@GhostofWar my framegen journey was pretty similar. I didn't think I would like it, but they updated Forspoken to have FSR framegen and apparently they updated the demo as well. So I wanted to check it out, and it's free, so I downloaded the demo and... I could never get it to launch. I'm sure lots of you have experienced the thing where you want something more because it's just out of reach. I fought with that in my spare time for about a month, it just wouldn't launch. Steam would pop up the "launching" windows, then a black window would appear and disappear, and the game is closed. But about that time the DLSS3 to FRS3 framegen mod came out for Cyberpunk, so I downloaded that, and WOW. Totally changed my perspective. I was running CP with path tracing, modded for less bounces because I have a 2070 Super, with aggressive upscaling and some other settings fairly low because I liked the way the lighting looked with path tracing over other effects, getting 40ish fps. And all the videos I watched, people are saying you have to hit 60 for this to feel good, so I'm assuming I'm going to have to change some settings but nope, it just makes the game I had been playing with a fairly low framerate to something more in line with what I want to get. Cyberpunk was never the most responsive game, so I assumed any added latency would feel really bad, but instead, the motion smoothness made it feel better.
And then
@Cyan starts posting his experiences with Lossless Scaling, and I had already watched some youtube videos about it, and thought it looked a bit hacky, but he's on here saying how great it is. And I have an entry level gaming laptop with a 1660ti and 120hz screen in it that I don't really game on, except when I'm out of town or whatever, and Lossless Scaling breaths new life into that. And now, I'm a believer. That laptop wasn't hitting 120fps in any modern game, but I could do 60 in some at last gen settings. Now I can get the motion smoothness of my monitor's refresh rate in almost any game. Hell, with Lossless's newest update, I think I can say that I can hit 120hz in every game, though I don't know how playable that would be.
I played a couple hours of Black Ops 6's campaign with FSR3 FG on, 60ish fps boosted to 100-120 found it to be responsive and much better than with FG off. I played Almost 200 hours of Stalker 2 with FSR3 FG on, 40-60fps boosted to 80-100 (and sometimes 4fps, game still has some optimization to go) and it feels so much better with it on. I can't believe how well it works, how little the artifacts are noticeable, and how insignificant the input latency is, because I would describe myself as a person who would notice these things. But I've found that I don't. So that either means I'm not a person who notices these things, or frame generation is good, or maybe both.