Microsoft Xbox Reveal Event - May 21, 2013

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I use my PS3 almost to exclusion this generation. It was mostly due to the fact that PS3 came with wifi built in when it dropped and I didnt feel like buying the 100 dollar wifi adapter for the xbox. Who ever thought up that price point for a wifi peripheral was a stone idiot.

From there i never really went back...

I can't say that I lean one way or another in any generation. I usually get most boxes in a generation.

Genesis and Super NES - preferred the Genesis
Saturn and PS1 - preferred the Saturn
Dreamcast, Xbox and Gamecube - they got equal love from me although i will say the Dreamcast was probably my favorite console ever. I still have my 9.9.99 shirt. Never got a PS2
Wii, 360 and PS3 - PS3 was my preferred box this generation mostly because of bluray and built in wifi.

This gen? I'm leaning Xbox One, not sure about the PS4. Wasnt really impressed by KZ footage (never mind that i cant play FPS'). Knack was cool but seemed a little bit LBP to me. *shrug*

As I have gotten older more of the features of the Xbox One appealed to me. They showed ME exactly why i would choose their box over just a games machine at the reveal.
Well, I got used to hear people that they are going to choose another console or the PC this time around.

I can tell you though that -policies aside- Microsoft is doing the right thing with the Xbox One, imho. :)

The Xbone is their first machine that despite its flaws -again, certain policies...- has some soul to it. I mean, the Xbox was very powerful but it was a generic machine compared to the PS2 and even the GC.

The Xbox 360 was so powerful for its time but again, it was quite rushed and evolved as time went on. The X360 of the early days has nothing to do with the X360 of today, save the hardware.

With the Xbox One they pulled a Sony, which are hardware specialists, and a Nintendo at the same time -going with a balanced machine- with a bit of Microsoft here and there -like the 3 SOs and the VM-.

In that sense I think that the console is going to surpass X360 sales with flying colours. Xbox reveal conference aside, things look very promising for the machine this time around.
 
Avalanche understand Microsoft's goal during the Xbox reveal.

They also mention the new console is an impressive piece of hardware, a powerful hardware which will make their games look fantastic.

I personally understand the focus on TV and cross-media entertainment at the reveal. If Microsoft had presented the Xbox One as the 'ultimate gaming console' they'd [have] quickly lost the attention from mainstream media.

http://www.oxm.co.uk/55035/avalanch...mes-at-e3-calls-hardware-powerful-impressive/
 
I think what some people don't seem to understand is that producing a modern console which is just about games will produce something that either makes no money or has very little performance. The multi-media stuff doesn't push games aside it cross-subsidizes it. Microsoft couldn't justify technology like Kinect if it didn't also have a multi-media aspect to it. The internal hard-drive which is an important performance enhancer as well as the Blu Ray drive is again subsidized in part by the multi-media functionality. A few more pixels don't make for a better experience as much as having a new interface. By making the console relevant to more people in the one household and giving it more to do increases the value of the box to justify the performance it has.
 
I think what some people don't seem to understand is that producing a modern console which is just about games will produce something that either makes no money or has very little performance. The multi-media stuff doesn't push games aside it cross-subsidizes it. Microsoft couldn't justify technology like Kinect if it didn't also have a multi-media aspect to it. The internal hard-drive which is an important performance enhancer as well as the Blu Ray drive is again subsidized in part by the multi-media functionality. A few more pixels don't make for a better experience as much as having a new interface. By making the console relevant to more people in the one household and giving it more to do increases the value of the box to justify the performance it has.
Again people arent complaining that it has multimedia functions. People complained about the hyperbole about features that may be interesting, but not to the point that their method of demonstration and emphasis made sense.

The TV integration for starters doesnt seem to be something everyone can enjoy, even if interested but it was presented as the primary competitive advantage. A primary feature should be openly accessible to everyone who buys it.

The Kinect integration was almost if not completely identical to what they have presented on the 360 in past conferences. It was reintroduced as if it was something we havent seen before, only capable on the One. Use the Kinect to demonstrate the multifunctioning capabilities but dont make Kinect look like it is emphasized as part of the big revelation when its not something new. The revelation of the XBOX One is where people want to see the new stuff. Not more of the same. Keep the multifunction feature (the "main actor") on the front stage and keep the Kinect in the background. The way they were trying to rintroduce Kinect looked very staged too.

They were trying too much to convince how much we need the multimedia tasking with questionable examples. Show that you can integrate phone/tablet integration, and switch from apps without trying to figure stupid excuses like "stop the awesome movie you are watching to order movie tickets about the sequel". Then there was this MS guy who said there is nothing better than watching movies, while talking to friends, while playing a game, while listening to music or whatever. What a stupid example and way to put it. Its like they were unsure about how much we need it and they were trying to shove up our asses "how much we need this awesome octopus experience".

They could have demonstrated this in a less "staged"-looking, more honest way and where it mattered.

Then it was the half assed revelation of specs which made the One look less powerful

Then it was the requirements such as an always connected camera, always online console, and DRM limitations.

Then it was MS unclear comments about these requirements

Basically the announcement was about "now you can multitask in the OS" and.....nothing else

When they first talked about TV I was expecting DVR functionality and the ability to stream channels through an app or something. And I saw all these logos behind the scream and BOOM. That got me excited. A device I can use for everything......until they showed Cable TV and begun talking about how much awesome my experience will be watching augmented "political debates" and talk shows as examples. It really fucking pissed me off :mad:
And it really fucking pissed me off also for the fact that even if it DID satosfy my TV needs, those mandatory requirements and less capable hardware encouraged me to look somewhere else which farther fragmented the idea of an "All in One console". Jack of all trades and master of none. Thats how I felt
 
Again people arent complaining that it has multimedia functions. People complained about the hyperbole about features that may be interesting, but not to the point that their method of demonstration and emphasis made sense.

The TV integration for starters doesnt seem to be something everyone can enjoy, even if interested but it was presented as the primary competitive advantage. A primary feature should be openly accessible to everyone who buys it.

The Kinect integration was almost if not completely identical to what they have presented on the 360 in past conferences. It was reintroduced as if it was something we havent seen before, only capable on the One. Use the Kinect to demonstrate the multifunctioning capabilities but dont make Kinect look like it is emphasized as part of the big revelation when its not something new. The revelation of the XBOX One is where people want to see the new stuff. Not more of the same. Keep the multifunction feature (the "main actor") on the front stage and keep the Kinect in the background. The way they were trying to rintroduce Kinect looked very staged too.

They were trying too much to convince how much we need the multimedia tasking with questionable examples. Show that you can integrate phone/tablet integration, and switch from apps without trying to figure stupid excuses like "stop the awesome movie you are watching to order movie tickets about the sequel". Then there was this MS guy who said there is nothing better than watching movies, while talking to friends, while playing a game, while listening to music or whatever. What a stupid example and way to put it. Its like they were unsure about how much we need it and they were trying to shove up our asses "how much we need this awesome octopus experience".

They could have demonstrated this in a less "staged"-looking, more honest way and where it mattered.

Then it was the half assed revelation of specs which made the One look less powerful

Then it was the requirements such as an always connected camera, always online console, and DRM limitations.

Then it was MS unclear comments about these requirements

Basically the announcement was about "now you can multitask in the OS" and.....nothing else

When they first talked about TV I was expecting DVR functionality and the ability to stream channels through an app or something. And I saw all these logos behind the scream and BOOM. That got me excited. A device I can use for everything......until they showed Cable TV and begun talking about how much awesome my experience will be watching augmented "political debates" and talk shows as examples. It really fucking pissed me off :mad:
And it really fucking pissed me off also for the fact that even if it DID satosfy my TV needs, those mandatory requirements and less capable hardware encouraged me to look somewhere else which farther fragmented the idea of an "All in One console". Jack of all trades and master of none. Thats how I felt


For all of Sturm und Drang about the conference, it has obviously resonated with consumers. A multitude of articles have been published this week regarding the massive preorders coming in for the xb1. Just as MS dominated every E3 for the last several years regardless of the opinions of forum denizens, XB1 reveal was highly successful and delivered a compelling message. As that was not targeted at the hardcore gamer and the gamer was fully INFORMED prior to the event that that would be the case, they should wait until E3 before making a judgement. If MS fails to deliver games when promised and scheduled to do, then gamers can be justifiably upset.

The one topic from the conference that really deserves more understanding from the gamers is the DRM issue. They mistakenly assume that it is target towards them in order to reduce their rights in some sort of anti-consumerist strategy. That just doesn't fit the fact pattern. The target of the activation strategy is Gamestop. Gamestop is currently massively exploiting a loop-hole in first sale doctrine and the near perfect substitutability of used games to conduct a colossal arbitrage business to the detriment of developers and publishers.
 
The one topic from the conference that really deserves more understanding from the gamers is the DRM issue. They mistakenly assume that it is target towards them in order to reduce their rights in some sort of anti-consumerist strategy. That just doesn't fit the fact pattern. The target of the activation strategy is Gamestop. Gamestop is currently massively exploiting a loop-hole in first sale doctrine and the near perfect substitutability of used games to conduct a colossal arbitrage business to the detriment of developers and publishers.

To sum it up, will people be able to sell their games in ebay or not?.
 
For all of Sturm und Drang about the conference, it has obviously resonated with consumers. A multitude of articles have been published this week regarding the massive preorders coming in for the xb1. Just as MS dominated every E3 for the last several years regardless of the opinions of forum denizens, XB1 reveal was highly successful and delivered a compelling message. As that was not targeted at the hardcore gamer and the gamer was fully INFORMED prior to the event that that would be the case, they should wait until E3 before making a judgement. If MS fails to deliver games when promised and scheduled to do, then gamers can be justifiably upset.

The one topic from the conference that really deserves more understanding from the gamers is the DRM issue. They mistakenly assume that it is target towards them in order to reduce their rights in some sort of anti-consumerist strategy. That just doesn't fit the fact pattern. The target of the activation strategy is Gamestop. Gamestop is currently massively exploiting a loop-hole in first sale doctrine and the near perfect substitutability of used games to conduct a colossal arbitrage business to the detriment of developers and publishers.

I really dont remember MS dominating every E3. Dominating in terms of what? Regardless even if thats the case it is still irrelevant as the 360 was doing better in the US anyways and thats where E3 happens. You are very selective with what you want to use as an argument. Check worldwide sales for a better indication.

Massive preorders are also questionable.
Which outlets, what territories, what are the numbers and in relation to what are they massive? They are vague. In addition Sony hasnt even shown the actual product yet. They made a conference which was targeting mostly the developers and not the consumer

Because from experience the media is pretty misguiding in the way they selectively choose what to announce and how to announce it. Such as one of the articles where they reported pre-orders exceeding PS4's but the real news were SOME retail outlets reported it which makes a whole lot of difference. And what pre-orders? Cumulatively or current?
 
I really dont remember MS dominating every E3. Dominating in terms of what? Regardless even if thats the case it is still irrelevant as the 360 was doing better in the US anyways and thats where E3 happens. You are very selective with what you want to use as an argument. Check worldwide sales for a better indication.

Massive preorders are also questionable.
Which outlets, what territories, what are the numbers and in relation to what are they massive? They are vague. In addition Sony hasnt even shown the actual product yet. They made a conference which was targeting mostly the developers and not the consumer

Because from experience the media is pretty misguiding in the way they selectively choose what to announce and how to announce it. Such as one of the articles where they reported pre-orders exceeding PS4's but the real news were SOME retail outlets reported it which makes a whole lot of difference. And what pre-orders? Cumulatively or current?

For the E3s, you probably used the same misapplied viewpoint as folks are doing with the reveal. Those events are generally not targeted at gamers but at the mainstream media. Judging the conferences from the viewpoint of the intended audience, MS hit homeruns every year for the last 5 years or so, Sony and N not so much.

With regard to territories, while the forum populations tend to be broadly distributed, from a strategic standpoint, the US, and to a lesser extent the English speaking world, dominates in importance. This is from where the preorders are coming. Winning the US is by far the most important goal. If you win the US, the rest will follow eventually. EU would have higher significance if it was as homogeneous as the US. However, it is so highly fractured that its strategic importance is far lower than its population would otherwise warrant. Thus, the MS strategy of US-centric is the optimal one for profitability. That said, they have made it a priority to expand their global market share.
 
For the E3s, you probably used the same misapplied viewpoint as folks are doing with the reveal. Those events are generally not targeted at gamers but at the mainstream media. Judging the conferences from the viewpoint of the intended audience, MS hit homeruns every year for the last 5 years or so, Sony and N not so much.
Paid media that allocates most of the coverage towards a certain area does not equal reception

With regard to territories, while the forum populations tend to be broadly distributed, from a strategic standpoint, the US, and to a lesser extent the English speaking world, dominates in importance. This is from where the preorders are coming. Winning the US is by far the most important goal. If you win the US, the rest will follow eventually. EU would have higher significance if it was as homogeneous as the US. However, it is so highly fractured that its strategic importance is far lower than its population would otherwise warrant. Thus, the MS strategy of US-centric is the optimal one for profitability. That said, they have made it a priority to expand their global market share.

Sorry but you are deliberately selective with your arguments to satisfy your delusions. UK and the US are strategically important yes. But thats half the story again. They are because its the only territories where the 360 has done significantly better which at the same time alludes to its strategic weakness. Failure to capture the hearts of the consumer in the bigger scope. And as far as the questions I raised above you simply maneuvered away from them because you dont have the answers. You go by the constructed media half truths/incomplete information only
 
Cranky, are you a lawyer or an MBA? Only attorneys use the term "fact pattern". :)

I agree with your overall points though. The "Dominoes" MS is interested in, go 1. US, 2. Europe, 3. China, 4. Japan and everybody else...

I really think Japan is a token market as the Japanese seemingly prefer their own national brands wrt electronics (apple seems to be that outlier but when are they not?) MS will attempt to compete there just to say they did. The US is the crown jewel of the gaming market and thats where MS wants to pitch the battle first; on terms that are favorable to them with Cable, Broadband, Halo, the NFL and CoD.
 
The target of the activation strategy is Gamestop. Gamestop is currently massively exploiting a loop-hole in first sale doctrine and the near perfect substitutability of used games to conduct a colossal arbitrage business to the detriment of developers and publishers.

Makes you wonder how the car industry feels about all these sleazy used car salesmen. Damn these cockroaches:)

I don't really think their problems are just used games sales when new game prices fall like a brick 3 months after the release. With these prices I wouldn't even consider buying anything as used copies unless it's the only way. That's the reality I perceive.

IMHO their fight against used games sales is more about trying to squeeze as much profits out of their market to delay its regression in a time where economic growth is a thing of the past. Why should the game market be affected less by too much debt/austerity, *shrinking population*, energy prices and general over production?
 
Paid media that allocates most of the coverage towards a certain area does not equal reception



Sorry but you are deliberately selective with your arguments to satisfy your delusions. UK and the US are strategically important yes. But thats half the story again. They are because its the only territories where the 360 has done significantly better which at the same time alludes to its strategic weakness. Failure to capture the hearts of the consumer in the bigger scope. And as far as the questions I raised above you simply maneuvered away from them because you dont have the answers. You go by the constructed media half truths/incomplete information only


RE: point 1 - Sounding like a conspiracy theorist doesn't help your arguments. My points are about the INTENDED audience of the reveal and I used the past history of internet reaction to E3s to illustrate the fallicy of applying the wrong view point / analysis when commenting on the presentations. To put it in gamer terms, what we are seeing now and have seen in the past in reaction to these presentations is the equivalent of a FPS game reviewer who only likes and plays FPSes writing a review of a Planescape that essentially says "Where's the explosions, LULZ why so slow/serious, arrg wall of text, this game sucks. 2 /10"

RE: point 2 - You might want to reflect on the significant gains in market share in the EU by MS over the last gen before you toss out accusations of delusions. You might also want to think about average profit per consumer by geography. While no one has the data but the Sony and MS, I suspect that a US consumer is at least 3 times more profitable than an EU consumer, especially for MS. Live is the where the profit is. Everything else exists to create demand for Live.

I don't have dog in this fight or allegiance to a brand. I just want devices that fit my needs. I won't be getting a PS4 because it seems extremely pedistrian as a games machine due to launching just prior to numerous technological advances coming online; Sony probably lacks the capability to make the services-based device that would add value; and I don't find their exclusives appealling. XBone is similarily underpowered (although give the constraints of 1080P I don't expect to see any meanigful difference graphically even in first party efforts) as a games machine but does offer the possibility of a networked home entertainment device. I do really HOPE that the 360 mini can act as a client for at least the services and hopefully the games - of course if some fanboy fantasies come true and the mini provides a home-cloud for distributed computing of XB1 games then hallelujah! (in case you couldn't tell that is just wishful thinking by the way)
 
Cranky, are you a lawyer or an MBA? Only attorneys use the term "fact pattern". :)

I agree with your overall points though. The "Dominoes" MS is interested in, go 1. US, 2. Europe, 3. China, 4. Japan and everybody else...

I really think Japan is a token market as the Japanese seemingly prefer their own national brands wrt electronics (apple seems to be that outlier but when are they not?) MS will attempt to compete there just to say they did. The US is the crown jewel of the gaming market and thats where MS wants to pitch the battle first; on terms that are favorable to them with Cable, Broadband, Halo, the NFL and CoD.

Considering Japan is all about handhelds, there's basically little reason to exert extra effort for that territory. I mean, you cannot keep trying the same thing and hope to attain different results. Besides, because of how successful the 360 was in the US, Japanese developers can't ignore Microsoft's console like they did with the original Xbox.
 
Makes you wonder how the car industry feels about all these sleazy used car salesmen. Damn these cockroaches:)

I don't really think their problems are just used games sales when new game prices fall like a brick 3 months after the release. With these prices I wouldn't even consider buying anything as used copies unless it's the only way. That's the reality I perceive.

IMHO their fight against used games sales is more about trying to squeeze as much profits out of their market to delay its regression in a time where economic growth is a thing of the past. Why should the game market be affected less by too much debt/austerity, *shrinking population*, energy prices and general over production?


With apoligies to mods as this probably is better in the business strategy topic, but I see the used car analogy used all of the time and it is just not appropriate. The games industry has several unique characteristics. First the leading retailer actively competes against new products with a near perfect substitute that is available within a day or two of launch. For most non-multiplayer games or long RPGs / strategy games, the vast majority of the utility of the game can be derived in a day or two. Thus Gamestop has implemented a vast arbitrage system to exploit their market position, the substitutability of used goods, and ability of consumers to derive most of the utility from the product in a short time period. No other industry has these confluence of factors. Basically, Gamestop is pulling vast mounds of cash out of the ecosystem purely by being a market maker at the expense of creators. Typically, market markers extract a small convenience charge, e.g. ebay. Gamestop however has enormous margings on used games and actively promotes them against the new version. If used game sales was limited to individuals on ebay or craigslist or even the model in music / books of specialty second hand stores I doubt that this would be such an issue for developers and publishers.
 
Considering Japan is all about handhelds, there's basically little reason to exert extra effort for that territory. I mean, you cannot keep trying the same thing and hope to attain different results. Besides, because of how successful the 360 was in the US, Japanese developers can't ignore Microsoft's console like they did with the original Xbox.

Japan is the third richest country in the world.
I call this a big good reason to invest heavily in that territory.
Anyway this article covers whole "MS vs Japan" affair.
 
All tempests in a teacup. The used game story will be comparable across both platforms.

Don't try to pass personal guesses as facts.
You can comment on that after Sony explains how it'll be with the PS4.

Besides, this isn't a comparison thread. If the PS4 blocks used games, it'll be just as bad.

Most customers will never even notice.

WTF, "most customers will never even notice" they can't freely sell their used games?!

This ruling on used games exists because the used games market has a HUGE volume, and developers+publishers worry more about that than piracy!

Quantic Dream stated they sold 2 million copies of Heavy Rain but there were 3 million personal entries in their achievement boards. This means that half of the people who purchased that game resold it later.

How far away from reality must one be to say "no one will never even notice"??


When was the last time your 360/PS3 was offline for more than 24 hours?

The last time? Last weekend. The next time will be tomorrow.
I have no internet plan in the house where I spend the weekends when the weather is good or where I spend a week of summer holidays.
Nor am I going to give myself the hassle of securing an internet connection there just to convince Microsoft that I'm not a pirate.


If this tidbit is even true (which is unclear), it's going to be a complete non-issue.

Again the "everyone who matters has internets 24/7" argument. I guess some people seem to be completely unable of considering lifestyles other than their own.


And as to Kinect being connected, it's a mandatory controller, every game will use it, _of course_ it will need to be connected.

Well excuse me if I'm not really comfortable with the idea of a box that needs to be constantly watching + listening to my living room all the time while being connected to the internet.


For all of Sturm und Drang about the conference, it has obviously resonated with consumers. A multitude of articles have been published this week regarding the massive preorders coming in for the xb1.
You know what else took "massive preorders" and was "sold out"? The Lumia 920:
http://gadgets.ndtv.com/mobiles/new...s-25-million-pre-orders-sold-out-in-us-298338
In the end, the Lumia 920 sold below 3M units. Look how accurate these news about "massive preorders" tend to be.




I think we all get what the pro-xbone arguments are:

1 - Microsoft is being awfully misunderstood by all the unjust internet trolls because the reveal event was obviously aimed at people who like to watch TV and not at gamers.
I mean, how stupid were we to ever think the worldwide reveal of the X360's successor would be targeted at the pre-existing X360 owners?! The E3 is just around the block so of course the worldwide reveal would focus on people who want an apple tv. Duh.

2 - Slower than PS4 is fine, always-on is fine, no used games is fine, region lock is fine, constantly watching camera+mic is fine, lack of gameplay demos is fine. Everything is fine because:

3 - The E3 will be a constant flow of orgasmic reactions to the xbone's spectacular exclusive games. Which we all know will be truly fantastic because:

4 - MONEY!! Money! Money! Moneeeyes! Someone said they were spending lots of money on xbone games, so there's obviously lots of spectacular games coming for the console. No one ever said exactly how this money is being spent, but who cares?! They're throwing MONEY at games so as far as we know, it's gonna be awesome. Because money makes good games.
 
Don't try to pass personal guesses as facts.
You can comment on that after Sony explains how it'll be with the PS4.

Besides, this isn't a comparison thread. If the PS4 blocks used games, it'll be just as bad.



WTF, "most customers will never even notice" they can't freely sell their used games?!

This ruling on used games exists because the used games market has a HUGE volume, and developers+publishers worry more about that than piracy!

Just thought I'd point out that you can play used games on the Xbox One, and you can trade them in at retail like you can today, they've said it many times, but I guess you mean the ability to sell privately?

Well, I think the days of that are getting more limited.. Steam, IOS and Android operate a much harsher resale policy, no reselling what-so-ever, so the fact MS are going for digital DRM (i.e. once installed, you don't need the disk, or you could download from thet net) and allowing resale isn't as bad as other currently accepted digital DRM systems.

I'd still not get too emotionally invested in the DRM until MS actually state what their exact policies are.. the absolute worst is that we can't sell privately, and it has to check once a day to ensure all licences are still valid, but the best case is something far more usable.

Personally, I don't know why they can't use the normal disk check method for offline play, and only if you agree and connect once a day will you be allowed to play diskless..

But I'm sure MS will let everyone know within the next 2 weeks what the score is.
 
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I dont post much but people are not asking the right questions regarding this DRM situation with the X1,

As a soccer mom or any parent purchasing the X1 and not knowing about these events that occurred prior to the launch of the device that gave out details of what the device is capable (im sure a GS employee or TRU would give great info) of, what do you suggest should happen in these scenarios...

1) Soccer mom goes out for Xmas and buys an X1, but doesnt allow her son online as much as most hardcore adult gamers do. What affect would that 24hr check in have on households like this?

2) Say for instance the GS employee doesnt give all the info needed when this device is purchased and soccer mom goes home with the X1 and some used games and realizes there is another fee associated with playing the game used?

3) Fees: For now we have XBL which we will say is $50 (for now), internet service $50 and possibly an activation of a used game fee $$$

But this also plays along to the unsuspecting gamer or consumer who is hell bent on getting an X1 because all their friends were on the 360 so things have to be better on the new machine.

Can you imagine the shock and awe of these situations if this info from MS and the way its been interpreted turn out to be true?

Mind you, I dont post much, I lurk and just gather what I feel when I read the info or hear it for myself like I did with both conferences. So can anyone here answer these questions from the perspectives I gave please, thx!
 
I dont post much but people are not asking the right questions regarding this DRM situation with the X1,

As a soccer mom or any parent purchasing the X1 and not knowing about these events that occurred prior to the launch of the device that gave out details of what the device is capable (im sure a GS employee or TRU would give great info) of, what do you suggest should happen in these scenarios...

1) Soccer mom goes out for Xmas and buys an X1, but doesnt allow her son online as much as most hardcore adult gamers do. What affect would that 24hr check in have on households like this?
We don't know yet, MS haven't given all the details, as I said above, I think there is a possible use case where they could allow normal disk presence checking for that. But assuming worse case, it would only need the console connecting to the internet, it would likely not need an online Xbox Live account to be signed in (just guessing)

2) Say for instance the GS employee doesnt give all the info needed when this device is purchased and soccer mom goes home with the X1 and some used games and realizes there is another fee associated with playing the game used?
They've already said that any fees will be paid transparently (by way of a commission on the sale) by the retail store, so if they get home and it asks for a fee, take the games back to the retail store and complain..

3) Fees: For now we have XBL which we will say is $50 (for now), internet service $50 and possibly an activation of a used game fee $$$

But this also plays along to the unsuspecting gamer or consumer who is hell bent on getting an X1 because all their friends were on the 360 so things have to be better on the new machine.

Can you imagine the shock and awe of these situations if this info from MS and the way its been interpreted turn out to be true?
I don't think you can count the internet fee as bespoke to the console, and MS have stated that there is going to be 'some' provision for consoles not able to be connected, but whether that's for Armed Forces special conditions or not we just don't know..

You've missed one question..
If we have two XB1's in the house, one for me, one for my son, It would seem that we can't just share the game disks between the two consoles, although that use case was tenuously brought up in one interview and it sounded like that would work, but I'll believe it when we see their exact policies.
 
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