It's almost like I referenced this already. But the point was made that The Initiative was not a 'traditional' studio specifically because it was outsourcing far more than other studios already do.No AAA game is made by a single studio anymore.
The amount of outsourcing is massive, it’s not about saving money, it’s about actually being able to deliver. It just requires too much work to complete a high end AAA game now.
And yes, it's absolutely about saving money. You think it's a coincidence like half these outsourcing studios tend to be located in like Indonesia and Malaysia and whatnot?
Of course games today require huge workforces, but the point is that instead of hiring local in-studio employees, they outsource and have loads of temporary hires and whatnot. It's ALL about saving costs, who are you kidding? In-house, professional employees in places like the US demand well paid salaries and of course these studios are trying to avoid paying that. Hence all the outsourcing.