Console or PC on ultra?There's an interesting contrast in how a lot of the gaming community feels unimpressed with Battlefront's graphics, while all I see on the CG pro mailing list from VFX supervisors and such high level guys from all round the world is complete awe
cannot access the jakku DLC even after having bought the game day one + season pass, thank you EA
There's an interesting contrast in how a lot of the gaming community feels unimpressed with Battlefront's graphics, while all I see on the CG pro mailing list from VFX supervisors and such high level guys from all round the world is complete awe
There's an interesting contrast in how a lot of the gaming community feels unimpressed with Battlefront's graphics, while all I see on the CG pro mailing list from VFX supervisors and such high level guys from all round the world is complete awe
So that's what a current-gen Rogue Squadron game would look like. Not bad but needs more enemy ships.Played, love the new map. I tried to watch the super star destroyer crash, but kept flying out if bounds.
Edit: The video. In the end I did take down Slave 1 and got a trophy.
Yes, for me it doesn't look great, it looks good (as I said, the blaster sparkles and effects are great!). One question I asked: did the CGI people really look at the console version, or at PC ultra. The game has lots of aliasing artefacts on PS4, especially when moving around. This degrades the onscreen graphics imo. TAA or higher resolution would be highly welcome imo.Billy Idol said 'good not great' - personally I think it's stunning almost photo realistic at times (PS4)
So that's what a current-gen Rogue Squadron game would look like. Not bad but needs more enemy ships.
why don't I get the bonus map until 8th December?