The GT5 expectation thread (including preview titles)*

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I agree that people reflected in the tv in this video look suspicious. EDIT: and even during gameplay, the seconds seem to take twice as long as on my iPhone's timer?
 
Any reports of a US bundle? I sold my PS3 80GB PS3 a month ago so I'll be looking for a slim during the holiday season.
 
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Any reports of a US bundle? I sold my PS3 80GB PS3 a month ago so I'll be looking for a slim during the holiday season.

Nothing yet, the only bundle we know about at this point is the Move Bundle. I don't think Sony will bundle this though. I think their line up and new hardware will be enough to move units, unlike previous years.
 
EU bundle should be a given, no question. US is unsure, but may well happen.
 
EU bundle should be a given, no question. US is unsure, but may well happen.

They (SCEA) did a bundle for MGS4. Yet they didn't do a bundle for FFXIII. Had they done one for FF I would be inclined to say that they'll do one for GT5 as well, but as it stands I'm not so sure anymore. Then again, maybe FF's multi-platform status deterred them, but that didn't seem to bother MS. :???:
 
They (SCEA) did a bundle for MGS4. Yet they didn't do a bundle for FFXIII. Had they done one for FF I would be inclined to say that they'll do one for GT5 as well, but as it stands I'm not so sure anymore. Then again, maybe FF's multi-platform status deterred them, but that didn't seem to bother MS. :???:

Or MS got an exclusive for the US FFXIII bundle while Sony got the same for Japan?
 
Or MS got an exclusive for the US FFXIII bundle while Sony got the same for Japan?

SCEI got the game exclusively in Japan. Whether it was through some negotiation or SE just didn't bother publishing it on the 360 there is unknown (so far as I'm presently aware, at least). An "exclusive" console bundle for a multi-plat game seems a bit odd, doesn't it? Honestly, I'm guessing MS just simply wanted to do a bundle. They seem more willing to do that than SCEA, even with multi-platform games (take the COD bundle, for example). I guess they could be some exclusive deals they worked out with the publishers.
 
SCEI got the game exclusively in Japan. Whether it was through some negotiation or SE just didn't bother publishing it on the 360 there is unknown (so far as I'm presently aware, at least). An "exclusive" console bundle for a multi-plat game seems a bit odd, doesn't it? Honestly, I'm guessing MS just simply wanted to do a bundle. They seem more willing to do that than SCEA, even with multi-platform games (take the COD bundle, for example). I guess they could be some exclusive deals they worked out with the publishers.

Yes it did seem odd but then there was the way it was presented/announced

Microsoft confirms the March 9th release of a Final Fantasy XIII 250GB Xbox 360 bundle, noting that it's the only console outside of Japan to come bundled with the game.

At the X10 event in San Francisco today, the company revealed that the rumored Xbox 360 North American Final Fantasy bundle is indeed a reality, and it will include exclusive downloadable avatar items in the box. Microsoft stresses that the Xbox 360 is the only console outside of Japan bundled with Square Enix's latest, which is a pretty big deal for Microsoft. Especially when you consider the console isn't even getting the game in Japan.
http://kotaku.com/5469894/360-scores-the-only-final-fantasy-xiii-bundle-outside-of-japan

Now I can't say for sure whether it was a deal or not which is why I had a ? but it seemed like it at the time.
 
According to this GAFer (and the videos in his link), the same level took 28 - 49 seconds to load, not a minute and a half. ^_^

I'm fairly certain that the 49 second time is false, as it comes from the altered video. Unless you have unaltered footage that shows a 49 second load time?
 
Maybe there's some fancy cache mechanism that results in different load times depending on what tracks (or cars) you've raced before? That might explain why different people are experiencing/claiming different load times. Perhaps PS3slim vs PS3 is also a minor factor?
 
If the in-game timer is slower (about twice as slow ?) than the clock time, then the video was slowed down, perhaps due to encoding issues.
 
Gif that shows deformation on Nascar cars
http://i33.tinypic.com/2u5xq9l.gif

Disappointing
It is frankly much better than the competition (if you don't count Criterion), but it is still lame.

GT is a driving simulation, they should have stick to that, and not try to beat the competition where everyone fails because of hardware limitation.

When you look at the video footage, the car hits the wall or safety rail, at something like 120mph ... and the car lights cover don't even explode from the impact or hang down. Just some mesh bending and texture covering (when you look at real races, an impact like that takes out the front bumper 95% of the time)

They shouldn't honestly try to make something they can't master yet.


There biggest mistake was to overestimate Turn10 and try to overfeature what Forza III was supposed to be.
Bad competitors never make the market better.
 
When you look at the video footage, the car hits the wall or safety rail, at something like 120mph ... and the car lights cover don't even explode from the impact or hang down. Just some mesh bending and texture covering (when you look at real races, an impact like that takes out the front bumper 95% of the time)

(IRL) NASCAR "lights" aren't actually real tho, they're just stickers.

To me that gif looks more like a cut together stages-of-deformation demo rather than an actual representation of what happens at crash time.
 
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