Resistance 2

I play Resistance 2 often too. But I never saw you either. :p

I get my ass kicked literally btw

:oops: You're right. I think we often miss each other. We should play together. I'll try to check more often - perhaps I'll be online tonight (I think you're more or less in the same time zone). Then we can get our asses kicked together. :D
 
:oops:

Oh, no hard feelings... I don't mind others having a different opinion on the game. Just trying to find some form of justification for my bitterness towards the game that's all.

Ironically though, all the advices you gave me above, are ones that apply very much so to RFOM: Knowing when, where and how to use your weapons. Only problem is: You only have two and changing/finding weapons during a heated deathmatch game is rather difficult. The easiest way to do that, is to die and start with your ideal weapon - something I prefered in RFOM where the player was forced to find it first (gave the whole game more variety). That's like starting the game everytime with BullsEye in RFOM (as human). Or with the ArcCharger.

Oh and btw (this more applies to Betan):
Playing with the FarEye as a team with someone to protect you may work very well in team deathmatch (and is a blast), but in deathmatch, highly unlikely. :p Of course, moving around helps - but in a crowded 10 player (or more) deathmatch, this may be quite difficult to achieve. I haven't seen all levels yet, but those that I have seen aren't really optimal, which I think is a shame. I loved sniping in RFOM.

Oh and btw: for the record - I'm not bad at R2. My kDR so far has been around 1.5 up to 2 or higher in the few deathmatch games I've played. Not something I messure myself though - it's always dependant on how skilled players you're facing. On the other hand though - that's exactly my point: It required more skill in RFOM to play good (and in itself is/was more rewarding in the end). Perhaps this is it, what made the game more accessible to many?


Perhaps I can add you to my PSN friends list and we can play a few matches together. Those on my list haven't been playing much R2 - either they aren't in the beta or not really happy with it.

Absolutely man, I'd love to get some games in.

PSN: tha_con

The Beta is over tonight, but the release is only a few days away, so if you're picking it up, we can certainly get some games in together. I try to play DM and Skirmish almost exclusively though, along side co-op. I'm going to try to avoid Co-Op all together until I finish the Single Player campaign, don't want any intel spoilers to ruin something in the main story!
 
Damn, you're right - it's only until tonight. :( I thought it still running until Saturday evening. Is it finished tonight, American time? that would still give us Europeans a bit of time, even though I have work tomorrow... :) I'll add you tonight! :D
 
According to play the European beta runs until the 13th November.

Makes sense seeing as it's released at the end of the month over here not the beginning of the month like the US
 
I think you might be right! Because I remember a very specific moment I was shooting at someone who was simply standing for 10 seconds and wouldnt freaking die. After that I got my ass kicked again.

Other things I ve noticed in the deathatch were people that could shoot at me and move extremely fast at the same time as if they were pressing the "running" button. I couldnt get a shot at them!

And how on earth can they kill me instantly with a normal gun? Someone can assume a headshot. But:

1) I cant kill someone with a headshot even if he is standing right in front of me and shoot him directly on the head

2) How on earth can someone manage a headshot with a normal gun while he is way too far away from me and I am "running"????

The faster movement can be achieved by using the Adrenaline boost berserk. I haven't tried it myself, but I assume it lets you run as fast as normal running while still be able to shoot.

The faster killing can be achieved by using the Prototype ammo berserk. It gives the user stronger ammo for all guns, and drop a few ammo packs with the same stronger ammo for his teammates. The ammo isn't much stronger though, it shouldn't make for 1 shot kill weapons. Only the fareye can kill you with a single headshot.

A bigger health bar can be achieved by using the Iron heart berserk. This give about twice the amount of health, making it a very powerful berserk. A lot of people on myres agree that this berserk should made less powerful.

If you want to use the berserks, then you'll have to fill up the XP bar in the top right corner. Press down on the D-pad to use. You can change berserks in the menu while you wait to respawn.
 
Argh, all these perks are giving me headaches. They are too complex and seem arbitrarily named. No wonder Insomniac has to spend so much time tuning match making (and fix that immortality glitch related to the Berserk or Iron Heart perk).
>_<

Co-op for the win ! :p
 
Holy SHit ! I couldn't Resist (pun ! ;) ) and watched one of the videos at Gamersyde and damn ! I saw one of the bosses :oops: ! The water's awesome ! I shut the video immediately but I am double pumped now !:p
Don't watch the video, get the game , its a whole new take on Resistance !!!!!
 
I can't get anyone in the gaf clan to play anymore (by gaf clan I mean people from the RFOM gaf clan whom I've played with the most for the past two years). Anyway, the gamersyde video confirmed one of my fears about the game, that it won't be one of the best-looking PS3 games when all is said and done because they didn't have HDR (or whatever approximation) and more objects casting shadows like most PS3 games do now and that the bosses aren't really that epic, four games into this generation and still their water can't consistently reflect, if they're going to put crates in the game, at least baked some shadows in the level, or have proper shadows, it's just strange how Insomniac thinks people won't be able to notice the complete lack of proper shadows in the environments.
 
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I can't get anyone in the gaf clan to play anymore (by gaf clan I mean people from the RFOM gaf clan whom I've played with the most for the past two years). Anyway, the gamersyde video confirmed one of my fears about the game, that it won't be one of the best-looking PS3 games when all is said and done because they didn't have HDR (or whatever approximation) and more objects casting shadows like most PS3 games do now and that the bosses aren't really that epic, four games into this generation and still their water can't consistently reflect.

I have the same problem with the KillerZ clan. Unless the day one patch brings back all that was good in Rfom, we won't be playing clanwars on it. I would have never believed it if they told me this half a year ago. R2 was always the game we looked forward to playing clanwars on. But there is no longer is any point in them, it's all about mindless shooting now.
 
R2 single player gameplay video: http://www.gamersyde.com/news_7282_en.html
(It has spoilers !)

Man, some of that looks amazing. That scene with those space-ships that we've seen previewed, to see it like this in action ... :oops:

Also, maybe the reflection of the water isn't perfect? But then the deformation of it when moved by certain creatures and reaction to bullets, waves, etc., I like a lot and it looks great! I've watched part 5 and 6 particularly.

I think I can see some of the criticisms in terms of gameplay, but personally, I've seen enough and I think there's a very good chance that I'll play this at some point in time. ;) I have to see that crazy shit on my own TV! Sure what Killzone does is awesome too, and maybe is the future tech and looks more impressive in terms of immersion, but when you accept that this looks more like a game, maybe a cartoon even, wow. Look forward to seeing more of this.
 
I can't get anyone in the gaf clan to play anymore (by gaf clan I mean people from the RFOM gaf clan whom I've played with the most for the past two years). Anyway, the gamersyde video confirmed one of my fears about the game, that it won't be one of the best-looking PS3 games when all is said and done because they didn't have HDR (or whatever approximation) and more objects casting shadows like most PS3 games do now and that the bosses aren't really that epic, four games into this generation and still their water can't consistently reflect, if they're going to put crates in the game, at least baked some shadows in the level, or have proper shadows, it's just strange how Insomniac thinks people won't be able to notice the complete lack of proper shadows in the environments.

I have the same problem with the KillerZ clan. Unless the day one patch brings back all that was good in Rfom, we won't be playing clanwars on it. I would have never believed it if they told me this half a year ago. R2 was always the game we looked forward to playing clanwars on. But there is no longer is any point in them, it's all about mindless shooting now.

Hear hear ! It's not that people don't want to play. I think it's because we are bad in the competitive mode given the changes. There's no point bunching up and die together.

tha_con is probably eager to get some games.

[size=-2]Patch (part of) the game for RFOM players, Insomniac[/size]
 
I will play with anyone. Apparently I'm the only person on the face of the planet who is absolutely in love with the game (or I'm the only person with acceptable standards :p).

THATS WHY I AM GOING TO INSOMNIAC FOOLS! FANBOY VICTORY STRIKES AGAIN!!!
 
I will play with anyone. Apparently I'm the only person on the face of the planet who is absolutely in love with the game (or I'm the only person with acceptable standards :p).

THATS WHY I AM GOING TO INSOMNIAC FOOLS! FANBOY VICTORY STRIKES AGAIN!!!

angry.gif


RAWR.
Indifferent2.gif
 
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