They’ll change their tune soon. Cerny sounds really gung-ho about RT so PS6 will likely make significant strides in that arena and everything else will follow.
Cerny is going to help AMD immensely. But let's be honest here, there is a lot of work to do. PS5 Pro NPU thingy stuff and son on is just what Series X already have but with more of those AI focused cores, and that exists since 6 years ago from nVidia.... So nothing new.
Back on DF stuff, I really like their videos about RT, but imho RT must still advance to really shine and they don't show videos of games where RT doesn't shine.
Most games I know of have mediocre RT where vanilla vs RT shows certain difference for sure, but they look very similar.
Resident Evil, Doom Eternal, Shadow of the Tomb Raider, Gotham Knights, Ghostwire Tokyo, Age of Mythology, all have, imho, improvable RT.
It'd be interesting if they made a comparison of RT on and RT off in a game like Age of Mythology. When you enable RT in AoM the fps really plummets! But I don't see a big difference, maybe that's just me.
It could make for interesting videos, where RT isn't only seen in a positive light, or they explain when it looks good and when it could be better implemented.