If you connect your Xbox 360 to a Computer/DVI display over the Xbox 360 HDMI output, then the available resolutions in the dashboard differ from the usual HDTV resolutions (720p, 1080i, 1080p) which are available when connecting a Xbox 360 to a 'real' HDTV display device over the HDMI output of the Xbox 360.
In fact you get the resolutions which also become available when using a VGA cable. Like 1024 x 768, 1280 x 1024, 1440 x 900, 1680 x 1050 and so on.
And instead '720p' you can then choose '1280 x 720' and instead '1080p' you can choose '1920 x 1080'.
What he meant was likely that his Digital Foundry TrueHD capture system is recognized by his Xbox 360 as a Computer/DVI display instead of a 'real' HDTV display device. So he can't choose '1080p' but only '1920 x 1080' in the dashboard.
So this has nothing to do with overscan.
I could imagine he mentioned it, because he wasn't sure if the '1920 x 1080' output of the Xbox 360 slightly differs from the '1080p' output in timings and so on.
Furthermore his Digital Foundry TrueHD capture system simply has nothing to do with overscan, ... it's not a display
.
If you say NO, it invokes a second 1920x1080 mode using slightly different timings.
I have another own question:
What exactly does the PS3 / Xbox 360 output if it outputs 720p/1080i/1080p over HDMI?
Does it output 720p59.94 / 1080i59.94 / 1080p59.94?
Or does it output 720p60 / 1080i60 / 1080p60?
If it uses both (59.94 and 60), does it depend on what the console is displaying (games / movies)?
And what about using a VGA cable for the Xbox 360 (counting in PC resolutions)? Is it 59.94 or 60?
Can you tell what PS3 is outputting when '1080p 24 Hz (HDMI)' option for Blu-ray Disc is activated, too? 23.976 or 24? If it uses both (23.976 and 24), does it depend on what the Blu-ray Disc / AVCHD video is encoded at?