And I also believe they've upped the amount of animations they can layer on top of one another...reaching around 14? Can't be certain though.
and we're taking say two dozen of those animations, like we've got his running animations, flinching animations, reloading animations, rolling animations, just dozens of animations all at once being layered on top of each other and then the cell processor recreates on the fly the single frame of animation that you need to be able to play the game at that moment
which is why I thought at least 24 ...