Xbox Series X [XBSX] [Release November 10 2020]

Discussion in 'Console Industry' started by Megadrive1988, Dec 13, 2019.

  1. anexanhume

    anexanhume Veteran

    Already got my email

     
    BRiT likes this.
  2. VitaminB6

    VitaminB6 Regular

    Just realized this tweet was already posted above by AzBat, probably where we both saw it :roll:
     
    Jay, AzBat, SmooTh and 1 other person like this.
  3. AzBat

    AzBat Agent of the Bat Legend

    I got an email from the Microsoft Store that said "Owner's Series" & it congratulated me on being one of the first to join the next-generation of Xbox.

    Nothing else was in there about when it would ship. Just gave me a link to get to know my console & then links to pre-order accessories & games.

    Tommy McClain
     
    VitaminB6 and BRiT like this.
  4. Kugai Calo

    Kugai Calo Regular

    I received Walmart Canada’s confirmation email upon placing the order, and the estimated delivery day says Nov 17th, I hope that’s not accurate :-(
     
  5. Unknown Soldier

    Unknown Soldier Veteran

     
    pjbliverpool likes this.
  6. function

    function None functional Legend

    @Jay actually answered this but though I'd quote so you saw it:

    (That's my understanding too. I think the X1 had something similar in principle for games and dash overlay / snap).

    Edit: funnily enough, just come across this in the stream I'm going through (link is timestamped):

     
    Last edited: Oct 29, 2020
    Shortbread likes this.
  7. Shortbread

    Shortbread Island Hopper Legend

    The wording threw me a bit. Didn't equate dual stream to dual command processor.
     
    Last edited: Oct 30, 2020
    function likes this.
  8. 3dilettante

    3dilettante Legend Alpha

    I'm not sure about the exact relationship between the L2 and Infinity Cache. It appears like one possible route for data is L2 to Infinity Cache, but there are options for controlling whether one or the other is used at the driver level at least.
    The ESRAM was managed by developers, since they needed to control when targets or buffers were brought in or out of it. Resources like the framebuffer could even be split so that parts were left out, if size was a problem.

    Stream would probably be the command buffers for the overall GPU. In GCN, it was usually something the block could only handle from one source at a time. The current gen had two command processor blocks to handle two the system and game in parallel with less concern of latency or throughput problems because one client or the other was blocking a single processor. RDNA introduced a command processor that could support two graphics queues, which may be related to what Microsoft was discussing.
     
    thicc_gaf, BRiT, PSman1700 and 4 others like this.
  9. scently

    scently Veteran

    Watch Dogs: Legion running on the XSX with RT @4K30:
     
  10. chris1515

    chris1515 Legend

    This is the best footage of Watchdog, I have seen it looks pretty good.
     
    Last edited: Oct 30, 2020
    Unknown Soldier likes this.
  11. iroboto

    iroboto Daft Funk Legend Subscriber

    this is easily the best example so far of cross gen scaling.

    incredible the difference the ray tracing makes.
     
    AzBat, chris1515, BRiT and 2 others like this.
  12. Kugai Calo

    Kugai Calo Regular

    I think they mentioned "virtualized command streams"? So it's probably one [multi-core] command processor with context switching.
    After all, dedicating a whole piece of hardware just for the dash seems like a waste.
     
  13. Jay

    Jay Veteran

    Pretty sure it's 2 distinct command processors, with custom firmware with different DX levels.
     
    mawver likes this.
  14. 3dilettante

    3dilettante Legend Alpha

    The PS4 and Xbox One had two command processors, possibly because the unit could not be fully virtualized or because context switching at the time didn't meet their quality of service limits.
    RDNA's dual queues could be managed within the same virtual instance for one thing, but it's also the case that since the current gen consoles were launched that GCN and RDNA introduced complete virtualization support with multiple VMs.

    The command processor block has contained more than one processor for many GPUs, pre-GCN even. RDNA's block may have added another to better handle context switching and multiple-queue functionality.
     
    Pete, tinokun, function and 2 others like this.
  15. thicc_gaf

    thicc_gaf Regular

    Because they were waiting for the full RDNA 2 featureset. I.e making sure things were being implemented as needed on AMD's GPU line and the silicon being ready, the APIs needing to be ready along with that, etc. Also MS restructuring the SDK into Gamecore has had a very big impact on timeliness of devkit updates (and thus what features are there for devs to leverage).

    We are seeing some of these features leveraged in some of the 3P games though, and updates like the Gears 5 optimized. Does it really matter if the game is exclusive or not showing off these features right out of the gate? It's a nice bonus, but the 1P content will be there. Sony had the advantage of finalizing their spec earlier and having a lot more cross-gen support on the 1P than first assumed, meaning since their PS5 devkit (from what others are saying) is like a "supercharged PS4 devkit environment", it's probably been a lot easier for devs to get off the ground running with that. Combined with, again, a lot of their 1P at launch and launch period being cross-gen (Spiderman, Horizon, most likely Demon's Souls etc.), I'm not surprised their 1P have had time to leverage some of these features at launch.

    Also it's a bit disingenuous to say barely any games have been demoed. 1P? Yeah, to some extent, though again they've shown off Gears 5 with the new updates. There's been a decent amount of 3P games shown on the platform now though: Scorn, The Medium, AC Valhalla, Watch Dogs Legion, DiRT 5, etc. There've been demonstrations, just not enough 1P next-gen content for some folk's tastes (including my own). Hopefully there's a treat or two in that regard in November, we'll have to wait and see.
     
    RagnarokFF, mawver, function and 2 others like this.
  16. DSoup

    DSoup Series Soup Legend Subscriber

    It is bewildering that for the second generation launch in a row, Microsoft are seemingly behind Sony again on the firmware/SDK readiness. The world's biggest software company who literally make VisualStudio, which is what devs use for PlayStation development.

    Just... how? Was the demise of XDK and the rise GDK a very recent decision?
     
    egoless, function and thicc_gaf like this.
  17. eastmen

    eastmen Legend Subscriber

    Sony just has to worry about PS5. MS is trying to reduce the work needed to go from xbox to pc as much as possible while bringing a new api in dx ultimate .

    Aside from that they are starting to show off the third party games now with ray tracing and othe features
     
  18. thicc_gaf

    thicc_gaf Regular

    That's a good question. I can only guess that the talks about the Xbox division being pigeonholed as a whole regards R&D during the 2015-2017 period is more true than first assumed. That may've affected their ability to pace next-gen console development as quickly as they've of preferred, including whatever plans they had for redesigning the SDK for better integration with PC.

    Would be neat if we got a write-up at some point on the state of Xbox during those years before Phil Spencer got the promotion and convinced Satya Nadella to invest big into the brand again. When you look at the timing of the initial acquisitions (Ninja Theory, Obsidian, etc.), it's a bit wild to think that was only two years ago.
     
    VitaminB6 likes this.
  19. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■) Moderator Legend Alpha

    Late 2019 to Early 2020 going by release notes of GameCore.
     
    DSoup likes this.
  20. function

    function None functional Legend

    Perfect timing, and a great decision by the people who 1) wouldn't have to do it and 2) wouldn't have to use it during 3) the run up to launch of a complex product up against the market leader.

    I'm sure it helped that there wasn't fully functioning silicon over this period too. :yep2:

    Edit:

    "But sir, I don't have a parachute on yet!"
    "Have to get your first jump out of the way some time, laddy!"
     
    egoless likes this.
Loading...

Share This Page

Loading...