Laa-Yosh said:I would be very surprised to see any changes to the PS3's memory configuration at this point. RSX is completed with its memory controller, so is Cell. What's perhaps even more important is that developers have already budgeted their assets based on the specs and are well into production using those specs. Rearranging anything in the hardware would probably make nAo and Deano jump out of the window...
I'd be very surprised too, and don't see it happening, and I was also thinking of what launch title developers would do to take advantage of such a move - but it would be of benefit beyond initial titles, and with enough notice, some might take advantage of it. More memory would also presumably mean more bandwidth which could be used for the game's benefit more immediately without requiring content creation.
If they were going to make any changes, IMO, more or faster RAM would be the best upgrade. But I absolutely do not expect it - I think Sony will be aiming for max manufacturability rather than boosting spec still further.
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