Batman: Arkham Asylum Demo
360 http://zoome.jp/ps360/diary/324/
PS3 http://zoome.jp/ps360/diary/323/
360 http://zoome.jp/ps360/diary/324/
PS3 http://zoome.jp/ps360/diary/323/
Batman: Arkham Asylum Demo
360 http://zoome.jp/ps360/diary/324/
PS3 http://zoome.jp/ps360/diary/323/
I think depending of the team who works with the ue3 on the ps3 than epic optimisation (however I don't know whether epic has done an recent update on the ps3), some developer does a good use & others ... well.....Very impressive work, performance (and visuals for that matter) is great on the PC as well. Looks like Epic have done some great optimisation work (especially with their PS3 code) on the engine since its early iterations and that the dev team really made the most of it as well.
Very impressive work, performance (and visuals for that matter) is great on the PC as well. Looks like Epic have done some great optimisation work (especially with their PS3 code) on the engine since its early iterations and that the dev team really made the most of it as well.
I don't know but maybe because it's a demo the vsync on the ps3 have too much bizarre 'anomalies' imho; Depending of enemies numbers & its animations. Example: when the prisoner takes an hostage & only he walk, tearing appears or in the final part, when enemies are 5 & they are in a particular area or different of its original position tearing here again or when are alerted, and so on . When the variables changes vsync shows problems on the ps3 demo.I'm noticing that in the final, big, open area in the demo there's a fair amount of tearing in the PS3 code and next to none on 360. That said, the general darkness and gloom does hide a lot of it. I'll be interesting to see what other environments there are in the final game and how they affect performance.
It is clear however that the PS3 performance of UE3 here is a clear cut above the last two UE3 crossplatform games I have looked at, namely Wheelman and X-Men Origins: Wolverine.
Me said:[Engine.GameEngine]
bSmoothFrameRate=TRUE
MinSmoothedFrameRate=30.000000
MaxSmoothedFrameRate=30.000000
Since it is very difficult, it is impossible.@ PS360 could you list the average FPS for the games in the thread if possible?
what res is fullauto2 running at 480p?
GUNDAM Target in Sight - PS3
http://zoome.jp/ps360/diary/329/
Wow thats pretty bad what did they do target 15fps it was like watching a slide show
Do you have any vids on Resistance 2?
FULLAUTO2 - PS3
http://zoome.jp/ps360/diary/328/
GUNDAM Target in Sight - PS3
http://zoome.jp/ps360/diary/329/
Could you try the 1080p mode of Full Auto 2? Performance was utterly dreadful from my experience.
It seems really bizarre they didn't lock the framerate at 30fps in the 720p mode, such variability in a racing game is insanely off putting.