definitely wouldn't be if it was kaio ken x10, but its kaio ken x 2Are we sure that's enough improvements to feed the kaio ken x 10?
definitely wouldn't be if it was kaio ken x10, but its kaio ken x 2Are we sure that's enough improvements to feed the kaio ken x 10?
Well, yes . But even that. How can devs use the power to its fullest?definitely wouldn't be if it was kaio ken x10, but its kaio ken x 2
True but with 2.3x of power under the hood, if you're keeping it 30fps what exactly would you do with it? 4k is gonna be too much, so basically drastically increasing AA, AF, shadow res, particle res, texture res, better LOD and maybe some fancy gpu fluid sim? Are we sure that's enough improvements to feed the kaio ken x 10?
definitely wouldn't be if it was kaio ken x10, but its kaio ken x 2
Well, yes . But even that. How can devs use the power to its fullest?
Also I feel like this needs to be elaborated further, assuming the 36CUs are Polaris cores with 2.5x more efficiency, of course not necessarily reflected in all applications, what sort of ballpark would people put it in? =~ gtx 970?
True but with 2.3x of power under the hood, if you're keeping it 30fps what exactly would you do with it? 4k is gonna be too much, so basically drastically increasing AA, AF, shadow res, particle res, texture res, better LOD and maybe some fancy gpu fluid sim? Are we sure that's enough improvements to feed the kaio ken x 10?
my sentiments exactly ... I always thought PS4 Neo is just powerful enough to bring 30 fps games to 60 fps, which sort of correlates with Sony's recent focus on VR
frame rate is very hard to sell to the mass market.
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Despite the lack of PSVR references in the leaked dev documentation I think Sony will sell it on the promise of a better PSVR experience with the fringe, no guarantees, benefits of some PS4 games may also take advantage of the hardware. If anything I think they will undersell Neo.E3 will be interesting because I really want to know how they want to sell Neo to the masses ... I would go with 60 fps, but I have little interest in better resolution, AA or shadows, etc.
PS4 supports DLNA and USB drives. What else do you need?
Games stored on external storage via USB3. Sorely. NEED.PS4 supports DLNA and USB drives. What else do you need?
... I think Sony will sell it on the promise of a better PSVR experience with the fringe, no guarantees, benefits of some PS4 games may also take advantage of the hardware. If anything I think they will undersell Neo.
The point is that generational loyalty up until now is fruitless unless you're specifically doing it for first party franchises, something that has become increasingly irrelevant (poor reception to a majority of new IPs both Sony and MS have tried to wheel out this gen) or getting a bit long in the tooth (can MS really launch Xbox 2 with Halo 7 and command the type of brand power that the franchise used to have?). Ultimately you go where your friends are, or where the games interest you the most. In a cycle that encourages players to slash ties with where they were coming from to a new platform that has everything they're looking for, how do you make sure that customers are tied down to a brand, or at least, have less of a reason to abandon it in favor of the other guys?
The way to do that is to blur the line of product cycles. Perhaps even erase it completely.
All ecosystems are sold on a promise. Manufacturers have no way to guarantee the quality of media provided by third parties.Sounds like recipe for failure. I wouldn't buy a product on promise and no guarantees of anything.