Based on the recent changes on the Xbox.com site as well as comments by Che, the FM2 community manager, it seems Forza Motorsport 2 has been hit by a pretty big "downgrade grenade" (he he must mock other sites). The major ones that are sticking out:
- 12 cars (racers) reduced to 8 cars (racers)
- 4xMSAA reduced to 2xMSAA
- "Over 60 tracks" reduced to "Over 45 tracks"
- "18 environments" reduced to "12 environments"
- "13 real-world licensed circuits" reduced to "several real-world licensed circuits"
Only the 8 cars has been confirmed, but I wouldn't expect a reply for Turn10 as they have been avoiding all these questions on their forums. Kind of dissappointing imo. I can understand a delay, but cutting a lot of features and content as well? FM1 was a great first effort, I just wish someone at MS was beating the dead horse, "1st party titles are intended to be flagship titles that sell the platform and differentiate it".
Hopefully the downgrade grenade was a dud and this isn't true, but considering their dev schedule (FM1 was released in May 2005; the tight schedule is emphasized by lack of media and CGIs) and the task of creating a flagship racer in an original 18 month window I don't think this is surprising