GarretASUS
Newcomer
There was an issue with Dead Rising where there'd be constant screen tearing with the VGA cable, but none through component.
I tried both HDMI and Component and RE5 demo still had lots of screen tearing.
There was an issue with Dead Rising where there'd be constant screen tearing with the VGA cable, but none through component.
I tried both HDMI and Component and RE5 demo still had lots of screen tearing.
I tried both HDMI and Component and RE5 demo still had lots of screen tearing.
It's been out for almost 2 months now and no I haven't noticed any difference in frame rate.Patch 1.04 out for ps3 gta 4. I don't know if it's simple placebo effect but to my eyes the frame rate has a rilevant improvement...anyone can veriry?
It's been out for almost 2 months now and no I haven't noticed any difference in frame rate.
The report earlier in the thread is (I think) 30fps on 360 and 60fps on PS3. I would download the demo but my retail PS3 is currently out of commission (it seems to be only me that has dodgy PS3s but 100% functional 360s!).
Once I'm back up and running I'll check it out.
880x720?!
Sonic Unleashed
880x720 (2xAA)
880 is not 100% accurate, but pretty close (maybe Quaz can confirm this)
The PS3 version's got slight blur maybe due to a poor upscale work
yes exactly 880x720 on X360
Sonic Unleashed barely runs at 60fps on PS3.
From what I've seen whilst playing through the first five or so levels, the game hits 60fps for a few seconds, mainly on the 2D side-on parts, and can drop right down below 20fps straight after that. By comparision the 360 build is mostly a solid 30fps, with slowdown only badly occuring in later more complex levels.
It's mostly 30fps and below with flashes of 60fps brilliance in between on PS3.