SCE interviews (Kutaragi, Kawanishi)

I can't help but remain the Doubting Thomas on the whole Linux thing. Offering a special Linux kit is one thing, but making it accessible on everybody's box is another thing entirely. There is no good reason to do that for a mass market product which is intended to be used by people with IQs below 12. Nothing good can come from it, so I will still call BS on it.
 
ShootMyMonkey said:
I can't help but remain the Doubting Thomas on the whole Linux thing. Offering a special Linux kit is one thing, but making it accessible on everybody's box is another thing entirely. There is no good reason to do that for a mass market product which is intended to be used by people with IQs below 12. Nothing good can come from it, so I will still call BS on it.

I agree.... maybe the cost savings of escaping tax by being able to declare it as a computer outweighs the costs of making that linux distribution for those that want it (people with IQ higher than 12)? :?:
 
Shifty Geezer said:
Both can transfer content to PSP, just one has to do it through USB.

Shifty, that alone makes the cheaper sku worthless for the psp owners who want to use their psp as a media console to a ps3 media server. 1st, it anchors your psp to the ps3 (it's a _mobile_ handheld, for god's sake!), and 2nd, the psp supports usb only in slave mode, i.e. it cannot request content over the usb. that latter may be addressed by a firmware update, though unlikely (i don't know what the physical limitations of the interface are). overall, that total lack of wireless link in the value sku is a more serious issue for psp onwers than the lack of HDMI for HDTV owners.
 
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drpepper said:
With all this tal about a programmable PS3, what are the dangers of virus' or malicious code? I'm going to guess that the user space and OS space is protected and can only be accessed by the OS, where the programming playground is separate?

From what I've read, the PS3 hypervisor and the CELL offer very powerful virtualisation and security, so I don't think it will be a huge issue. Probably the worst a virus could do is crash your current app, but not the whole console.
 
darkblu said:
Shifty, that alone makes the cheaper sku worthless for the psp owners who want to use their psp as a media console to a ps3 media server. 1st, it anchors your psp to the ps3 (it's a _mobile_ handheld, for god's sake!), and 2nd, the psp supports usb only in slave mode, i.e. it cannot request content over the usb. that latter may be addressed by a firmware update, though unlikely (i don't know what the physical limitations of the interface are). overall, that total lack of wireless link in the value sku is a more serious issue for psp onwers than the lack of HDMI for HDTV owners.

Are there no bluetooth dongles for PSP that could cure this for the $500 version? Or perhaps there will be a wi-fi dongle that can plug into the PS3 via a USB port.
 
Thanks One, for gathering all this good information.

It appears Sony is really looking to break new ground with the PS3 getting in the PC space.

The new configurations and that the disc drive works with the OS could signal a possibility of upgrading the disc drives. Even if Sony loses with Blu-Ray, they can create a new version of a drive that reads and plays both BD and HD-DVD in 2008-9.

Speng.
 
darkblu said:
Shifty, that alone makes the cheaper sku worthless for the psp owners who want to use their psp as a media console to a ps3 media server. 1st, it anchors your psp to the ps3 (it's a _mobile_ handheld, for god's sake!), and 2nd, the psp supports usb only in slave mode, i.e. it cannot request content over the usb. that latter may be addressed by a firmware update, though unlikely (i don't know what the physical limitations of the interface are). overall, that total lack of wireless link in the value sku is a more serious issue for psp onwers than the lack of HDMI for HDTV owners.

That's brutal. At the least you think they would offer a USB wi-fi dongle that would enable the location free server. That was IMO one of the coolest proposed features for the PS3 in teh first place.

And what the heck is KK talking about with the lower end model not being meant o push BR format....what the hell!?
 
Costwise, would it be cheaper for Sony to have a 500Mhz RSX than a 600 Mhz RSX?
If that is the case, I would expect a downgrade in the GPU. The PS3 don´t need more power, it needs to cut costs..
 
scooby_dooby said:
That's brutal. At the least you think they would offer a USB wi-fi dongle that would enable the location free server. That was IMO one of the coolest proposed features for the PS3 in teh first place.

The location free concept in the truest sense, i.e. over the web to a remote location, doesn't require local wifi, just that PS3 is connected to the net. But yeah, it's preferable to have it there for local access also.
 
DragonGuardian said:
did Sony ever mention that you cannot connect the PSP to the PS3 via USB wireless or a simple wireless router network?

that's what i orinally assumed when i heard that the value sku would not have wifi. but in the interviews they don't mention anything like that, just 'usb'. which, as i already said, is as good as dead. at least for me as a psp owner. *yes, i'm pissed off*
 
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The issue with PSP via wireless connecting to non wifi PS3 is completely an implementation issue. If they are making it so it actually goes over the network, there is nothing stopping the user from connecting the PS3 through the wire and PSP connecting through the wireless (I've never seen a wireless router without wired ports too) -- they'd just as easily be able to talk to each other that way than another way. It's just a matter of going through a home IP network vs direct (latency should be as good as direct ad hoc). Who knows if thats how they do it, but it seems it'd be the next easiest way.

And like Titanio just mentioned Location free type thing wouldn't be an issue at all.
 
Bobbler said:
The issue with PSP via wireless connecting to non wifi PS3 is completely an implementation issue. If they are making it so it actually goes over the network, there is nothing stopping the user from connecting the PS3 through the wire and PSP connecting through the wireless (I've never seen a wireless router without wired ports too) -- they'd just as easily be able to talk to each other that way than another way. It's just a matter of going through a home IP network vs direct (latency should be as good as direct ad hoc). Who knows if thats how they do it, but it seems it'd be the next easiest way.

ok then why would they not say so?
'yes, both sku's can provide content to psp over infastructure mode, and the high-end sku over direct point-to-point ad-hoc mode', instead this
'It can play download contents and send data to PSP as a server. For the 20GB HDD PS3, PSP is connected via USB.'

i don't know about you, but the message i get from the above is darn disturbing.
 
darkblu said:
ok then why would they not say so?
'yes, both sku's can provide content to psp over infastructure mode, and the high-end sku over direct point-to-point ad-hoc mode', instead this
'It can play download contents and send data to PSP as a server. For the 20GB HDD PS3, PSP is connected via USB.'

i don't know about you, but the message i get from the above is darn disturbing.

There is a lot of stuff they didn't explicitly say -- phil and kaz both said functionally the consoles are exactly the same, so I expect something like this. And it isn't really an infrastructure mode, so maybe they just couldn't figure out a way to easily explain to users how it would be done? I'm not sure. It may well be completely up to the game developer to choose what kind of implementation and functionality (via usb? via wifi? actual infrastructure? who knows). Or non wifi PS3s might just be relegated to USB only connection with the PSP (and if they want network type connection they can buy a wifi adapter)

There's still quite a bit of time before release, so I'm sure a lot of questions will be answered between now and then.

There's a lot of potential in this type of thing, so I hope they don't needlessly screw themselves... Imagine a game where you get to play the full thing on your PS3, but can DL some mini game on your PSP (like say in the ratchet and clank games they allow you to DL that Qaurk mini game to your PSP). It may not be anything fantastic, but there are some neat uses that can be considered.
 
Bobbler said:
There is a lot of stuff they didn't explicitly say -- phil and kaz both said functionally the consoles are exactly the same, so I expect something like this. And it isn't really an infrastructure mode, so maybe they just couldn't figure out a way to easily explain to users how it would be done? I'm not sure. It may well be completely up to the game developer to choose what kind of implementation and functionality (via usb? via wifi? actual infrastructure? who knows). Or non wifi PS3s might just be relegated to USB only connection with the PSP (and if they want network type connection they can buy a wifi adapter)

There's still quite a bit of time before release, so I'm sure a lot of questions will be answered between now and then.

There's a lot of potential in this type of thing, so I hope they don't needlessly screw themselves... Imagine a game where you get to play the full thing on your PS3, but can DL some mini game on your PSP (like say in the ratchet and clank games they allow you to DL that Qaurk mini game to your PSP). It may not be anything fantastic, but there are some neat uses that can be considered.

i know there's potential, that's why i get pissed off when i see this potential about to be wasted because of marketing games. i mean, if sony are not gonna bother implemet correct psp connectivity in their media server software, why 3rd parties would?

but i hope you're right and they did not bother to explain in that interview how actually any ps3 will connect naturally to any psp via infastructure mode (as it's freaking meant to be). as otherwise i'm not touching the value sku with a stick, and i'm not paying 600 bucks to make some suit happy either, i'd rather spend that money in the pub.
 
For peer-to-peer vs Infrastructure mode. IMO infrastructure mode means that PSP is connected via a WiFi router so its a possibility that they are connected as:

PS3 <-> WiFi Router <-> PSP

Even in such a config PSP will be able to easily locate the PS3 available on local network. This is just my assumption as it was said functionality is "same" . This does mean that game/software on PSP has to be able to use "Infrastructure Mode" currently many games now dont use this mode.
 
I think i guesses what he means with "dont mixing linux and games".
It is ppl who has mentioned PS3 runs with operative systems levels of acces. Linux is supposed to run on top, and games made by game devlopers got acces to an lower level of the cell OS than linux do, so programming PS3 games as pro devloper is different than doing linux based games.

I think this is practical, to enshure games isnt hacked, and to stop virus infections, etc. But, this is speculation on my part.
 
darkblu said:
ok then why would they not say so?
'yes, both sku's can provide content to psp over infastructure mode, and the high-end sku over direct point-to-point ad-hoc mode', instead this
'It can play download contents and send data to PSP as a server. For the 20GB HDD PS3, PSP is connected via USB.'

i don't know about you, but the message i get from the above is darn disturbing.
I would imagine it's because they don't take for granted other equipment you have. Since they're just talking about the PSP and PS3, they lay out how they would connect to each other.

The rest of the information will disseminate over time, but I certainly don't see any reason why they wouldn't communicate if both devices are in your local wireless network. They were talking about you being able to use your PS3 to serve files to your PSP from ANY wi-fi point, weren't they? Then, wired or wireless, that just points to them having to be networked in general.
 
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