I think the sides of the touchpad have bigger openings that the bottom.. But I'd assume bottom and sides are used.View attachment 3749
that slit?
so i guess now we can assume that PS Camera 2 will have waaaaay higher resolution than PS Camera.
I think the sides of the touchpad have bigger openings that the bottom.. But I'd assume bottom and sides are used.View attachment 3749
that slit?
so i guess now we can assume that PS Camera 2 will have waaaaay higher resolution than PS Camera.
That slit looks like it is going to get full of dust and crud and be really annoying to clean.View attachment 3749
that slit?
so i guess now we can assume that PS Camera 2 will have waaaaay higher resolution than PS Camera.
FIG. 7 illustrates a bottom view of a controller 10, in accordance with an embodiment of the invention. The bottom portion of the 3D control bar 22 is visible protruding from a recess 60.
FIG. 8 illustrates a cross-section view of the controller 10, showing the operation of the 3D control bar 22. As noted, the 3D control bar 22 extends through the main body of the controller from the top surface of the main body to its bottom surface. The 3D control bar 22 includes a top pad 70a and bottom pad 70b for contacting a user's fingers. In one embodiment, the control bar is mounted at its central location and pivots about its central location. Thus, horizontal movement of the top pad 70a causes movement of the bottom pad 70b in the opposite direction, and vice versa. Additionally, in one embodiment, the 3D control bar 22 can be translated in a vertical fashion up or down. In one embodiment, the 3D control bar 22 can also be translated in a horizontal direction, moving the entire control bar in a horizontal manner.
In one embodiment, such freedom of movement of the 3D control bar 22, including pivoting about its central location, and vertical and horizontal translational movement, is accomplished by way of a floating mount. For example, in one embodiment, the central portion of the control bar is mounted in a compliant material 72 which allows the control bar to “float” and thereby facilitates such movements. In one embodiment, the control bar includes a flange 71 to facilitate secure mounting in the compliant material 72. The compliant material can be any type of elastic material which enables the control bar 22 to be moved by a user, but returns the control bar to a normal centered orientation when not affected by the user. A sensor 74 detects movement of the control bar 22, and a sensor data analyzer 76 analyzes the raw data from the sensor to determine the orientation and/or movement of the control bar 22.
Interesting that this patent dropped today. It has one embodiment in which there is a 3D control bar that extends from the front of the back to the controller that you can touch from either side. The dual sense doesn't have this in the picture, but it's interesting they haven't shown us the back of the controller yet. There are also alternate touch bar and light bar placements and functions in here.
http://www.freepatentsonline.com/10610778.html
In black looks much better. (And probably cheaper to manufacture as well).
Maybe I'm mistake but they really look like modular panels. I don't think Sony would do that, they surely will make more money selling new controllers in different colors.
Does this have rumble? Force feedback haptics are not the same as rumble. The last time Sony removed 'Shock' from the controller name was for the SixAxis which lacked rumble. Maybe it lacks conventional rumble and Sony feel force-feedback haptics make this unnecessary. Or have I missed rumble somewhere?It's not DualShock 5, but DualSense.
It's not DualShock 5, but DualSense.No screen. Culture-independent labels on the system buttons (suprised MS beat Sony to the punch on that one).
I think it stems from how you hold the controller, I have issues with XBox triggers pinching my fingers.I just think it's annoying when putting down the controller for a moment while playing to check my phone or whatever and the triggers get pulled.
But, yes, the pinching of the fingers and the resulting overall feel of not being able to effortlessly hold the controller as comfortably as i would like is the big problem but they both stem from the same design choices on the back of the controller and triggers.
Guess you mean whiteI prefer the blace/white but I also prefer the pure shite DualShock 4
So this was brought up on twitter...is there going to be a lot of concern about privacy and listening in of conversations with dualsense's mic like there was with Kinect??
That mic is probably going to mean they going to have some king of Google assistant type thing.
Perhaps not.Where did you read that it's on the sticks?
I thought it was supposed to couple a mic array with depth perception to isolate voices from the players?It depends on the game and mode. The more stringent and competitive the game mode the more likely for voice chat. The kinect has good mics, but in practice that makes it bad for voice chat because it picks up so much from across the room ... often times people dont realize that their away from game conversations are being heard by everyone in the game.
As above, the force is supposedly sensations, the difference between mud and ice and sand, and the different trigger feels. Hence I guess Dual for the dual stick heritage and Sense for the sensations of the 'rumble' and force-feedback triggers.Does this have rumble? Force feedback haptics are not the same as rumble.
-----------------------------------------------------------------------------------------------------------------------------------
The higher contrast options are a matter of personal taste, but I'd argue that with the slightly tweaked version; the clearer branding (PS Logo), tone-matching like materials and breaking up empty space should be design 101 for companies of this size. Tiny tweaks that take away nothing from the core design but make a notable difference in brand identity and public reception.
Of course, I'm coming at this from a designer/marketing perspective, I know most of us barely look at our controllers. But never underestimate iconic designs and the subsequent nostalgia it breeds in the long run.
That mic is probably going to mean they going to have some king of Google assistant type thing.