Robbie Bach says this generation will last longer

I said double the number of unified shaders. ;)

Anyway, it's pretty obvious MS could increase the power of it's next console more than a factor of 2 but that's not the point. The point is to launch without losing money on hardware and retaining 100% BC.

Is this so clear? I believe CarlB mentioned in the next-gen tech thread how companies will be a little careful about putting a whole ton of transistors on, say, 32nm because it's not clear how many process shrinks they can get at this point.
I know that but for me there is a clear gap between a system less at loss a conservative system and a real X2 system. two 360 would be around 1 billion transistors which is the same as the last ATI parts, these part are 270mm² now @55nm by 2012 with 32nm process more than likely available it's no longer about don't losing money but make nice profit from scratch ;)
I agree with Joshua here, hardcore/real gamers have already buy bunch of HD systems they will want something it next time around.


It still in NXE with an empty drive. Plus, it's still on the remote. It never left. That's the best place for it anyway.

Tommy McClain
Well I don't have the remote, I would really like to eject a game I don't like having to push a button I feel like opening from a menu is safer and for me more convenient.
Anyway not a huge complain more likely I'm surprised that it's not possible to do it without a remote.

I 'm more concerned by the way "instal" are handled so far, it doesn't cu butter and imo not effecient in regard to HHD utilisation.
 
I agree with Joshua here, hardcore/real gamers have already buy bunch of HD systems they will want something it next time around.

The problem is, folks like us and folks on NeoGAF represent an extreme minority.

The majority (you know, the bread and butter for Sony/Nintendo/MS) are the guy's who would be absolutely fine with a marginal increase in power with a lower price point and retained visual quality.

Frankly, developers will find ways to use power. If we offer them a little more, they will find ways to exploit it. I just thing the market is passed the "tech hunger" as the 360 and PS3 have shown us.

The industry is changing, like it or not, and the folks you lable HD gamers, they really don't matter as much as you think. As I commented earlier, they will probably just gravitate to the PC market, which will be a good thing for the PC market in general, and good for gaming in general.

No one loses here if things happen like I think they will (should). Everyone wins.
 
Well I don't agree 50 millions people have bought the ps360 and they are buying a bunch of games they obviously not counting pixels but they can notice overall graphic fidelity.
Even casual/average (whatever the name) know why they are buying the ps360 instead of a wii.
And I can't see anything good coming from the pc market it's possible to have a HD4xxx for cheap and pers have already nothing to do with whatever a ps360 can push.

Manufacturers have to find the good balance, I think the 360 is closer to this than a wii.
 
The majority (you know, the bread and butter for Sony/Nintendo/MS) are the guy's who would be absolutely fine with a marginal increase in power with a lower price point and retained visual quality.


But thats simply not true, graphics do matter to the majority. The wii is not successful because it is cheap and a marginal increase in power over previous consoles. It doesnt prove anything about whether the powerful console route is valid because price/power are not the only variables, as you know.

If all 3 next-gen consoles were to build on the wii control scheme but only 1 was a huge leap graphically which one would your money be on? If i was one of the 3 i would build a powerful console, but nothing that would have to be sold at too big of a loss, with wii style control and prey to god that the other 2 are stupid enough to go with the wii route again. Unless something truly unique comes along again from one of your compettitors you would be pretty much garaunteed victory.

What is the likelyhood something as desireable as what the wii bought will come along next gen? does anyone have any ideas on what could be done to provide that desireability? i cant think of anything personnally apart from even better motion sensing but that wouldnt generate anywhere near the amount of interest needed.
 
But thats simply not true, graphics do matter to the majority. The wii is not successful because it is cheap and a marginal increase in power over previous consoles. It doesnt prove anything about whether the powerful console route is valid because price/power are not the only variables, as you know.

If all 3 next-gen consoles were to build on the wii control scheme but only 1 was a huge leap graphically which one would your money be on? If i was one of the 3 i would build a powerful console, but nothing that would have to be sold at too big of a loss, with wii style control and prey to god that the other 2 are stupid enough to go with the wii route again. Unless something truly unique comes along again from one of your compettitors you would be pretty much garaunteed victory.

What is the likelyhood something as desireable as what the wii bought will come along next gen? does anyone have any ideas on what could be done to provide that desireability? i cant think of anything personnally apart from even better motion sensing but that wouldnt generate anywhere near the amount of interest needed.

It prooves a lot.

Neither of the powerhouse consoles are selling as well as the PS2 did (what they should be compared to from the previous generation). I think that speaks for itself.

As for what will come along, I've been mentioning it over and over again in this thread, and everyone keep dismissing it.

http://i43.tinypic.com/15ex1th.jpg
http://www.youtube.com/watch?v=w8m5vzEN18Y

Couple that with a motion sensing controller, and the experience is new again.

Quite frankly, if you can't see that the age of the $400 powerhouse is closing (at least for now) then I don't know what to say. I just don't think either of these competitors can afford to lose out on the pie that Nintendo has been eating for the last two years.
 
Okay, here we go :)

The Eye Toy applications on the PS2 may have sold poorly in the past, but as is with all software that requires accessories, the hardware was not bundled with the console itself.

Rockband and guitar hero say hi.
While i agree it does put people off a great product will overcome this and be seen as worth it. I think this says something, it is a good product but maybe it just doesnt have what it takes to become massive.

It prooves a lot.

Neither of the powerhouse consoles are selling as well as the PS2 did (what they should be compared to from the previous generation). I think that speaks for itself.

As for what will come along, I've been mentioning it over and over again in this thread, and everyone keep dismissing it.

http://i43.tinypic.com/15ex1th.jpg
http://www.youtube.com/watch?v=w8m5vzEN18Y

Couple that with a motion sensing controller, and the experience is new again.

Quite frankly, if you can't see that the age of the $400 powerhouse is closing (at least for now) then I don't know what to say. I just don't think either of these competitors can afford to lose out on the pie that Nintendo has been eating for the last two years.

If you add the sales of the 2 HD consoles together the picture starts to look a lot more rosey no? Previous gen competition was a lot less fierce and thus sales much more one sided. It is not as simple as comparing one of the HD consoles to the PS2.If you fail to grasp this point it is i who doesnt know what to say... ok maybe i do!! :rolleyes:
Lets look at it a different way. If there were two competing wii style consoles in good competition on the market currently the single HD console catering for the 'traditional' gamer would be selling the most looking at current figures, if this were the case would you be saying the wii model is dead HD is the only way forward, anyone who dissagrees is crazy?

There is a reason everyone is dissmissing the idea linked. While it is pretty cool and i would like to see it used more there is no way you can launch a console around it. It would be nice for added features similar to how eyetoy is used currently but how do you go about creating a library of thousands of games around the mechanic? Think about it for a second. The tech is there to do it now, the reason its not being widely used outside of eyepet is because noone has any ideas for it that would translate into a good game worthy of you money and more than 30min of your time. There is no way in hell coupling this and a me too wii style controller is going to have the same impact as the wii has had. Plus it is all done in software, if say sony anounced this as there big defining feature at an E3 whats to stop MS an Nintendo just sayin 'yea we offer that too, camera bundled with every wii2/xbox720 it is then'. Hardware wouldn even need to be provided, support for usb webcams would put a stop to sony having exclusive reign over the tech.

The pie nintendo is eating may not be worth chasing if it cost you your entire core userbase. In fact the pie may not even exist to be chased, we have no idea how many of those people nintendo has sold to will be interested in gaming in the future, and barring another huge innovation why would they bother to upgrade?

EDIT:

Also answer me this. Do you believe there is enough room in the market and inovative hardware ideas to support 3 wii style consoles? do you not believe there is a place for a single 'powerhouse' to see some success?
 
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I'm sure you're the same guy who said the Wii was a gimmick when it launched. The discussion with you is over. It's obvious you're missing the point.
 
This is like Betamax Vs VHS all over again! Wow, it's been decades since I saw such a tussle, and yet it's come around again. Think back to the original console wars and then on to the home computer wars and then on a bit more to the arcade Vs console war... And now the console wars again but with extra bits added, all taken from previous iterations.
 
I'm sure you're the same guy who said the Wii was a gimmick when it launched. The discussion with you is over. It's obvious you're missing the point.

I wasnt posting here when the wii launched :rolleyes:

You have no point to miss, youre opinion is shallow and shortsighted
 
Okay, here we go

The Eye Toy applications on the PS2 may have sold poorly in the past, but as is with all software that requires accessories, the hardware was not bundled with the console itself.
Motion control on the Wii is successful and interesting to consumers only because it comes standard with the console, with software to use it from the very start. If it were like the Eye Toy, it would also be moderately successful at best.

Wii fit , Sing star , guitar hero , rock band and others disagree with you there. Eye toy was packedi n with many diffrent games even up to eye of judgment. None of those have have captured any signifigant amount of sales.

Think of the evolution of that to casual consumers. A bundled camera with decent resolution. Take features we now have in some games (like Tiger Woods and RB6 IIRC) a snapshot of your face, which translates into a modeled representation of yourself in the game. Interaction with onscreen objects has also been shown to have been possible with current technology (PS3) so I would assume that would only evolve as time goes by for the next entry into the Playstation family.

You say you don't want to 'shake your controller' when an enemy grabs your gun, and that it's as boring as a QTE. What other solution is there, exactly? Isn't shaking the analog sticks pretty much the exact same concept?

So next gen Sony will sell consoles based on niche features of this gen that no one has bothered to use ?

Lets also not forget what a b**** using the eye toy and the ms cam actually is. Eye of judgement takes me a good 5 minutes or so just to set up and get the light right in the room so the camera can read the cards. Let alone having to repeat motions to get the game going.

Also shaking a controller takes me out of actually playing a game. If i had to tap a button a few times its less disorienting than shaking my controller around like an idiot. I didn't care for it in cod or resistance.

YOU may not want hardware the is only moderately more powerful than current gen hardware, but I think millions of consumers have already shown that they are far more interested in engaging software with a low price tag than they are immersive games with a high price tag.

There are almost 50m users that have shown they want a massive leap in graphics. There are 28m users that bought a 360 and another 20m that bought a ps3.

Your telling me that Sony or MS would want to let go of 50m users and growing ? Even if you say well some people own both , thatj ust goes to show that there is a crowd of gamers willing to pay lots of money for games and there is an even larger crowd willing to pay for one of the two systems.

If next gen nintendo and ms go with a 2x or 4x console or whatever you think is a moderate power upgrade and Sony goes balls to the wall with an upgrade then they are potentialy looking at 50m users or more willing to buy that console and as the only game in town offering that experiance then they wont have to share those gamers with anyone.

That is the point of my arguement. When everyone else was focusing on power of their consoels nintendo failed with the gamecube cause they couldn't out do any of the others , they shifted to motion controls with the wii and was able to get that mekt to themsleve s but in the next generation if everyone is focused on wii type experiances than the company that looks into graphics again will have a way to get the focus all on themselves.


I'm of the opinion that massive leaps in hardware and power are not yet needed. The console industry needs to take a "break" from that, for at least one generation. Obviously as we saw at the start of this generation, consumers were not ready for it. The Economy is slow, and who knows if it will be 'booming' within the next few years.

I think it's in the best interest of the industry, and us as gamers, to settle for a moderate hardware increase in power, with bundled features to separate the strengths and weaknesses of each console, all at an affordable price.

Everyone stands to gain from this model, at least for one generation.

Like you said, those who don't like it will obviously gravitate to PC gaming, which would also be good for that industry as it would boost hardware sales, and potentially revive software sales.

There are more hd console owners than there are wii owners so that goes against what your saying.

I also don't see what gamers have to gain from your senario. I don't see game companys suddenly dropping the price of their games even if they can save money on development. Its not like costs are going to go down from this generation just becuase you made a modest leap in peformance , heck they will most likely go up even if all you do is double your ram your still looking at double the assets.

What you propose can actually be very bad for the industry. It could be the early 80s all over again with so many me too consoles that consumers get tired of it and stop buying .

The problem is, folks like us and folks on NeoGAF represent an extreme minority.

The majority (you know, the bread and butter for Sony/Nintendo/MS) are the guy's who would be absolutely fine with a marginal increase in power with a lower price point and retained visual quality.

Frankly, developers will find ways to use power. If we offer them a little more, they will find ways to exploit it. I just thing the market is passed the "tech hunger" as the 360 and PS3 have shown us.

The industry is changing, like it or not, and the folks you lable HD gamers, they really don't matter as much as you think. As I commented earlier, they will probably just gravitate to the PC market, which will be a good thing for the PC market in general, and good for gaming in general.

No one loses here if things happen like I think they will (should). Everyone wins.

Whats the majority ?if the wii has sold 46m and the 360/ps3 has sold 47m isn't the hd market the majority ?

If the wii had another console like it wouldn't there be a smaller amount of sales for the wii just like currently the 360/ps3 is spliting its market ?

once again . When everyone is doing the same thing , motion controls , cameras , how do you make your product stand out ? IP is one of them , but all 3 companys have those and i'm not convinced that one company has better ip than another. The other way is graphics and you can get that if someone builds a $400 console from the ground up while the other two go the enhanced route , that company will easily be able to show a diffrence and as the only game in town with high end graphics they can take hte hd market for themselves.

It prooves a lot.

Neither of the powerhouse consoles are selling as well as the PS2 did (what they should be compared to from the previous generation). I think that speaks for itself.

You forget that the ps2 was an extremely powerfull and extremely expensive console at the time. It launched a year after the dreamcast if i'm correct and was at least $100 more expensive (i'm not sure how much the dc was at that point) It was clearly an extremely large jump from the generation before it. It sold extremely well not only because of that but because Sega was bankrupt , nintendo had come off a poor selling extremely expensive media console (the games cost up to $120) that also had bad blood with 3rd party developers and MS with thier xbox who just entered the cosnole space , had an expensive console 18 months later than the ps2 and had no ip in the console space worth talking about.

all consoles since the last market crash have pushed the graphical experiance as far as it could go at the time of release and price point they were going for. The nes was a vast improvement over the atari and intellivison and what have you . The super nes / genesis improved on the nes , the saturn , ps1 , n64 improved on the older systems and so on and so forth.

It actually wasn't the focus on graphics that crashed the market in the early 80s. It was the lack of focus on the graphics. With the atari , intellivison and other systems of that time they all had close to the same graphics , many of them could play each others games , and they all had a slew of new user interfaces. None of that saved them from a market collapse because none of them offered anythign to stand above the rest of the stuff out there.
 
I really dont see why they need to be just 2x the actual performance.

Having saidd that, I really dont expect them to give us a jump nearly as big as PS1 -> PS2 -> PS3, mey be something more in line with a PS2 ->XB+ jump, or a Dreamcast -> GC+/Wii one.

I mean, would it be that hard to creat a significantly more powerfull console at a low cost in 2011, todays 46xx have more transistores than the 360 or PS3 with they sell at <100 euros with 1GB of DDR3, even less. Almost the same can be said for a Phenon X3. I dont see Why could they (at the worst) costumize such soluctions and offer a cheap yet significantly more powerfull console.


Now, I doubt that the main selling points of next gen will be controlers/interfaces and no gfx capabilitys, but they can offer much more than 2-3x 360/PS3. Just like Wii could, at the price point of 200$...
 
There are almost 50m users that have shown they want a massive leap in graphics. There are 28m users that bought a 360 and another 20m that bought a ps3.

This may have nothing to do with graphics. Between the two, these consoles got GTA4, Halo 3, MGS4, GT5P, DMC4, SC4, will get FFXIII plus the usual complement of Maddens etc. etc. I realize that this isn't an isolated fact, but a lot of it has to do with publishers betting on Sony/MS early on in the generation. Gamers will do what they always do, which is follow the games, and I think it's a real possibility that next-gen publishers will sign on with Nintendo.
 
Having saidd that, I really dont expect them to give us a jump nearly as big as PS1 -> PS2 -> PS3, mey be something more in line with a PS2 ->XB+ jump, or a Dreamcast -> GC+/Wii one.

It could be that the graphics in next gen systems is an even bigger leap than that of PS2 to PS3 or Xbox to 360, even if the actual hardware doesent take as big of a leap.
The reason i say this is because i assume a lot of the extra power gained this gen was spent simply on going HD. In future systems, if they are still able to produce games at 720p, all the extra power could be spent on graphics rather than a large chunk on a resolution increase.
I often wonder how good current gen games would look if they were designed from scratch to run at 480i/p.
 
It could be that the graphics in next gen systems is an even bigger leap than that of PS2 to PS3 or Xbox to 360, even if the actual hardware doesent take as big of a leap.
The reason i say this is because i assume a lot of the extra power gained this gen was spent simply on going HD. In future systems, if they are still able to produce games at 720p, all the extra power could be spent on graphics rather than a large chunk on a resolution increase.
I often wonder how good current gen games would look if they were designed from scratch to run at 480i/p.

Well, I do think that may push for 1080p, but I really doubt there is much pressure on that

Second, I think that they may want to launch at a lower price (althought that may chance dependeing on global economy) but it is the best form of making a console/gaming true mainstream.

Third I think (or at least hope) that the bulk of the investiment will be in the things I said before. Actually I would prefer if the next big chalenge is new gameplay/uses in games with new interfaces/tools, and the creation of such.

Anyway I trully expect that on the averange next gen games can look (the only problem would be content creation, not HW, nor HW pushing) like CryEngine 2.5/UE3.9/KZ2.5 and so on, having a amount of games that surpass, by far, that mark.
 
I mean, would it be that hard to creat a significantly more powerfull console at a low cost in 2011, todays 46xx have more transistores than the 360 or PS3 with they sell at <100 euros with 1GB of DDR3, even less
Bingo! :)
 
I really dont see why they need to be just 2x the actual performance.

Having saidd that, I really dont expect them to give us a jump nearly as big as PS1 -> PS2 -> PS3, mey be something more in line with a PS2 ->XB+ jump, or a Dreamcast -> GC+/Wii one.

I mean, would it be that hard to creat a significantly more powerfull console at a low cost in 2011, todays 46xx have more transistores than the 360 or PS3 with they sell at <100 euros with 1GB of DDR3, even less. Almost the same can be said for a Phenon X3. I dont see Why could they (at the worst) costumize such soluctions and offer a cheap yet significantly more powerfull console.


Now, I doubt that the main selling points of next gen will be controlers/interfaces and no gfx capabilitys, but they can offer much more than 2-3x 360/PS3. Just like Wii could, at the price point of 200$...

a 9 core waternoose would be at 500m tranistors , that is less tranistors than the radeon 3870.

a 4870 class card is 900m trasnistors , thats less tranistors than the geforce 285. On 40nm or 32nm in 2011 these thigns will be small and extremely cheap and offer way more than 2x or even 4x performance. But just think what you can do if you took the 900m tranistors of the 4870 class card and built a new xenos gpu with it. Add more cache and what have you. It will be a true power house. The same goes with sony and their hardware.

This may have nothing to do with graphics. Between the two, these consoles got GTA4, Halo 3, MGS4, GT5P, DMC4, SC4, will get FFXIII plus the usual complement of Maddens etc. etc. I realize that this isn't an isolated fact, but a lot of it has to do with publishers betting on Sony/MS early on in the generation. Gamers will do what they always do, which is follow the games, and I think it's a real possibility that next-gen publishers will sign on with Nintendo.


but do gamers want to pay more for small graphical updates to a system they've had 6 years or so already ? I don't know many gamers that are happy with the fact that zelda looks the same on the wii as it does on the gamecube and the wii cost them $250 more over their cube which cost them $200.
 
but do gamers want to pay more for small graphical updates to a system they've had 6 years or so already ? I don't know many gamers that are happy with the fact that zelda looks the same on the wii as it does on the gamecube and the wii cost them $250 more over their cube which cost them $200.

You keep saying "gamers" dude. This whole "hardcore" and "casual" thing is so stupid among gamers who want to separate themselves from the average consumer to they can feel more privileged to the industry and feel like the little guy is invading their territory, it's sickening.

Look, this is what is GOOD for the industry. The industry simply cannot continue to grow the way it is, period. The Wii has grown the market, and shown that consumers DON'T want the big visual leaps.

Did you ever take a minute to think maybe it was the console exclusives that people wanted to play that sold the hardware, not the graphics? Folks were STILL playing Halo 2 well into the 360s life cycle. Uncharted is the absolute best looking title available on PS3, not the top selling. Halo 3 doesn't look better than Gears of War, but sold better. I rest my case.
 

Truth be said, I did said the same about Wii, anyway, it is a diferent market now, and it will be even more in 2011

a 9 core waternoose would be at 500m tranistors , that is less tranistors than the radeon 3870.

A CPU is usually more complex, look at the i7 it does have less transistores than a 48xx (plus 512MG of GDD5) built in a smaller process, yet the price starts higher and go as much as 2x a 4870X2.

Anyway add a VMX to each core of a X3 (meybe if the coments of Capcon, Xenon~P4 DC 820 even a to 6000X2) and you will have a real boost). Plus there is a real chance they will use acelerators (or even/just SPUs), even if you pick a 360x2 but add (what would be real inexpensive in 45nm, if we take physicXs one) a PPU that should be enought to show a big diference).


That can be a real advantage of a later release, having a lot of R&D made in alternative interfaces and acelerators (for the interface and/or more)

So there is "cheap ways" to make a big diference.
 
You keep saying "gamers" dude. This whole "hardcore" and "casual" thing is so stupid among gamers who want to separate themselves from the average consumer to they can feel more privileged to the industry and feel like the little guy is invading their territory, it's sickening.

Look, this is what is GOOD for the industry. The industry simply cannot continue to grow the way it is, period. The Wii has grown the market, and shown that consumers DON'T want the big visual leaps.

Did you ever take a minute to think maybe it was the console exclusives that people wanted to play that sold the hardware, not the graphics? Folks were STILL playing Halo 2 well into the 360s life cycle. Uncharted is the absolute best looking title available on PS3, not the top selling. Halo 3 doesn't look better than Gears of War, but sold better. I rest my case.

A very one dimmensional case at that.
 
You keep saying "gamers" dude. This whole "hardcore" and "casual" thing is so stupid among gamers who want to separate themselves from the average consumer to they can feel more privileged to the industry and feel like the little guy is invading their territory, it's sickening.

Look, this is what is GOOD for the industry. The industry simply cannot continue to grow the way it is, period. The Wii has grown the market, and shown that consumers DON'T want the big visual leaps.

Did you ever take a minute to think maybe it was the console exclusives that people wanted to play that sold the hardware, not the graphics? Folks were STILL playing Halo 2 well into the 360s life cycle. Uncharted is the absolute best looking title available on PS3, not the top selling. Halo 3 doesn't look better than Gears of War, but sold better. I rest my case.

There is a clear diffrence in gamers. Some casuals may buy gears and other core gamer games , some core gamers may buy wii fit and what have you.

however there are core gamers who buy a crap ton of games and it has nothing to do with people who want to feel special.

Look at cigars. There are a people who are into them and have huge humidors or even build humidor rooms and then there are those who buy cigars when they have a kid or for poker night once in awhile or what have you . The first group doesn't care if they are special or not , however they are in a way because they invest alot into the hobby and in many ways companys do have to make them happy. because even if they are a smaller group , they can potentialy buy enough software to rival the bigger more casual groups sales.

To say graphics are everything is wrong , but to dismiss them as unimportant is equaly wrong. People were still and are stlil playing halo 2 because they can't afford to upgrade for halo 3. perhaps they do want halo 3 because it has better graphics and at some point they will be able to afford it.

Does halo 3 look better than gears of war ? It depends. The multiplayer maps are much bigger and house more people. It also was the third title in a huge series while gears of war was a new title. But they all look better than xbox and ps2 games and they all sold better than any xbox or ps2 game the year they released now didn't they ?



As for the wii growing the market , last i checked this generation of systems has yet to pass 200m units sold. Its barely at 100m. Has it really grown the market? Doesn't that only happen when the market is bigger than it was in pervious generations ?


A CPU is usually more complex, look at the i7 it does have less transistores than a 48xx (plus 512MG of GDD5) built in a smaller process, yet the price starts higher and go as much as 2x a 4870X2.

Anyway add a VMX to each core of a X3 (meybe if the coments of Capcon, Xenon~P4 DC 820 even a to 6000X2) and you will have a real boost). Plus there is a real chance they will use acelerators (or even/just SPUs), even if you pick a 360x2 but add (what would be real inexpensive in 45nm, if we take physicXs one) a PPU that should be enought to show a big diference).


That can be a real advantage of a later release, having a lot of R&D made in alternative interfaces and acelerators (for the interface and/or more)

So there is "cheap ways" to make a big diference.
well the cpu costs more to us , we really don't know how much it costs intel. The cpus are also clocked alot higher .

I would think Ms would want to get closer to the original cpu they thought of for the 360. Which i believe was a 12 core cpu with OOE suppport. So i'd think mabye as you said adding another vmx to each of the cores of the x3 and mabye adding back in OOE would be good. I don't see a ppu working as that is a third chip introduced which would add more to the cost than going with a bigger cpu. So i'd think they'd at least go with a 6 core xenos with new stuff

I've said it before though. You can get a 4850 card with 512 megs of ram for $130 right now. Thats a 900m tranistor chip and 512 megs of ram on 55nm. I don't see why you can't budget a cpu with 500m tranistors (3 xenos's together) you can get a geforce gt 280 1gig for $300. Thats 1.5billion trasnistors and 1 gig of ram. Thats what 4x the tranistors of the xenos ? These are all chips that are made on 55nm and have two layers of profits on them.. Targeting these die sizes on 40nm or even 32nm would reduce the cost even further.

I don't know why anyone would want to settle for small performance gains when we can have amazing gains with out breaking the bank.
 
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