Yes, if you use the parts before the standard is finalized you certainly take a risk on having a non-standard implementation compared to the final standard.
Of course that has no bearing here as the standard was finalized in Sept. 2012. So that in itself wouldn't be a barrier to its use in Durango.
http://www.pcworld.com/article/2034175/adoption-of-ddr4-memory-facing-delays.html
That does a good job of speculating on why DDR4 adoption has been slow. Basically what it comes down to is that no one wants to pay a premium for DDR4 and memory manufacturer's don't want to make DDR4 without a premium (over DDR3).
Mass adoption won't happen until AMD or Intel push for its adoption by making it the standard memory for their platforms.
What is interesting is the following...
AMD is working closely with memory partners to support memory transitions and expects to see the benefits of DDR4 in its graphics products, a spokesman said.
That could have interesting implications. And it may or may not have any bearing on how Durango launches. But may be why it was originally rumored to be used in Durango.
As well, that means that if AMD moves aggressively to DDR4 with graphics products later this year and/or their computing platform later this year or more likely next year that the price premium for DDR4 won't stay high for very long. At least if Intel also follows suit later this year or next. And if Microsoft were also involved by adopting it in the next Xbox, that would serve to get the premium down faster as well.
As well, it appears that even Micron was sampling DDR4 chips back in 2011. So they aren't behind Samsung after all.
And as usual, a standard disclaimer that none of this is me saying that DDR4 will be used in the next Xbox.
I haven't got a clue whether it will or won't be.
Regards,
SB