true, whilst a game is far more than graphics alone, they do play a huge part (esp for ppl here i think being a cg forum), now to give this game 10/10 is a joke when it looks like a xbox1 game (albeit at 720p + higher res textures).
this begs the question if instead of its current graphical engine it had a true next-gen one what rating would it get? 11/10!!
So the best use of HDR lighting in a game should be brushed away?
Scores are based on many aspects.
true, whilst a game is far more than graphics alone, they do play a huge part (esp for ppl here i think being a cg forum), now to give this game 10/10 is a joke when it looks like a xbox1 game (albeit at 720p + higher res textures).
this begs the question if instead of its current graphical engine it had a true next-gen one what rating would it get? 11/10!!
Nice scores, about as high as you can go I suppose I didnt read any english reviews yet but a Dutch with but I do feel like al the 9.6 and 10 scores might be a little bit to high. The single player is short with only 6 hours (increasing to difficulty for longer play doesnt change the fact there apparently isnt alot of content in the sp) and the GFX arnt that earth shocking so the high grades pretty much only rely on the MP, which is fine but given the short SP and the GFX and 9 might be better. Than again, wheater you give it a 9 or a 9.6 either way its a great game.
I'm personally not much of a halo fan (it always got a bit of a B-movie feeling to me) and im not exactly great with analoge sticks and shooters so im not sure if i'll ever play this if I get a x360. Maybe if they release a pc version?
I don't think it's the best use of HDR lighting in a game...
Perfect scores always seem strange to me after a review has made criticisms....it can't be perfect then. The graphics aren't too impressive, so shouldn't the score be docked for that? I don't quite see where they have to go in the future as graphics are way beyond this...can they give 11/10 for graphics (I'm not talking about generational leeps, I'm talking about other games this year)? Seems PS3 games are compared to some imaginary perfection for graphics, but 360 games live in their own world. A bit like how we ignore the graphics in Wii games.
What does Halo 3 get for originality and innovation?
Anyway sounds like a great game...as we knew it would be.
I don't think it's the best use of HDR lighting in a game...
Perfect scores always seem strange to me after a review has made criticisms....it can't be perfect then. The graphics aren't too impressive, so shouldn't the score be docked for that? I don't quite see where they have to go in the future as graphics are way beyond this...can they give 11/10 for graphics (I'm not talking about generational leeps, I'm talking about other games this year)? Seems PS3 games are compared to some imaginary perfection for graphics, but 360 games live in their own world. A bit like how we ignore the graphics in Wii games.
What does Halo 3 get for originality and innovation?
Anyway sounds like a great game...as we knew it would be.
now to give this game 10/10 is a joke when it looks like a xbox1 game (albeit at 720p + higher res textures).
The Halo series has never really been about innovation, and I'll be surprised if that changes with Halo 3. I guess you can say it's unique in that it will likely do everything (or close to everything) incredibly well.
I don't think it's the best use of HDR lighting in a game...
Perfect scores always seem strange to me after a review has made criticisms....it can't be perfect then.
The graphics aren't too impressive, so shouldn't the score be docked for that?
Seems PS3 games are compared to some imaginary perfection for graphics, but 360 games live in their own world. A bit like how we ignore the graphics in Wii games.
What does Halo 3 get for originality and innovation?
The reviews I've read said 10-15 hours single player, which is good for me.
Where do you hear this 6 stuff?
I agree that a 10/10 rating is too high, especially when the reviewer itself admits that the game isn't flawless. Then again, 10/10 doesn't necessarily mean flawless when it comes to reviews as there has never been (nor will there ever be) a flawless game. Perhaps we should wait until actually playing it before saying it's over rated!
The Theater and Forge (with Bungie.net tie ins) will change the industry IMO. They have brought tried and true concepts to the masses in a huge way with the biggest game release of the last 3 years.
...but when you have games that have incredible graphics and presentation...it seems slightly unfair that the gameplay of a game can override all of that.
10.0
Virtually flawless. No game is absolutely perfect, but 10s represent the pinnacle of gaming brilliance.
Curious? What games do you think are better? I have a couple I think are as good/better, but Halo 3 is definately top 5 imo.
Before people whine about ratings, they should go read what said ratings mean at their site. Must rate on some sort of curve, with 10 NOT meaning perfect but denotes the rare game far and above everything else. Likewise, an 60% game isn't 2/3rds as good as a 90% game--it doesn't work that way.
Go read some of the reviews. A number do dock the graphics. But review scores are NOT averages of indivial parts, but a sum of the whole experience.
You could have CGI quality graphics and lame, horrible gameplay and a crappy discombobulated story and get 2s and 3s scores even though your graphics are off the chart.
The wind up, and the pitch!
Every review is different, as are reviewers. Go read the reviews.
IMO they haven't done much innovation in SP gameplay. The core mechanics are... Halo. Refined. Adding in 4 player coop with meta scoring is innovative to a degree. The theater (movie stuff) is extremely innovative. Forge is innovative in the console space, but in terms of gameplay augmenting (adulteration) it puts some basic game scripting power into the players control. The wealth of online modes is... insane. Industry standard setting.
They took the right path for them IMO. They didn't toy with the core game (which millions like), and instead went the "supersized" route. They decided to innovate in the broader experience (Forge, Theater, Coop) and leave the core game as, "Halo".
Some will hate those decisions, most Halo fans (all 7M+ of them) will like that. Gauging innovation broadly across the game, though, Halo 3 is absolutely innovative and very aggressive.
The Theater and Forge (with Bungie.net tie ins) will change the industry IMO. They have brought tried and true concepts to the masses in a huge way with the biggest game release of the last 3 years.
We will soon be expecting Machinima/Movie tools, sandbox editors, and social tools in most flagship games eventually. I really think they will change how we look at games.
Until then it is the ultimate viral marketing tool with millions of willing marketers flooding YouTube and cramming Halo 3 down their friends throats for the next 3 years.
That is on the harder difficulty like the review I read also stated. But for me that just means there is a lack of SP content because a harder difficulty doesnt give you anymore content.
Oh of course...but what I'm saying is...that gameplay shouldn't override average graphics to form a perfect score. Because all in all....all talk of what is beautiful, what looks great, screenshot comparisons, praising of animation, praising of draw distance, GFX etc all seems highly irrelevant in this generation - if really, it doesn't really matter to a final score at all.Oddly, I feel just the opposite. Gameplay should override "less than perfect" graphics / presentation.