Uncharted : Drake's Fortune*

It'll only get tougher if you try to explain why games that are also lacking in some other areas in graphics actually do get 10's for graphics.
There's some faults to be found in any game that got 10 for it's graphics, so I think it must be the reviewer's matter of taste that's more in play here than any "lacking in lighting"

Haven't palyed the demo yet, only seen videos thus far.
In my opinion Uncharted is simply beautiful. The great animation and graphic style make for a very good combination.
 
if people are still complaning much about the textures in uncharted then please do give examples of games that are superior in textures. otherwise it's pretty much pointless ireckon since they can always get better infinetly.
 
I've just tried to offer my opinion on why the game doesn't get 10s or 9.5s for graphics. I really should've known better, though, topic over for me.

Sorry, i should have been more friendly - but what you are saying appears it might be resolved by playing the game yourself. And we were only talking about one review - IGN, and the reason they didn't give it 9.5 is because of minor tearing. WHy is it not a 10? Because it's not Crysis, and it's not realistic (perhaps).

Anyway, Eurogamer - very very cynical as I've already stated, appear to have noticed it...and state that ND have raised the bar for console graphics.
 
Why would I be a fan of bloom either??

Good lighting is all about contrast, and Uncharted is lacking. And textures are far too simple, there is high frequency detail but it's far too generic.

I agree, good lighting is all about contrast. I don't get how you can say that UDF is lacking in that regard, especially when you mention H3 for comparison...
I know that this can be very subjective, but DF has great contrast even at it's darkest (at least in the demo) parts. H3 has contrast, when certain conditions are met. Not everywere and under any kind of lighting. At times it looks very flat.
All this IMO of course, but the first thing that made a good impression on me about this game, was contrast.

Textures although sharp, do get a bit busy, almost random, or too detailded for the sake of being detailed... There, from an artistic perspective I can agree to the point of them not being the best ever, but in no way are they bad.
Anyway, I'm not sure I made a lot of sense...
 
I've never said it's bad, I think it looks amazing and there are many little touches that you won't find in other games. I relaly dig how Drake keeps making short remarks, how the character moves around, and so on. It's just that it's not 100% there, but practically no game ever is. But PS3 users seem to be a bit too nervous at this time about anything that's not praise... ;)
 
You are right, no game is '100% there', but Uncharted is "more there" than a lot of games that are "not quite so there at all :)" and got a 10 in the graphics department. Nonetheless many reviewers don't notice it..c'est la vie!
 
I've never said it's bad, I think it looks amazing and there are many little touches that you won't find in other games. I relaly dig how Drake keeps making short remarks, how the character moves around, and so on. It's just that it's not 100% there, but practically no game ever is. But PS3 users seem to be a bit too nervous at this time about anything that's not praise... ;)

I know you didn't. It was my comment on the textures not yours.:smile:
I think what pisses people off is that Uncharted will most likely not be a system seller. And I guess in many minds it deserves as much as some other games out there that are doing it, like the aforementioned Halo…
In my opinion, as good as games like H3 are, the fixation they bring with them brings this industry to a halt.
A bit off topic I know...

On a side note, I know that most artists tend to be very judgemental when it comes to, well, art. So I'm sure that because you have put a lot of work into it you can't help but notice the flaws.
I hated LAIR from an artistic point of view too;)
 
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You are right, no game is '100% there', but Uncharted is "more there" than a lot of games that are "not quite so there at all :)" and got a 10 in the graphics department. Nonetheless many reviewers don't notice it..c'est la vie!
i truthfully agree on that, glad im not the only one who noticed it. the graphics aspect of the review is very flawed.
 
so the arguing here is because some 360 game(s) got a 10 in graphics and uncharted didn't so... the review conspiracy raises its head again?

I know Sony promised it to you but, you guys are too much in your search for graphics "superiority" this gen.
 
have you guys ever thought that a game got 9.5/10 points before 'other better looking' (depends on all the parts and flaws) games where released and therefore got that high score. If they would re-review it today would it get the same graphics score you think, no?
 
The reviews aren't complaining about lighting and textures. If anything, it's about tearing and pop in. Or did everyone forget why it got docked a point for graphics? If tearing and pop in is acceptable to you, then by all means, disagree based off THAT! not something that wasn't even mentioned as a knock against the graphics score.
 
so the arguing here is because some 360 game(s) got a 10 in graphics and uncharted didn't so... the review conspiracy raises its head again?

I know Sony promised it to you but, you guys are too much in your search for graphics "superiority" this gen.
It's not a platform thing per se, but an inconsistency in reviews. Whatever platform it's on, one has to wonder looking at the different reviews out there why Uncharted can score less in the graphics departments than other games. If it's because of tearing, that's something other higher scoring titles. Heck, every title seems to have that these days! Either that or frame-drops. There's so much right about Uncharted's visuals, including animation and special effects like the wet-clothes shader, along with non-pixelated shadows that are a modern scourge, that it surely represents the top-tier of current console game offerings, no? And if so, shouldn't it get a 10, regardless of platform.

If the rationale for why Uncharted received a non-perfect score actually tallied with other game scores so there was a clear and understandable metric in effect, there wouldn't be a problem. It's unfair to blame complaints of the review system on platform bias or conspiracy theories. IMO it doesn't much matter what the reviewers score Uncharted - it looks fantastic as i've seen myself from screenies and vids. I don't need a 1-10 score to tell me what I'm seeing with my own eyes! Given my own mild contempt for reviewing as a medium in it's current form, they can dish out 4/10 and I wouldn't care. However, the inconsistencies in reviewing across the board do give cause for mild contempt - but that's a topic for 'why reviews suck/are great' and not the Uncharted thread which is supposed to discuss the game and not the would-be faults of game reviews.
 
I agree with the scores is getting Uncharted, I disagree (and I did it before Uncharted reviews appeared) with scores that other games got in the graphics department.
But again, I might have been fooled by own graphics engineer mindset, I guess reviewers should be more representative of the final game audience than the undersigned.
Though I still think they don't know what they are talking about most of the time.
 
Reviewers aren't programmers. Sure they learn things about the tech involved as it's bound to happen given their profression but they're not sitting there knocking their heads over the finer details. The reviewers are also not catering to pleasing said programmers. That's not their audience. Their userbase consists of gamers, most of whom are even much less informed than the reviewers. At this point, the reviewers point out things (good and bad) that their audience would be able to see and experience during basic gameplay without knowing the tech involved.

Graphics are also a balancing act. So if you have a large scale with huge battles and just tons of stuff going on, the graphics might score high even if the game doesn't look as good as a close quarter combat sytle game with limited action on screen. Clearly the close quarter combat game (like Gears) has more resources available at it's disposal than say a game like CoD4. There is nothing wrong with giving CoD4 high scores due to the aforementioned factors even though Gears might beat it in screenshot wars.
 
In my opinion, as good as games like H3 are, the fixation they bring with them brings this industry to a halt.

Xbox 360 games that have been released in the last two months have sold well in spite of the looming presence of Halo 3.

I think this was helped by MS focusing on its upcoming 2007 titles during E3. It allowed the Bioshock, Mass Effect and other 2007 releases to get a big portion of the spot light.

Uncharted not only had to deal with Lair, RC and HS eating major share of the spot light during the past year, but it also had to live in the shadow of KZ2, MGS4, LBP, Home and GT5.

Go back to "The E3 Thread! Who will come out on top?" thread.

http://forum.beyond3d.com/showthread.php?t=42478

http://forum.beyond3d.com/showthread.php?t=42705

You'll see very little talk there about Uncharted and that E3 generated very little hype for the title.

In the Sony thread there like maybe one mention of uncharted in like 15 pages.

RC and Uncharted are vying for the best PS3 title for 2007 and both were treated like a middle or step children by Sony during E3. Thus, this has possibly created a lack of connection between those two titles and gamers for the holiday season.
 
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so the arguing here is because some 360 game(s) got a 10 in graphics and uncharted didn't so... the review conspiracy raises its head again?

I know Sony promised it to you but, you guys are too much in your search for graphics "superiority" this gen.


You missed the Eurogamer review ? The search is over if there was any.
 
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