Those coming to the game for the first time might stare at the screen with a look of bemusement that something like this can still cause so much fuss after all this time. The cute but utterly rudimentary little men parading with minimal animation across the pitch are endearingly hilarious in the light of today's uber-realistic players, but no less capable of banging in spectacular goals after a 15-move passing extravaganza.
As ever, all you can do to anyone who thinks it looks like a pile of old crap is hand them a pad. And a pizza. And a few cans of beer. Your Friday nights might never be the same again. (Unfortunately the build shown to us wasn't functional in the classic mode, but we were assured that the visuals were left exactly as they were in the Amiga version if users really want to play it as Jon Hare and co. intended.)
Now, just as it was then, any lingering doubts about how such a simple-looking game can be any good generally melt away once the controller's in your hands. The ease of passing, the satisfying ability to cross and lob at will, and the wicked aftertouch quickly contribute toward its being one of the most satisfying interpretations of football you'll ever see. Interpretation is a key word here, because it's a game within a game: true fantasy football come to life and more fun, in my opinion, than any simulation has managed since.