC2 is very different from MW2. I'd say in MW2, individual skill (e.g. reaction time, aiming, etc) is more important, where teamwork skill (e.g. choosing a complementary role and doing your job) is more important in BC2. Very different gameplay experiences IMO.

You can't really go into BC2 by yourself and play with random dudes, the teamwork won't be there and you'll not have fun. But if you play with a good group that you know, BC2 provides an awesome experience. Intense action from start to finish, regardless if you win or lose.
 
Before you do, try to join me in a game or two. Don't get me wrong, I'd rather play KZ2 with you again, but MW2 has some great gameplay to offer which IMO is very different to the other games. It takes a while to get to grip to it, but when you do, it's a lot of fun.

I've pretty much settled down playing the game-mode "Mosh Pit" which randomly selects one of all game modes. It's fun, because you usually end up with fair teams and get to battle it out in some awesome mission objectives. I tend to think that Team-Deathmatch matches get to get boring quick and lag is soooo noticeable in this game and can immediately put you at a disadvantage. If you play it in groups of people though, it's a lot of fun.
Hmm,I played Domination only , didn't try other modes. Respawning in miliseconds ruins the game imo. You don't need a strategy to win the game , because best strategy is respawning immediately after dying. And random spawns suck too. You know , I'm a tactician in KZ2 ^_^.

But I'll join you if I see you online Phil. It is concepticus-US , right ? :p
You can't really go into BC2 by yourself and play with random dudes, the teamwork won't be there and you'll not have fun.
Actually you can ,and you can have fun in BC2. It's hard to find gamers that play for the team , but this is valid for opponent team too , which means they won't be organized too.

A Recon with C4 can stop the opponents single-handedly , without so much help.
 
Respawning in miliseconds ruins the game imo

u dont need to click respown button right away if thats the issue.
You don't need a strategy to win the game ,

yes you need, at least in domination and i know what im saying cause i play a lot of domination. Listen if you dont lke mw2 its ok but you really dont need to bash this game, mw2 its one of the best mp games out there its not for everyone i seems but that is not a game fault. Pick something else.
 
If you liked MW1 mp your gonna love MW2 mp. Better and improved on all accounts.

There are no classes in neither MW1 nor MW2, so not sure what your asking, but the first weapons that are unlocked are very good. The UMP is by far the best SMG in the game, and the M4\Famas are also decent. The Famas 3 round burst is a very good noob gun :)

As far as secondary goes, it really doesn't matter, just pick one you like. Some like the shotty route, others prefer the small machinepistols, others gun+tac knife. All in all, depends on your play style, althought machinepistols and shotguns are easiest to use for a newbie.

A good tip imo is to find a gun that you really like, and start unlocking stuff. Good xp, and the unlocks can make a huge impact. Aspecially the "Extended magazine" upgrade, which takes quite a while to unlock can really make a huge difference in how good some weapons are.

I meant the beginner classes you have to pick from before you unlock class customisation, unless they've changed this in MW2.

I'm not such a newbie that I'll have to use a pray & spray gun, i think i'll stick SMG or a rifle, so UMP is better than the MP5/P90 this time round then? Has the M16 been nerfed?

And what sensitivity do you play at, the settings are really high compared to most other FPS, like 8 or something is insane and not really playable.

BC2 is very different from MW2. I'd say in MW2, individual skill (e.g. reaction time, aiming, etc) is more important, where teamwork skill (e.g. choosing a complementary role and doing your job) is more important in BC2. Very different gameplay experiences IMO.

You can't really go into BC2 by yourself and play with random dudes, the teamwork won't be there and you'll not have fun. But if you play with a good group that you know, BC2 provides an awesome experience. Intense action from start to finish, regardless if you win or lose.

I had great fun playing the BC1 demo with randoms, I didn't really play as part of a squad though (too frustrating). I would go lone wolf sniper behind enemy lines and take out their defenses (ie. guys using artillery/gun emplacements, rocket launchers, other snipers) from behind to help my team advance.

Is ridiculously fun, if you are good at hiding. Much harder in COD due to killcam and smaller maps. But i would still do it in maps like overgrowth where I would sneak across the bridge to the enemy controlled side and shoot them from behind with UAV jammer and a silenced M16.
 
If you liked MW1 mp your gonna love MW2 mp. Better and improved on all accounts.

On all accounts? dunno about that. I like MW2 and all but its like IW couldnt figure out how to tweak MW1 so they just added a bunch of over the top features which make the game silly (IMO) considering the realistic look of the game.
 
I played COD4 for 2 years on PC [normal mode for lulz & pro mod for competitive games] and I absolutely hate MW2's MP,cause I think its just too silly & overdone compared to the previous two CODs :/
 
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The only new thing in MW2 that I didn't like were the 1882 shotguns that people would always dual-wield, but they've nerfed them now so it's fine. At first I thought it would be too much going on with all the new killstreaks and perks and everything but they actually balanced and limited everything really well, it's much easier to make a neat class and get into your groove than it was with the camping/grenade-spamming cheap tactics that were in COD4 (there is still some camping in MW2 but it's not nearly as bad).
 
it's much easier to make a neat class and get into your groove than it was with the camping/grenade-spamming cheap tactics that were in COD4 (there is still some camping in MW2 but it's not nearly as bad).

Are you kidding? Grenade spamming is far worse now because of the OMA/danger close (the use of the term makes no sense) class w/ noob tubes. Also camping is far more prevalent because the maps are so much bigger and its a lot easier to hide and more people camp to get killstreak rewards.

A lot of the things that go on in this game would be more suited to a futuristic theme game rather than one based in today's times.
 
COD4 had issues due to Martyrdom and, yes, people chucking grenades.

Infinity Ward made the right call by nixing that, and turning it into a deathstreak.

However their wisdom (or lack thereof) must be called into question regarding the Danger Close perk. The single most abused aspect of the game right there. Especially if you equip One Man Army.

Infinite grenades, without even needing to die\pick up ammo from a corpse. By all that is holy, how could they have not thought this through?
 
Well danger close is just a new name for COD4's sonic boom and they both increase explosive damage, therefore increasing the kill radius of explosives. Generally, a grenade-launcher is only really useful for defense because you have to hipfire it along an arc, it can't explode in extremely short range, and the reload time is very long. I personally only like to play domination and other objective-based modes where people are always moving around and maybe that's partly why.
 
@JardeL
Sounds like you'll love BC2 then. The recon class is really well done there, and I agree that if you have/want to lone wolf it, recon is the class to use.

Honestly, MW2 and BC2 are both good games, and despite the modern theme they are pretty different experiences. I say get them both. :D

The only things I dislike about MW2 is the over the top crap like dual wielding John Wayne era shotguns that are uber powerful. Or that perk that increases melée range so you can knife someone from half way accross the map. But those aren't really a big deal in the grand scheme of things.
 
I meant the beginner classes you have to pick from before you unlock class customisation, unless they've changed this in MW2.

Just pick anyone, if your half decent you will get to lvl 4 and unlock your own classes in 1 round of FFA :)

I'm not such a newbie that I'll have to use a pray & spray gun, i think i'll stick SMG or a rifle, so UMP is better than the MP5/P90 this time round then? Has the M16 been nerfed?

UMP whipes the floor with all the other smgs, very high damage :)

M16 is as good as it was before.

And what sensitivity do you play at, the settings are really high compared to most other FPS, like 8 or something is insane and not really playable.

Max sensitivity :), althought if i haven't played in a while i have to reduce to 9.


Is ridiculously fun, if you are good at hiding. Much harder in COD due to killcam and smaller maps. But i would still do it in maps like overgrowth where I would sneak across the bridge to the enemy controlled side and shoot them from behind with UAV jammer and a silenced M16.

Its easier to do in MW2, bigger maps.

JArdel said:
Hmm,I played Domination only , didn't try other modes. Respawning in miliseconds ruins the game imo. You don't need a strategy to win the game , because best strategy is respawning immediately after dying. And random spawns suck too. You know , I'm a tactician in KZ2 ^_^.

How long did you play the game? 5 minutes?

You definately need strategy to win in MW2, if you play against a decent team. Respawns are not random at all. And respawning is not immediate in all game modes. There are plenty of modes that have delayed respawning, or no respawn, or no respawn until everybody on the defending team dies (headquarters).
 
However their wisdom (or lack thereof) must be called into question regarding the Danger Close perk. The single most abused aspect of the game right there. Especially if you equip One Man Army.

Infinite grenades, without even needing to die\pick up ammo from a corpse. By all that is holy, how could they have not thought this through?

I haven't ever met a good player that actually uses OMA or Danger Close. Only newbs. And those can be dealt with easily.
 
Well MW2 has its fair share of annoying Run Knifers, you know the ones with Marathon,Lightweight pro,Commando and Tactical knife attachment to a revolver [infact I am one of them lol] who rack up some 30-40 kills in a TDM match.
 
I haven't ever met a good player that actually uses OMA or Danger Close. Only newbs. And those can be dealt with easily.

No, they can't. Believe me, I am "a good player", I was in the top 1% online for a few months after release (before I got sidetracked with college and AVP).

I've never used Dangerclose, ever.

It gets problematic when these people use that perk on tight maps like Terminal. There's not a whole lot you can do, especially if they're hiding in the back behind their own teammates (so they're naturally protected from opposing forces in the front).

Noobs use it because experienced players find it completely dishonorable.
 
@JardeL
The only things I dislike about MW2 is the over the top crap like dual wielding John Wayne era shotguns that are uber powerful. Or that perk that increases melée range so you can knife someone from half way accross the map. But those aren't really a big deal in the grand scheme of things.
The dual 1887's were finally nerfed in the last patch (even if you're using bling with FMJ). People who run around with the marathon/lightweight/commando are annoying though as there's no a lot you can do to defend yourself at short range.
 
Okay I played a few games of TDM in MW2.
Didn't like it too much, is it just me or has the game got even faster since MW1? It's ridiculous, like Quake 3 on steroids or something, you walk anywhere and you get shot and you don't even know who's shooting you.

Those dual shotguns are ridiculous, they kill at even medium range, some guy was just running around clearing whole rooms of guys with them.

And whats with all the crazy fast people who lunge at you with a knife from like halfway across the room.

And AC 130s can shoot through walls?
MP now seems even less realistic than Halo!
 
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