onetimeposter
Banned
mckmas8808 said:Yeah but the difference is MGS4 will actually USE what they created in the cutscence. The Ruby demo won't.
yes because Ruby IS a demo.
mckmas8808 said:Yeah but the difference is MGS4 will actually USE what they created in the cutscence. The Ruby demo won't.
mckmas8808 said:Yeah but the difference is MGS4 will actually USE what they created in the cutscence. The Ruby demo won't.
Acert93 said:Assassin (ATI's Ruby demo). On real hardware, ran well at the last press show, realtime engine, cinematic perspective with heavy use of streaming mocap (i.e. not interctive gameplay footage but instead pre-captured data tweaked to look like a movie). It is for all practical points and purposes a "cut scene" of an advanced engine (one, mind you, actually written to take advantage of the R520 GPU, but ported to the 360 so it is not necessarily specialized).
Ps- I am NOT saying Ruby is better. I am giving an apples-to-apples, as close as we can get, comparison. As I deposited at the very beginning of these STUPID debates, that art asset quality, art direction and balance, art theme, and engine technology need to be paired well. People have a very hard time telling the difference between ART and TECHNOLOGY. And what "looks good" is NOT necessarily a TECHNICAL issue, but 1. a preference and 2. the result of a well planned, expensive project.
People extrapolating this about the power of machines when it is more indicative of the SKILL of the developer, the project budget and manpower. The fact we have so many threads after this point trying to compare a cutscene with streaming pre-canned animation to ingame perspective/gameplay is hillarious and really demonstrates the true colors of posters. Xbox and PS fans are waiting at every corner to bash the other platform. I am tired of hearing how game X shows how bad the PS3 is, and how game cut scene Y shows how inferior the Xbox 360 is. Its like ALL objectivity is thrown out at the first chance to dance a jig. One dev praises a console and the fans get all made and call him an idiot, another dev praises the other console and the other fans question his honesty. People never sit down and think about perspective, business model and affiliations, history, and technological roadmap and how these honestly influence their opinions. Nope, if someone says something good about the 360 it is because they are a lazy PC developer. If someone says something good about the PS3 is it is because they are in Sony's pocket. It is sad and this is NOT why I joined this forum.
pegisys said:that wasn't the question though, the question was whats the best cinematic showcase on the 360
and now that I think about it I don't know any game for the 360 that has shown any cinematic cutscences done in a game engine the closest thing would have to be the 5 sec scences in gears of war
Acert93 said:Sony has 6-12 months of cushion. Their GOAL is to impress fans; to get people to be convinced their platform is better and NOT to buy the competitor. They have the time to make significant demos to wow the crowds, to have timed releases and to try to steal MS's thunder.
It is a chess game.
They are different business philosophies. When looked at from that perspective it makes a lot of sense why 1.) MS has not shown a lot of games (15 launch day titles, yet only a handful still shown!) and has not had the time for cinema reels and 2.) why Sony has released VERY select footage that has an impact and selected key shows and events to sway consumer opinion.
Mefisutoferesu said:Acert, not to be a punk
but if we're going to go so far as to compare MGS to the Ruby demo, can't we go even farther and compare Ruby to the Luna demo? It's still very much apples to apples, more over both were made to run on PCs, so it's probably even more accurate.
To be honest, I really don't like the comparison because I can't recall anything ever looking close to Nvidia's demo nor ATi's demos in that generation. Of course, 10 years later they'll be blown away, but you know. They're tech demos for a reason. Yeah, MGS is a cutscene, but it's not exactly a tech demo. That's how I feel at least.
By the way, if we are doing Luna vs Ruby I'd say they're about equal, but Luna is MUCH MUCH cuter... I mean... bah.
pegisys said:the luna demo is nice, but it's not much going on there, not much action, no scenery, it's just a big eye, a few flying hands and the girl on screen. it even runs on my 6600gt, although I only get 12 fps. the ruby demo has the action that would be in a game cut scene and alot of other effects
Acert93 said:The world will be all good in 12 months when this nonsense will stop and we can see REAL games being compared head-to-head. Until then both companies are doing their best to market their product. MS is trying to get games out the door and sell consoles; Sony is trying to build excitement and discourage purchasing competitors products.
scooby_dooby said:just for clarification on those IGN links, only the video titled "PlayStation Meeting 2005 In-Game Demo " is in-game, the other one is the E3 trailer.
zRifle1z said:
mckmas8808 said:What do you guys think?