It was being played via remote play on a Vita.
Just common sense calculation from the Southern Islands TDPs you can check at http://en.wikipedia.org/wiki/Radeon_HD_7000_Series
The Jaguar TDPs were discussed here and anandtech I think. ESRAM+Misc is more an educated guesswork as there are no easily available numbers. I would put that at 10W.
watch dogs yep. knack didn't seem real to me but i dont remember.
I have no idea, but then MS hasn't exactly been forthcoming. None of the specs they have revealed are different from the leaked specs though.What other specs have been updated? Name them please. Go on...make a list if ya don't mind.
astrograd said:And not that it's at all on-topic, but I never claimed there's be a raytracing chip on X1. I noted that real time path tracing exists on current GPU's today (see: Brigade by OTOY). Don't go quote mining only to invent arguments to present on my behalf please.
astrograd said:The 278.4GB/s bandwidth figure for 360 came from Major Nelson. Not Nick Baker. Drop that line of reasoning.
So the engineers were doing the writing, not Major Nelson.Our world class technology team looked at the numbers and claims and decided to do what everyone else does: compare them to the PS3. The difference it that these guys are uniquely qualified to do so, and can cut through the smoke and mirrors to see what the real deal is. To that end, I present this summary, which I have broken up into four parts to make it more RSS Reader friendly.
astrograd said:And there's no reason you shouldn't be able to plug a 360 Mini into a X1's HDMI input for "BC", just as the rumor says.
"Specification updates" could mean clock increases. That's all I'm saying. It seemed like you were implying it could not and I dont get why you would think that was a fruitful angle LOL. I'm speaking of the literal interpretation of the words.
And the realtime ray tracing unit is still a secret and has not yet been announced by us, I mean them, them, them of course. Shhh
It certainly could, but it could also mean changes to say SHAPE or fiddling with ancillary stuff like TrustZone chip, the Bluray drive, the WiFi chips/antennas etc.
Until we have a complete idea of the specs from MS, we can't claim that 'specification updates' (which btw, is one aside in a completely unrelated article) is likely to mean 'clock increases'.
It certainly could, but it could also mean changes to say SHAPE or fiddling with ancillary stuff like TrustZone chip, the Bluray drive, the WiFi chips/antennas etc.
Until we have a complete idea of the specs from MS, we can't claim that 'specification updates' (which btw, is one aside in a completely unrelated article) is likely to mean 'clock increases'.
"Specification updates" could mean downgrading the clocks
Yup. 5-10% chance only imo...
i wonder if we can find out at e3.
Im not saying its true, but this would be inline with the rumours of heat problems.
If don't find out at E3 (and i don't think we will) I have a strange feeling the information will never be publicly released.
Im not saying its true, but this would be inline with the rumours of heat problems.
XB1 is estimated to be around 100-120W with a HSF the size of a Volkswagen, where does that leave PS4 ?
They did say that XBOX One will be capable of "four times the number of calculations per second as the Xbox 360" during the reveal event. That's referring to theoretical peak flops (they talked about actual performance improvements in games in the following sentence).Oh good grief. Durango Clock increases? impossible! Clock decreases? Now of course that speculation has great merit
[...]
In the absence of news the 1.6/800 clocks have to be assumed the status quo.
Oh good grief. Durango Clock increases? impossible! Clock decreases? Now of course that speculation has great merit
In which case we're gonna need leaks...
Why has all leaks gone so dark?
Bkilian dont work at MS for months so he cant hint anything recent, Lherre, well not sure it's true but I heard rumor he wasn't even a real dev, whatever the case he doesn't talk now...we have nothing
Vgleaks is petering out, supposedly DAE was their source and he is shut down now too with legal troubles.
Save I guess articles by Edge, CVG and the like should they ever appear. I think good Xbox spec news tends to get suppressed by the media anyway, if there was a clock increase it's going to be a lot harder to find out.
Things leak at E3 though maybe anyway just because you know, a lot of gaming people talking in one place. Then I said the same thing about GDC and absolutely nothing came out of that.
In the absence of news the 1.6/800 clocks have to be assumed the status quo.
Oh good grief. Durango Clock increases? impossible! Clock decreases? Now of course that speculation has great merit
In which case we're gonna need leaks...
Why has all leaks gone so dark?
They did say that XBOX One will be capable of "four times the number of calculations per second as the Xbox 360" during the reveal event.
can you give me a timestamp? cant remember it.
I would be surprised if MSFT lower the specs as they are already at deficit vs the competition, they can't really afford it. Though they could have to do it depending on what they get from the fabs.I never said it had great merit, nor even merit, if we are to entertain the possibility of a up clock should we not entertain the possibility of the other? they both have evidence going for them albeit i will admit less for the down clock, and neither have any great deal of evidence.
I would be surprised if MSFT lower the specs as they are already at deficit vs the competition, they can't really afford it. Though they could have to do it depending on what they get from the fabs.
If what they get from the fabs ain't that good I would expect the same to apply for Sony.
Actually looking at Sony position now, they already managed to be perceived as the most powerful system and unlike in 2005/6 the systems are really close (from an architecture pov) which doesn't let much ground for fans to fight about it, it would make sense from my pov for Sony to actually lower its specs for the sake of both power consumption and costs.
It would not change much if they were to lower the GPU clock speed a tad and disable 8 ROPs and 1 CU and may be one CPU cores depending on how many cores MSFT reserves for the OS/background tasks. So something like 7 CPU cores, 17 CU (@700MHz ~ 1.% TFLOPS).
At the end of the day they would still be in a position to claim technical superiority, definitely some people would complain but I don't think it would change perception about the system(s).
From Eurogamer after the the Xbox one launch
In terms of the GPU hardware, hard information was difficult to come by, but one of the engineers did let slip with a significant stat - 768 operations per clock. We know that both Xbox One and PlayStation 4 are based on Radeon GCN architecture and we also know that each compute unit is capable of 64 operations per clock. So, again through a process of extrapolation from the drip-feed of hard facts, the make-up of the One's GPU is confirmed - 12 compute units each capable of 64 ops/clock gives us the 768 total revealed by Microsoft and thus, by extension, the 1.2 teraflop graphics core. So that's another tick on the Durango leaked spec that has been transposed across to the final Xbox One architecture and the proof we need that PlayStation 4's 18 CU graphics core has 50 per cent more raw power than the GPU in the new Microsoft console.