I imagine if PSVR/mobile VR doesn't take off then PC VR is going to be endeavor of slow growth in terms of offering AAA like titles or a large library of VR games. I doubt many pubs are interested in pouring millions of dollars meant for only a sub-segment of the PC crowd. And I imagine that for most indies, where money is an issue, they would rather invest their time in projects that widely targets gamers across different platforms.
Valve supporting Vive with HL3 along with its other titles (TF, L4D and portal) would go a long way to convince gamers to pony up for VR and devs to support it, but they seem more interested in developing just about anything game related other than the games themselves.
Valve supporting Vive with HL3 along with its other titles (TF, L4D and portal) would go a long way to convince gamers to pony up for VR and devs to support it, but they seem more interested in developing just about anything game related other than the games themselves.
Last edited: