PS2 outselling XBox 360

WRT to NPD numbers, here is what Macromedia had to say about it in 2004 - although it doesn't necessarily represent the exact situation with console hardware sales, it does give some understanding as to where things fall through the cracks.

Personally I think the NPD data isn't useful for overall sales, but more useful for trending of sales for competing products.
 
WRT to NPD numbers, here is what Macromedia had to say about it in 2004 - although it doesn't necessarily represent the exact situation with console hardware sales, it does give some understanding as to where things fall through the cracks.

Personally I think the NPD data isn't useful for overall sales, but more useful for trending of sales for competing products.

thanks Dave

I have always heard that this NPD data was suspect for gauging overall sales ....it's nice to see the details of how that works.
 
The NPD numbers are reproduced more completely on 1up.com.

The most humiliating thing here IMO is that the GBA managed to (marginally) outsell the PSP.

Software numbers are useless without absolute quantities, so I won't try to derive anything.
 
Microsoft updated sales expectations today:

Microsoft said:
Microsoft released today an update to retail Xbox 360 sales figures and forecast for the current fiscal year. By holiday 2006, Microsoft expects to ship in excess of 10 million Xbox 360 consoles along with a library of 160 games. And by the end of their fiscal year in June, 2007, between 13-15 million consoles worldwide are forecasted to ship.

Seems like they are gently backing off the '10 million by the time PS3 ships' stance. Not by a lot but giving themselves some wiggle room.

There's some additional PR about attach rate, accessories, blah, blah, blah

http://news.teamxbox.com/xbox/11557/Xbox-360-Sales-Figures-Update-and-Forecast/
 
Xbox 360’s accessory attach rate held steady for the fourth consecutive month at 2.9 accessory units sold per console. At nine months into the lifecycle, Xbox 360 is still setting a record with the highest accessory attach rate of a console launch in the US.
That's what you get when you release a "core" SKU with crippled functionality.
They do count the HDD, a wireless controller (and a better video cable) as accessories.
That already makes the 2.9 units that basically everybody who buys the "core" version needs.

It'd be interesting to see the attach rates for both the core and premium sku's separately.
 
That's what you get when you release a "core" SKU with crippled functionality.
They do count the HDD, a wireless controller (and a better video cable) as accessories.
That already makes the 2.9 units that basically everybody who buys the "core" version needs.

It'd be interesting to see the attach rates for both the core and premium sku's separately.

Why wouldnt anyone buying those accessories just buy a premium instead? Once you buy a wireless controller and an HD cable youre within $15 of a premium anyway....
 
That's what you get when you release a "core" SKU with crippled functionality.
They do count the HDD, a wireless controller (and a better video cable) as accessories.
That already makes the 2.9 units that basically everybody who buys the "core" version needs.

It'd be interesting to see the attach rates for both the core and premium sku's separately.

I wasn't aware that 'everyone' needed HD cables to play on their SDTV's.

The only necessary hardware for a core owner is memory storage in the form a HDD or a MC, and a 2nd controller(not really necessary but whatever...). This is no different than the 'crippled' PS2 from last generation (your words not mine).

Given the small percentage of Core's sold, I highly doubt the high accessory rate is due to that at all. More likely it has to do with the wireless controllers, which have caused a need for new accessories like the play and charge kit, battery packs and the quick charge kit, as well as new accessories like faceplates.
 
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I saw that but didn't know that it was worth posting. How on earth can an analyst determine PS3 will get 44% of that market? Where do they begin predicting 5 years of sales with unknown price drops, software lineups, killer applications, changes to the economy, social shifts, and so forth?! I can only assume they take the current gen ratios and shift them a bit to accomodate stronger competition!
 
Yea Yankee's groups number look really weird. I dont see how the Wii will not sell more that what they said giving the cost being the lowest of the three....
 
They're just trying to sell their market research and these kinds of press releases generate publicity.

If their numbers are right though, it sounds like the total installed base will be significantly smaller than what it is now.

Perhaps they don't think there could be enough cost-cutting to drive the same kind of volume.
 
If their numbers are right though, it sounds like the total installed base will be significantly smaller than what it is now.

Those are North America numbers, so they are estimating 68M units in the NA alone, which is only marginally lower in the NA sales last gen, if at all. e.g. Stats for North America in the last go around saw combined American sales of 71M (PS2 - 43M (America), June 2006; Xbox - 16M (North America), Dec 2005; GCN 12M (America), June 2006).

3M is pretty marginal difference. Of course world wide sales are much higher at ~151M (PS2 106M; Xbox 24M; GCN 21M).

There could be a reason for projected lower sales in NA by 2011. First is length of time. The PS3 is going to have Fall 2006 and 2007-2010 to generate those sales, a little over 4 years. Whereas looking at the current figures Sony has sold 43M units in the US in about 6 years. To compare by length, as of 1 January 2005 Sony had sold 33M units in NA in the same 4+ years. So the estimates are projecting almost identical sales for the PS3 as the PS2 in a similar time span.

Another factor is price. People can do inflation estimation all they want, but at the end of the day electronics tend to get cheaper over time. Nintendo has released 4 home consoles at the $199 price tag over a 15 year span. The Xbox 360 Core is an expensive console at $299; the Premium is darn right expensive at $399. The PS2 20GB is a step beyond that and at $599 the 60GB PS2 is nearing 3D0 and other infamous console territory. Just compare the console makers last gen to this one (last gen price followed by this gen price):

Sony: $299 [vs] $499/$599 (+ $200-300)
Microsoft: $299 [vs] $299/$399 (+ $0-$100)
Nintendo: $199 [vs] $199 ??

I think Sony/MS would be very pleased to see identical sales numbers with the price increases they both have introduced this gen. It would be a significant accomplishment to maintain similar sales while significantly increasing product retail cost (up to 100% :!: )

Other factors are price drops. As mentioned in the report, and discussed here, the PS2 benefited from very timely price drops that greatly spurred on adoption. Can Sony keep up this pace? Some say yes, others say no. The analyst thinks Sony will only cut $50 in 2007.

Xbox 3 release will also be a significant factor. Whereas the PS2 was the first out and had the longest shelf life it is hard to think the Xbox 3 will launch after the PS4, and in most likely scenarios would most likely come out a year earlier. The Xbox 3 may even be out in 2010. Technology moves fast and the typical 5 year gen time seems to hold pretty strongly in general. Another factor could be Nintendo--maybe they ride Wii for 4 years. So while Sony may be aiming for 6 years, Nintendo may feel that Wii, with its affordable design and consumer cost, can cut short to 4 and introduce a new console then.

Anyhow, if we were comparing Summer 2011 projected unit sales (which would be comparable to our stats right now in 2006 for last gen sales) the analysists numbers would have shown growth, so I don't see any significant decrease in his estimations.

For those interested there is more info on the report at FiringSquad. He actually does explain his perspective and various market influences. A lot of stuff to argue with in there ;)
 
want a cheap xb360 premium then head over to this shop in japan, $255 is a huge difference from the US price of $399
- Japanese retailer chain Tsutaya has lowered the price of Xbox 360 Premium Edition from 39,795 yen (US$341) to 29,800 yen (US$255), although it is not an official price reduction from Microsoft, but Tsutaya said the new price will stay for a period of time. It is uncertain whether other retailers will follow the new price.
 
If X360 successor came out in 2010, that would indicate that the X360 lost out in the market share battle and that they were still losing money.

Because if the X360 was still selling well in 2010, MS should be able to rake in the bucks with a cost-reduced design.
 
If X360 successor came out in 2010, that would indicate that the X360 lost out in the market share battle and that they were still losing money.

Because if the X360 was still selling well in 2010, MS should be able to rake in the bucks with a cost-reduced design.

Product cycles are generally set well in advance, fwiw.
 
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