the latest screenshots doesn't look like there is 4xMSAA
Or mastered the art of bullshots as things went along..
Not that I dont think the game will look good. That Korean guy who had hands on seemed to think it was like PGR3 but better graphically. Sounds right. I think 30 FPS PGR4 will be the MS racer to push the graphical boundaries much farther. Forza being 60 FPS and the complex sim aspects isn't really designed for that IMO.
Has any other released next gen title hit 720p, 60fps?
Several, but none with 4x AA.
Anyways, those pictures are NIIIIIIIIIIIIICE
If it hasn’t been mentioned already; 1080p (scaled) will be an available mode in Forza 2.
You know, scaling is a standard feature on X360
The MSAA is there. There is however, a ton of shader aliasing which is sadly unaffected by MSAA.
I do (system setup)
But for some odd reason; in the latest EGM issue (Future of Gaming), the producer or developer made a strange comment like “Forza will also include 1080p graphics (scaled)…the Xbox 360 has a very powerful scalar chipâ€. Which I though was quite funny and strange since you can default it from the system setup for any game.
So why mention it all!? Why gloat over something that’s default in the system for any game? Unless; you can switch the resolution 720p/1080p in the game menu or during the middle of game play.
Just one thing... on the last batch of screenies, the Z's brake discs are stationary whilst the wheel is spinning. Hrm.
Just one thing... on the last batch of screenies, the Z's brake discs are stationary whilst the wheel is spinning. Hrm.
Just one thing... on the last batch of screenies, the Z's brake discs are stationary whilst the wheel is spinning. Hrm.