PS4 Pro Speculation (PS4K NEO Kaio-Ken-Kutaragi-Kaz Neo-san)

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But at the same time, I doubt it needs that much capacity. I doubt even Sony is expecting to sell as many units of PS4k as the original at launch.
 
only thing which I don't like about PS4K is necessity of patch to get PS4 games run better (at 60fps) on PS4K, it should be without developer intervention
 
I would think that's mainly to keep things stable. Some PS4 games already have frame pacing issues (and never fixed such as Bloodborne). Imagine letting them run unchecked on new hardware with framerates unlocked. The ps4k would create its own wormhole and show frames from the future before rendering the right ones, mixing them all up. No good.
 
should allow it to be enabled by sony from the OS and from developer.

so sony can make generic profile. then developer can add their own if they are bothered.
 
I sort of want developers to go back and at least look at what they could do...especially in terms of resolution
 
You mean someone in GlobalFoundries? I doubt it has a lot of capacity for 14nm production.
No, I'm talking Sony, You release what you have and let demand swamp supply. That'll allow people to pre-order/backorder the Neo as presents and also have the added benefit of pushing more OG PS4s as demand for the platform intensifies in the frenzy.

There's a reason the IHVs paper launch at the end of the year.
 
only thing which I don't like about PS4K is necessity of patch to get PS4 games run better (at 60fps) on PS4K, it should be without developer intervention

Not every game is made in the same way. Some will never manage to reach 60fps anyway, and for some physics and animations are linked to the framerate [for example NFS games]. Some [many] games have hardcoded framelimits and vsync at 30.

All future games will have Neo support, but for old ones devs need to manage this at game by game basis.

Heck, I can see devs choosing to support Neo code path only because they have to, but they will do absolute minimal work required and game will stay at same res, framerate and content quality.
 
No, I'm talking Sony, You release what you have and let demand swamp supply. That'll allow people to pre-order/backorder the Neo as presents ...

Is that a thing? Like, gifting your nephew with a piece of paper saying "ps4k pre-ordered, you'll get it next February" for christmas?
 
I don't know iirc how Sony revealed the original PlayStation but PS2 was leaked, then properly announced and later shown in Sony presentations separate from major trade shows like E3.

Even the PS4 went through this process kinda...I would wager that Sony wouldn't use E3 as anything but a way to showcase upcoming games (which PSVR has already been presented) so the best logical step is to wait until after E3 and all the discussion on games then have a special presentation broadcast via PSVR...

Or something similar to the official PSVR presentation.

Personally announcing the hardware may take too much attention from all game coverage for all consoles and PC platforms.
PSVR Presentation was on the Sunday before the presser though wasn't it? In general, I agree it needs its own forum for presentation but to not have done so before their presentation is a setup for fail. All you'll see/hear/read is how Sony said nothing about about Neo, fail Fail FAIL!!
 
Is that a thing? Like, gifting your nephew with a piece of paper saying "ps4k pre-ordered, you'll get it next February" for christmas?
Absolutely, it happened with the Wii multiple times and even happened with the OG PS4 in some markets, thus why eBay was selling them for $1000s. Is it ideal? No, but missing the holidays completely is totally unacceptable. Frankly, if you're trying to sell the PSVR too and have any questions if it'll sell then you're bundling and making that the sell item for availability (1m limited Neo supply? 750k as bundles with PSVR and let the rest be fought over).
 
I don't know how Sony can possibly say "no gameplay enhancements" while pushing for higher framerates. Surely 60fps instead of 30 is a humongous gameplay enhancement that changes the game quite a lot.
 
I don't know how Sony can possibly say "no gameplay enhancements" while pushing for higher framerates. Surely 60fps instead of 30 is a humongous gameplay enhancement that changes the game quite a lot.

Thats highly subjective though. Depending on who you ask, lower FPS could means more realistic-filmic. Some also love the additional lag for those weight realistic feels.

probably sony means no quantitative/objective gameplay enhancement. Qualitative/subjective enhancements are allowed.

hmm that sounds weird...
Maybe its the "inherently different" enhancement that is not allowed? agh im confused.

i mean...
something like...

not allowed:
a cell shaded visual -> realistic visual
no MP -> have MP

allowed:
8 players MP -> 64 players MP
50m draw distance -> 100m draw distance

EDIT
how about destruction that affect gameplay?

pretty sure
partial destruction -> full destruction

will make a game have really different gameplay...

hmm maybe thats the point? Changes that inherently changes the gameplay are not allowed.
 
Yeah I wouldn't be surprised if developers optimize the base mode version then just see what resolution they can set the neo mode version to with the same frame rate.

Everyone mentions 1440p but we could see a 30% difference res (aka 900p equivalent but in other direction). Something like 1260p.
 
Yeah I wouldn't be surprised if developers optimize the base mode version then just see what resolution they can set the neo mode version to with the same frame rate.

Everyone mentions 1440p but we could see a 30% difference res (aka 900p equivalent but in other direction). Something like 1260p.

I think that's exacly what most devs will do, and with as little refactoring/optimization work as possible at that. And I'd recomend most to temper their expectations in that way to avoid disapointment.
 
?

for something like PSVR, sony admit they delayed the product to stockpile it. I don't think they won't do that for PS4K
LOL I caught you in a cross post....:devilish:, you'll need to get with Londonboy for an "In Depth" discussion.

There's a difference from delaying July to October and missing the summer duldrums and delaying October to March and missing the Holiday shopping season.
 
I think that's exacly what most devs will do, and with as little refactoring/optimization work as possible at that. And I'd recomend most to temper their expectations in that way to avoid disapointment.

I think people who expect there to be major differences in the graphics details will be disappointed. Publishers will not want to developers spending a lot of time optimizing the neo mode version. Simply changing resolution while maintaining frame rate is will probably quickest way...

Essentially what we see now between PS4 and Xbox One. Same graphics details but different res...
 
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