Ty said:
darkblu said:i'd take that news with a shovel of salt. merchants do no appear to be the most credible release date sources these days. my local toy'r'us has big flyers and kiosks all over the place about a christmas zelda release with preorders. wishful thinking in combination with slow reaction times..
First, Gamecube came out 18 months after PS2 (march 2000 vs September 2001).
And second, Gamecube lags the PS2 in certain aspects powerwise (useful RAM count: 24MB vs 32MB, maximum set up and drawn polys: 32M v 66M, Most of the T and L capabilities of GC is fixed, etc...)
Teasy said:In the end GameCube is a more powerful system and that's all that matters in this case, nit picking into indivudual specs doesn't change that.
Magnum PI said:I fail to see in the other thread the demonstration of the gamecube being more powerful than the PS2.
Every fact that i remember seeing on this board seemed to show otherwise.
For example there was some benchmark of the current gen consoles from electronic arts.
Teasy said:But lets say we use Japanese release dates as a guideline and accept that Nintendo needed 1 and a half years to make a much smaller much cheaper system more powerful then its competition (which is dubious IMO).
In that case 1 year would surely be enough to make a much smaller cheaper system as powerful as the competition
Powderkeg said:I don't think you could definitively say either is more powerful. One is better in some areas, the other is better in others. For every example you could give of one system doing something the other can't, I could give you an example of the opposite.
It's a give and take, and each went a slightly different direction. You may have a personal preference or opinion, but it should not be mistaken for fact.
function said:They're probably broadly similar on balance. EA's benchmark figure showed the two as being pretty close in terms of polygon counts.
What's clear from their history is that Nintendo aren't on the same technology curve as their competitors. This isn't an accident, it's a choice, and so it's nothing for Nintendo fans to get defensive about. And given Nintendo's continued ability to make large profits it's something that should be respected, regardless of what you as a consumer like to see hardware vendors pushing for.
Pozer said:Oh no, not the infamous EA benchmarks from 2001.. I agree there are situations where each console shines but taking EA's opinion on this matter is like asking my paralyzed uncle which high school has the best running track. It doesn't matter cause they cant take advantage of any of them.
BOOMEXPLODE said:The only benchmark that really matters is how good the games look.
jvd said:Also your comparing a system that still cost over 300$ per system when the gamecube was released vs the gamecube that cost a little over 200$ at that point .
PRicing will allways play a role .
Take this into account, and I thnk the PS2 could have been very close to the GC's size long before the GC launched, though perhaps with a more sophisticated cooling system.