The only time a Chameleon has ever attacked anyone else is in the preset first encounter for pity sake!
In Brice Canyon they attack your teamates unless you get close. I watched it last night when I played.
The only time a Chameleon has ever attacked anyone else is in the preset first encounter for pity sake!
In Brice Canyon they attack your teamates unless you get close. I watched it last night when I played.
I must have missed that...I was hanging back sniping and they came only for me...and the zombie guys (whatever they're called) will run right past everyone for me. There's a scene where you and your team are on this control platform with zombies coming from all sides and they all come for me! I have to run in front of my guys to get them to shoot them!
I heard someone said the automated bots and Stalker may focus on you too (e.g., right after the Chicago bridge). I think this is because they want to force you to take the planned game path. There is a much better way to complete that stage rather than fighting in the open against 3 Stalkers and multiple flying bots at the same time.
I didn't find that part terribly challenging (on Normal) since you have LARKs out the wazoo.
Funniest bug I found is when I came out of the theatre and there were no bosses - none! and nothing to do and no way out...my fellow sentinels and I just ran around trying to figure WTF we were supposed to do! So much for "we got incoming!" A save and reload fixed it.
Poor excuse, Rfom did have it after all. The lobby is big step backwards IMO. They had one of the best game lobbies around, but they traded it in for something similar to the barely working CoD4 lobby.
I was really looking forward to this game, but after finishing it and testing out the multiplayer for several hours I think it's overhyped.
Here are my gripes with the game:
-The "epic" boss battles are all staged fights with simple interactions and little if any room for variation
-the difficulty isn't balanced well (I played on normal and died a lot, which isn't typical for me)
-the coop is too much like an rpg and far too repetitive
-the 60 player skirmish battles feel too small and from what I can tell only consist of capture or protect and kill or protect
-they left out offline campaign coop
-it was often a chore to find the right weapon for the next battle (should have kept the weapon wheel)
-the graphics have improved little in 2 years and the colors they used just look horrible to me
I know this won't change anyone's opinion of the game, but I just wanted to let people know who are thinking about buying it to try it first.
Unfortunately I also have the same gripes as others here. The game seems to only target the AI at you for the most part. I'm playing on normal and I see it a LOT. On one of the levels you try to save the african american sentinal (forget his name) and you get swarmed by the zombies.... I swear they never attacked him. They would all just run straight for me. It looks a little ridiculous because there would be literally a line coming at me while the other sentinal just watches (sometimes not even shooting because I had to retreat so much that he's not programmed to go to my location).
There was also one level where Hale has to flank a group being pinned at a bridge... as soon as I got to the flank position behind them and fired the first round, THE WHOLE GROUP turned to shoot at me. It was one of those WTF moments haha. It also doesn't help that Hale dies so fast now.
Anyway, I'm looking for players online. What was your PSN again patsu? If anyone wants to add me I'm Backspace.
I think his name is Warner. I remember that part but have a totally different experience from you. In my playthrough, I let Warner walk first. He was ambushed, attacked and swarmed. I had to back off because Warner could only handle 2-3 Grims at most. The Grims divided into 2 groups: The small group went after him; the rest came after me. Died 3 times (mostly because of my own grenade >_<).
Is this the Chicago bridge level ?. The enemies are fine while on the bridge. But at the end of the bridge, the Stalkers may fire exclusively at you to force you to go through the intended game path. Once you're on the right path, they will continue to fight the other soldiers.After the Hellfire turrets were taken out by air strikes
I know of another "Hale magnet" problem.It's in a closed room after disabling the AA gun.
These are the 3 places I know that had the problem. I don't remember having the problem in other areas. Of course, you may have discovered new ones.
patsu
As for the flank... I don't quite remember the stage because I've been burning through it. It's the part where you finally get to the back of the bridge and you take an elevator down. You see a full group of chims vs humans on the bridge and as soon as you shoot, they all turn around. It almost looked like an MMORPG where you aggro a bunch of linked mobs.
There is another part that has that problem that I noticed in the chicago level wherewarner needs you to kill some of the chims with augers and you snipe them. I believe there are 3 or 4 of them but as soon as you snipe one they all turn and shoot you... ignoring warner.
Like I said though, it wouldn't be that much of an issue if health was just a TAD higher. Not by much... but sometimes I feel like if I were in the fight for just 2 more seconds I wouldn't have died a horrible death or run out of ammo in that particular scene.
Oh ya another thing, I understand the game mechanics of placing those indestructable fish-chims... but being indestructable is just awkward seeing how HUGE chimeras can be killed as you progress. I have no problems with the invisible guys though, I think I only died once to those throughout the game.
Finally got the game today, only up to Orick level so far and Im totally enjoying it! Every level has its own wow moments but nothing quite beat the San Fran level and you all know where im talking about! I spent almost 20min just dwelling around and sight seeing, no game has captured the "end of world" feel as much or epic as that level, there i said it! Ok, save for some sparse indoor scenes. The Orick level is so beautiful and unless the game goes horribly wrong from that point i really dont see why so much hate on the graphics.
Dude, you're insane. The lobby is hands down the BEST there is on the market, and not ONE lobby comes close.
Text chat is old school, and not needed, period. Folks bitch without voice chat, but then bitch when text chat is out. Amazing.
Finally got the game today, only up to Orick level so far and Im totally enjoying it! Every level has its own wow moments but nothing quite beat the San Fran level and you all know where im talking about! I spent almost 20min just dwelling around and sight seeing, no game has captured the "end of world" feel as much or epic as that level, there i said it! Ok, save for some sparse indoor scenes. The Orick level is so beautiful and unless the game goes horribly wrong from that point i really dont see why so much hate on the graphics.
Have you ever thought of people not fluid in english?Dude, you're insane. The lobby is hands down the BEST there is on the market, and not ONE lobby comes close.
Text chat is old school, and not needed, period. Folks bitch without voice chat, but then bitch when text chat is out. Amazing.