Yes, I agree there are adults in Japan who do follow these sort of things. Though I brought up the otaku example to state that it has limits. Regardless of whatever interest there might be amongst adults in Japan however, I don’t ever expect anything like it from adults in the west.You may not be wrong on this. Probably the majority is aimed towards younger audience. But even as such the remaining anime/manga is still big and gain lots of interest.
Which themes are you referring to? If it’s something very general like eastern philosophy then certainly you’ll find its influence in much of western media. But this isn’t my issue with games like FF and MGS. It’s their badly written storyline and poor execution.The point is that various of these themes gain lots of interest outdside Japan as well, that dont necessarilly have to be presented through anime or manga.
I think it’s very relevant. I haven’t lost interest a lot of Japanese games because of their underlying themes. Imo they’re not all that different from the western ones. It’s as I mentioned the uninteresting and poorly executed storylines - I don’t attribute this to a movie like The Matrix.Either way I think thats irrelevant. The result is what matters. Which is, despite the philosophical theme of the movie it grew popular.
As I’ve mentioned in my replies to Nesh it's not the underlying theme that’s the issue, it’s the story, the execution, the acting, etc.I'd say it's fair to put Final Fantasy in that basket. But the Matrix (the movie) had the same type of weakly tied together religious refference and pseudo-philosophical sprinkles and it was plenty entertaining. It really gets a 16 year olds gears turning and for the rest of us it's honest good fun. No worse than a serial fantasy novel or whatever.
See above.I think MGS is another case entirely. Kojima has taken strides in interactive storytelling. The digital puppet shows of MGS are pretty heavy. The ott drama is not accident, but executed. Most importantly he is developing narratives in a way that you could not do with a non-interactive media. How many players hated Raiden? Alot. How many probably didn't grasp the fact that Raiden was an allegory for themselves? I'd be just as many. It's good stuff. Better than any movie I saw last year
I think that sums it up pretty well.Hint to developers, if you take your storyline seriously, make sure you hired a good writer, and keep the sappy drama low.