Predict: Next gen console tech (10th generation edition) [2028+]

I haven't seen super detailed memory scaling for 9800x3d yet, but it seems like diminishing returns start to hit around ddr5 6000. With the 3D v-cache parts you generally seem to be less constrained by memory latency and bandwidth, depending on the game. I could see a console using 3D v-cache and then going with memory that's a little more conservative(cheaper) in terms of timings, bandwidth.
It might scale higher if the memory controller wouldn't need to shift gears to 1:2 after that
 
Hmm... Is it conceivable that DRAM will be used again with fast SRAM? I understand that it is difficult to implement SRAM in sizes around 1GB, which is why it is only used in special cases these days. I wonder how big a scratchpad should be for a new console?
 
That cache is for the cpu, with benchmarks using a separate gpu with its own memory.
If you put it in an apu you still need a wide and fast memory bus to feed the gpu.

I think they have said there still getting 2.5TB/s of bandwidth for the V cache, so probably enough for both CPU and GPU, in a APU situation.
 
I guess 3D V-cache would require that the APUs switch to a chiplet design, and then it’s a question of whether the gpu is on the same chiplet. Or whether they’d attempt a dedicated cache for a gpu chiplet or just pair it with the cpu cores.
 
I hope that next gen will be 4k.
I know that it's a moving target, but current gen already does.
Same dont need 8k madness yet. Give me a 4k machine that has a 30fps mode and 60-120 fps performance mode. Its clear now the biggest changes are going to be related to hw acceleration for RT and upscaling. As well one thing that turned out not to be entirely true was that the CPU wouldnt be a bottleneck this gen. So that should receive a major upgrade
 
In any system, there will be a bottleneck at some point (memory at all points), maybe just because other components are performing better at that task.
This time the CPUs were pretty hefty tho.
If you go from zen2 to zen4 you get about 50% more performance on average, going to zen6 with increased speed will get you what? less than 100% more?
Sounds like a lot, but other components will make an even bigger jump.
 
All games on next-gen consoles will probably run at 60/120 FPS. This is thanks to modern advanced frame generation techniques. Techniques such as the newer lossless scaling or FSR3.1 + optiscaler can turn the native 30-40 FPS into a stable 60 FPS or even better with minimal input lag differences. For singleplayer games, similar techniques will be essential on the next consoles.
 
I hope that next gen will be 4k.
I know that it's a moving target, but current gen already does.
Reconstruction is already common today and it will be absolutely standard in the future(for demanding games).

Anything else is a waste of GPU horsepower. Reconstruction is simply too good to waste a ton of processing power on pushing extra resolution when AI can do all that extra work for you for very little cost.
 
Reconstruction is already common today and it will be absolutely standard in the future(for demanding games).

Anything else is a waste of GPU horsepower. Reconstruction is simply too good to waste a ton of processing power on pushing extra resolution when AI can do all that extra work for you for very little cost.
At some point though native will be 4K which I think was part of their argument. But unless there's efforts to push 8K gaming, next gen likely will be another 4k gen with hardware accelerated AI upscaling playing a huge role. Possibly 8k with certain racing games or maybe even fighting games.
 
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