How about using more memory while in the XMB and less when playing games? Why isnt that possible and if it is why have they done it?
Is it known yet whether fw 2.00 reduces the memory requirements for the OS in any way?
where did you get that info? if so, thats great. i may be in the minority here, but i'd rather give developers all the memory they need rather than have features added to the PS3. i'm satisfied with what the PS3 can do right now, or if i do want something, it shouldn't take anymore memory than it already does (like just increase the compatibility with video types).To my knowledge it is 32MB XDR and 0 MB GDDR3.
it seems that the Memory footprint has now reached the same level as 360?
BTW, 2.01 is out now.
Why 2.01 isn't available in Europe yet? :/
It's so sad to see, but patches and updates introducing errors is endemic to computers, in OSes, drivers and applications/games, and now increasingly consoles. Console games used to have bugs, but they tended to be small and the titles QA'd to very high quality on release because once out there, there was nothing you could do about it. Now with patchable, updatable software, things look set to get sloppy, and scarily the market looks like it'll happily roll over and take it, as demonstrated by GT's review of ME saying problems can be fixed in an update. Patches should be looked upon as a band-aid fault rather than a positive action. Firmware updates are more excusable when they add features, but certainly breaking things that once worked is going to seriously annoy end users. We shouldn't have to endure PC-like issues in our consoles!
Uh-Oh... I need to try this to see if it affects me. From what I hear, the image is already patch-based since 1.93 instead of install-everything-from-scratch (because there is some sort of database to track the install). This is perhaps where they fall down.
Definitely agree that they should do better QA if the CoD4 error is true.
If they have a patching mechanism already, then it is brutal. Patching the PS3 takes 10 minutes each time with about half a dozen button presses (so it can't be completely hands off). 360 updates, you click yes and within a minute you're back in your game...don't even need to resync your controllers.
PS3 has a long way to go in this area.