fearsomepirate said:Since I'm too stupid to figure out how to edit my own posts, can you explain in terms of the mathematics? My field is scientific computing, so while I don't know everything about graphics-specific algorithms and hardware, I'm quite comfortable with dot products, scalar multiplication, matrix products, linear and spline interpolation, etc.
There is a certain postcount and maybe reputation required before edit becomes possible...
Anyhow, I found this on Google that may help explain the algorithm/calculations.
http://wiki.beyondunreal.com/wiki/Bilinear_Filtering
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