It seems ("seems", I wonder how much of the dark spots of GT5 are generated by poor translators) that standard cars won´t have interiors modelled, nor cockpit view, even in an abstract form.
Bad marketing decission from PD, in any case, because these kind of news are the ones that make fanboysm arise. Being clear and controlling unrealistic expectations it´s reasonable, imho.
By the way, it´s just a point of view issue. You can see the offer of 800 standard cars as a "gift", a special form of summa enciclopeaedia of automotive cars, an interactive one. It´s not the case of the cars not having accurate data of speed, handling, brake, power, acceleration and so on. In fact all those data will feed the new physics engine, so the standard cars will be, in a sense, "new", and the feeling driving them, "refreshed", up to date. I buy this approach, but... I know, DLC will rule the Earth, but... if the quality is there, I´ll buy.
More on the side of "facts". The official Playstation web page for GT5 says that there are 20 places and 70 layouts. Can any make a list of known places already?
- 6 from Prologue (Daytona, London, Fuji, High Speed Ring, Suzuka and Eiger Nordwand).
- Madrid, Tokyo, Roma (9 in total)
- Nürburgring, Top Gear, Le Mans (12).
- Toscana (13).
I bet for another rally track (14), and the rest... 6 "places", and for sure some traditional tracks from previous installments will appear. Grand Valley, Deep Forest, Trial Mountain, El Capitan... Who knows.
In GT4 the list was:
Real tracks:
- Tsukuba, Fuji, Infineon Raceway, Laguna Seca, Twin Ring, Suzuka, Nurburgring, la Sarthe (8).
Earth & snow:
- Swiss Alps, Cathedral Rocks, Tahiti, Grand Canyon, Ice Arena, Chamonix, East & West log (8).
GT original tracks:
- HS Ring, Midfield raceway, Grand Valley, Deep Forest, Trial Mountain, El Capitan, Autumn Ring, Apricot Hill, Test course, Motorland (10).
- Urban tracks:
Seoul, Tokio, Hong Kong, Stage Route 5, New York, Seattle, Cote d´Azur, Paris, Amalfi, Citta di Aria, Las vegas (11).
The amount of places is really high: 37. But, at the same time, the number of layouts was 54, less than the 70 PD promises for GT5 (I suppose that the inverse tracks are not taken into account).
Any idea about tracks in GT5?
Thank you in advance.