RenegadeRocks
Legend
I am so waiting for it !!!! moving, running, screaming Chimera in the new look and engine !Come ON ! KILL 'EM ALL ! KILL 'EM ALL ! AAAAAAaaagh !
Very impressive teaser! I wonder if that is just a concept render or the actual game in real-time?
And it does look very promising. You can see some definite Ratchet evolution in process there, with the scene being shown, which is possibly the opening seen, having some clear echoes from the Ratchetverse, but very clerely with a Resistance theme. I think Resistance 2 is going to be amazing.
BTW, I'm gonna be really pissed if they kill "the man" after 19 hours.
It could be 19 hours for Earth. Or may be 19 hours before his dental appointment.
That lighting looks too good to me
just my observation so far. i think it's in engine too. plus what Betan said about the lack of explosion reflection in the water and building destructions. also the building scape is scarce of textures and AA, some kind of LOD maybe.
just my observation so far. i think it's in engine too. plus what Betan said about the lack of explosion reflection in the water and building destructions. also the building scape is scarce of textures and AA, some kind of LOD maybe.
yeah now that you mentioned it, Lair does resemble the scope and detail more or less. although Nate's polycount and lighting seems abit too good for realtime though.That shot reminds me of Lair: A bridge, burning city, ocean, flag(s), and many flying units. Although Lair looks kinda rough, it is also a launch game with more freedom in movement (as opposed to only walking/running), physics-based water, tons of troops on the ground and ships. Hence, I also think the teaser should be in-engine.
Frankly, the only thing I care about in Resistance is the gameplay and AI. The graphics is already clean and nice in R1... although it can use more colors.
The only nitpick I have is that the ships should move in crowd/swarm (e.g., smaller ships providing an air umbrella for their mothership, or flying in squadron formation to some destination). The random linear flight pattern looks ok in R&C's cityscape, but may look aimless in R2.