Been playing this on the PS3 for a couple of hours and got annoyed by the frequent pop ins and static feel of the world. The texture streaming is really flawed and the matter is made worse with 60fps. I mean what good is a fast framerate if the engine can't load the detailed textures fast enough to keep up? The game would be so much better in 30fps since you won't have to worry dynamic resolution change and the high res texture would load up in sync with the frame rate.
So far not so impressed and I don't see how it got 10/10 from IGN in graphics.
I have the PC version, and dual SSD´s though encrypted that still deliver 200mb+
And a ATI card.. i just got a heavy reminder on how pc gaming is when i started this game
The YouTube vids of Rage on a PS3 with SSD look very effective. How do your results compare?And, my point to this thread. As mentioned i have a Raid 0 SSD setup, a 3.33ghz i7 920, 6GB Ram, but only a 512MB 4870. And i see texture issues everytime i turn.
Why would the textures load faster if you have a lesser frame rate?
Because they no longer happen? You've gotten ised to them? The game looks so good once they've loaded you don't care? You've upgraded to an SSD?
PC version has at least one frame extra latency to detect texture pages that need to be loaded. It's because you have to transfer the texture page visibility data from GPU->CPU, and that isn't particularly fast. PC drivers have to keep display lists pretty long (so much API overhead), and it takes time for GPU to empty the display list and to execute the transfers over PCI express. If you don't want to stall the CPU, you need to wait for a pretty long time before actually accessing the data you have requested from the GPU. Xbox 360 and PS3 can interleave CPU & GPU calculation better, since there's no API overhead, and lower latency memory access / transfer (and GPU can interrupt CPU immediately as data is ready). Xbox obviously doesn't need to transfer data from GPU to CPU at all, since it's an unified memory system.And, my point to this thread. As mentioned i have a Raid 0 SSD setup, a 3.33ghz i7 920, 6GB Ram, but only a 512MB 4870. And i see texture issues everytime i turn. I can just notice the lowres in a fraction of a second. But it is clearly there. I am gonna mess around a bit more with my config and who knows, maybe let the game be until i get a new Graphics card. But from the reading i have done here it does seem as if the 360 and PS3 versions are the versions to get.
One of the last reminders of a long dead race of game developers. Wear it with pride.