RavenFox said:Wow fantastic news on the Linux stuff plus adding a bigger drive is sweet. No way RSX will be downgraded. Heavy Rain forbids it ;-).
drpepper said:Everyone knows the theoretical specs of the machine, it's time to move on to something more tangible.
Izumi Kawanishi interview said:Izumi Kawanishi interview (SCEI corporate executive, software platform development division) @ ITmedia
http://plusd.itmedia.co.jp/games/articles/0605/11/news058.html
- PS3 has a standard web browser and a media player and XMB. It can play download contents and send data to PSP as a server. For the 20GB HDD PS3, PSP is connected via USB.
- In the PS1 emulation in PSP, PS1 game code is not at all modified. Some games can be run on a general emulator and others will be shipped with a special emulator. They are booted from MemStick Duo. If users want PSP may support MemStick boot of user application in future.
http://media.ps3.ign.com/media/811/811232/imgs_1.htmlmsia2k75 said:Ah sorry, I didnt catch what you'd mean?
RavenFox said:
More likely they realize specs were old news covered last year and there's no point wasting your time covering old ground when you want to add to people's knowledge of a product and want to tell them about the new stuff or advances from when they last saw your product.NANOTEC said:I agree and that's exactly my point. Seems they've finally realized that theoretical specs don't equal great games.
MS's dual-SKU system provided different functionality. The HDD-less version couldn't do online gaming, backwards compatibility, play Live! Arcade, or play some games like FFXI and Football Manager. Developers have to ensure their games can run without HDD, which means limiting use of the HDD.pegisys said:I don't get it, when MS said you can buy a system with or without the HDD everyone was saying how it would split the userbase but it seems to me sony plans would fragment their userbase alot more, or does sony just get a pass
Shifty Geezer said:MS's dual-SKU system provided different functionality. The HDD-less version couldn't do online gaming, backwards compatibility, play Live! Arcade, or play some games like FFXI and Football Manager. Developers have to ensure their games can run without HDD, which means limiting use of the HDD.
PS3 provides the same functionality, just varying ease as it were. Both units output TV, just one has HDMI. Both can use the internet, just one can do it wirelessly. Both can transfer content to PSP, just one has to do it through USB. And importantly, both provide the HDD for games to use so devs don't have to develop for two different identities. There's nothing limiting about the cheaper PS3. Unless your game takes up over 20 GB of HDD space...
MS's dual-SKU system provided different functionality.
PS3 provides the same functionality
The specs change would obviously refer to components such as the connectors, the drives and the like.drpepper said:spec change eh? Hopefully in an upward fashion.
Because, as Sony keep reiterating, it's a computer, not a consolepegisys said:thats not so much what I'm talking about, they are talking about being built to order, spec changes and using two screens, that down the line that are not upgradable, and why add the features if they are never going to be used for gaming
we'll have to see what this means exactly. My personal hope is that they mean this from the support perspective. IE, they won't stop you from making a game in linux if you really want, but sony won't indorse it, won't give you any support if you run into problems, and won't make available any nifty development tools to make your job easier. Further, I expect you won't be able to get onto the sony "live" equivelant network from linux making your game second rate compared to ones that follow the standard.GregLee said:But we don't intend to mix the PS3 as a game platform and the PS3 in the Linux world.
If that means non-developers won't have enough access to the display to program games, it makes the Linux system of marginal interest. Programmers will have their own computers -- who needs a 3rd rate desktop system?
Shifty Geezer said:Because, as Sony keep reiterating, it's a computer, not a console
Dual output is great for Dual monitor when you surf on one TV and video edit on the other. Same with a 2 GB RAM PS3. I expect future iterations, if they ever materialise, are to aid non-gaming functions, if they ever materialise. Games will still be developed for 512 MB RAM, one Cell, etc., no matter what future flavours of PlayStation appear.
Since PS3 has Linux installed Linux programming is allowed. License fees are not required for individual developers. Licensed PS3 game developers can get SDK and technical support by SCE, on the other hand in the Linux world they don't have to pay license fee but the support is minimum. In Linux, Cell is under the hardware layer of the OS supervisor, but things inlcuding SPE are expected to be open to developers. But we don't intend to mix the PS3 as a game platform and the PS3 in the Linux world.