EDIT: Sony released a "non-game SDK" back in March:
http://www.afterdawn.com/news/article.cfm/2010/03/17/sony_to_launch_skinny_non_game_app_software
"Sony has been briefing developers touring its GDC expo booth this week about a new lightweight tool that allows content creators to get non-game apps onto the PlayStation Network - with almost no software development needed.
Called Skinny, the tool is described by the format holder as "a simple yet effective means for content holders to put their intellectual property on the PlayStation platforms without software development".
In fact Sony is claiming that content creators can develop an app using the tool in as quick as a day.
The platform holder says the service is ideal for strategy guides, game maps and cheats, training manuals, episodic videos and the like, eBooks and eMagazines, comics and event content (such as show guides to download for stadiums or conferences).
Skinny consists of an authoring tool and a
native client runtime for PS3 and PSP.
The editor is a
web-based tool for PCs and workstations - content creators supply images, audio, video and text and use the design software and a simple flowchart organiser to decide how their pictures and sounds are presented, which is all managed with a simple XML file.
Skinny's authoring tool then lets you publish straight to a UMD or PlayStation Network image file.
The only catch is that the PS3 or PSP file still has to be submitted to Sony for approval, as with all game content.
A SCEA rep on the showfloor said it was "very quick and easy" to get up and running.
This is another indication that WEB based tools are being worked on inside Sony. The application shell can contain javascript engine and the XML runtime without it being in the PS3 firmware or it can rely on active parts of a Webkit that might now be in the PS3. Whatever language is used by the shell, it has to have support on both the PS3 and PSP.
From another post of mine in the PSN forum:
If you have been following my posts you would know that I believe a new PS3 WEBKIT browser is a work-in-process. That some Web Kit tools are in the PS3 now with firmware 3.5 and are active with more to follow.
Sony has been actively developing Web based /web language applications:
http://www.develop-online.net/news/34161/GDC-Sonys-Skinny-strateg
y-backs-non-game-apps
Sony sees a large market in Web streaming of Music and Video and has sponsored the development of Cloud based services like Ultraviolet. Ultraviolet requires the support of a WebKit in that it needs access to javascript HTML5 and a compatible DRM normally provided as a plugin (Adobe Flash has a DRM called ACCESS).
Qriocity requires Ultraviolet. It will also require an application written with Ultraviolet hooks built in to access and play media. According to press releases; "Ultraviolet Apps will be cross platform compatible" on all Ultraviolet certified hardware platforms. I'm assuming that means the application is written in a cross platform language like Javascript.
For the PS3 to be ultraviolet certified and able to run the javascript application without a custom PS3 shell would require a considerable rewrite to the XMB. It would have to recognize, possibly with an extension name, that it was a javascript application, start the javascript engine and pass the program to the engine for execution. This would of course require HTML5 Javascript , Ultraviolet and a compatible DRM in the PS3 firmware.
Harder still are the javascript calls to HTML or XML for the UI. That would require support for a markup language outside a browser. And now we come to the Skinny Apps listed above as they too require the same XML language outside a browser. Could that be in the PS3 firmware NOW?
Note: Native language applications can be developed for hardware that can't support javascript and HTML5 support only needs the hooks for video and audio tags not the HTML markup language. This type of hardware can't have the ultraviolet label but it can be labeled Ultraviolet compatible.
I expect Sony will want the PS3 to have the Ultraviolet label. The Web tools required to do this would have priority and I think some of them were in PS3 firmware 3.5. All will be in the PS3 for the Ultraviolet label certification
before the end of the year when Qriocity is supposed to be released.
I expect Sony will want to put the Ultraviolet label on blu-rays and Music CDs for this Christmas buying season and will want to announce the hardware that can Web stream play the media early on so I think the PS3 will soon have this ability.
Timing: IF everything were in place for Google TV then most likely everything would be in place for Quriocity and the announced date for it's release is "late 2010".
So NO, Google TV will probably not be released October 12th when Sony shows off their
Google TV product family but it might be announced.
What is probable are new apps that make use of the Web tools I believe are in the PS3 now.
Netflix from the XMB
Bravia Internet video
New IPTV sites for EU
The Skinny Apps mentioned above could be supported with WEBKIT tools in the PS3 rather than having to include them in every Skinny application.
Note: The first obvious question for my statements above would be; How do you insure security if you are using javascript? Security routines will be in native PS3 language with "published" API hooks that javascript would use. So javascript will never have access to the unencrypted stream.
EDIT: Google TV and the web applications would use the same WEBKIT tools. Google TV could launch as an Android OS application similar to "Linux other OS" but from the XMB with out the hassle of other OS. Sony could have both a WEBGL browser and Google TV on the XMB. Google TV under Video and Chromium under Network on the XMB.
A Google TV launched from the XMB and run using Android as it's "other OS" would be a cleaner and possibly easier port. It would not require integration into the the PS3 OS but would require a completed WEBKIT. Since I believe that the V8 javascript engine was just ported to the PS3 and in 3.5 I don't think the Webkit is complete.