It does, but some prefer "real enviroment"It doesn't work in a virtual machine?
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It does, but some prefer "real enviroment"It doesn't work in a virtual machine?
Only one game, with odd settings & vs Win8.1 but there is this http://ftr.wot-news.com/2015/01/29/windows-10-versus-world-of-tanks/Are there any performance reports yet ?
Win 7 vs Win 10 especially ?
what im afraid is, the half baked feature will be like that for the final release.That's why it's in preview. You're going to find all kinds of oddities and broken or half-finished features.
what im afraid is, the half baked feature will be like that for the final release.
for example, the odd search feature of Windows 8 was already there since preview/beta/whatever it was called. But fixed in Windows 8.1
I believe the reason for this is so that you don't screw with affinity, then forget you messed with it, and then suffer performance issues because other factors changed in your system (you changing affinity for some other piece of software as well perhaps, and both then clashing over the use of the same CPU cores, thrashing each others' caches, for example.)I can do this via Task Manager but only manually each time I run the program, should be possible to make this permanent & automatic.
The Windows process scheduler doesn't work the way you think it does; pegging things away from ACPI CPU 0 wouldn't "solve" anything.I would really like to be able to set things like browsers to not use core 0 so that single-threaded games don't have their performance messed up.
Part of this pathological behavior sometimes works against the best interests of your power management, specifically talking about core parking on "inactive" cores. As Windows stupidly revolves threads around your processor package, it will force a wake-up state on parked cores, which can result in stuttering on low-threaded CPU-intensive tasks.