PC-Engine said:To JOE everything is cut and dry
Some of us here are not simpletons
AbbA said:PC-Engine said:To JOE everything is cut and dry
Some of us here are not simpletons
Perhaps a bit blinded..!
PC-Engine said:AbbA said:PC-Engine said:To JOE everything is cut and dry
Some of us here are not simpletons
Perhaps a bit blinded..!
If that was the case the ART issue wouldn't of come up would it?
PC-Engine said:Would you like to see what the Shenmue intro
cutscene looks like through my camera? 8)
AbbA said:PC-Engine said:Would you like to see what the Shenmue intro
cutscene looks like through my camera? 8)
Ok, but the result will be the same!
Worse case scenario for SH3 is 2 characters. It's really not as cut and dry as most people think.
This trailer alone has scenes with at least 3 or 4 characters (main character and the enemies) all with the crazy shadowing and other effects going on.
It's just funny how much Abba's pictures put things into perspective...
The art excuse just doesn't work, IMO because everything in the actual Shenmue cut scenes is so obviously weaker. It's not only model complexity and textures, but the overal look that is so lacking. Lighting is completely flat, shadows so simple... There's no feeling of depth and volume.
Oh, and those 'worst' Shenmue captures are provided by AM2 themseves, (look the signature) and are also scaled down framebuffer shots that have none of the bad aliasing the actual game has.