So in saying all that, could SFS be implemented on GPUs that don't have the same customizations as Series X/S?
Looking at the specs
https://microsoft.github.io/DirectX-Specs/d3d/SamplerFeedback.html
it seems to me that SFS can be implemented on any SF capable gpu. And it seems i was wrong on DS as being required. Looking at the youtube presentation video xva helps with streaming and compression when using with SFS, there was a comment in the chat:
"SFS results in approx 2.5x the effective IO throughtput (SSD perf) and memory usage above and beyond hardware capabilities on average.
In other words, it gives a speed boost till 6GB/s (raw) / 12GB/s (compressed) on Series X."
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