Well then prove it! If you understand the bottlenecks in each system and how bandwidth is really utilized then prove it and explain to us how Xbox is mroe bottlenecked in bandwidth than PS2.
Xbox has a memory bandwidth of 6.4GB/S, the size of this memory is 64mb. It is of a UMA structure so EVERYTHING uses that bus, CPU, graphics, sound. And what is a HUGE bandwidth sucker? The Z read and write which is done on that 6.4GB/s bus.
Oh and I was never comparing PS2 and Xbox, but PS2 does have the advantage in the video bandwidth department. PS2's GS never has to go to main memory over the 3.2GB/s bus, it has it's own 4mb 48GB/s cache.
Yes you were, in your first post you said the following:
Yea, I was explaining HOW Xbox was bandwidth limited. GS has it's cache, Xbox goes through the 6.4GB/s bus.
Most people say that know what they are talking about say it has as much bandwidth issues as the other consoles. Only different ones.
Yup a issue in it's GPU bandwidth which is handeled through the main mem bus.
Hold on a second, you're comparing frame rates in the games YOU think are the best looking.
You have no argument here dude and you KNOW it. Go ahead, take a look at the graphics portion of the reviews for each of these games. I'm not comparing crappy looking games for the system here. It's far, these are some of the best looking games for each system.
You're also not basing the actual framerate of the game on anything more than a eyeball measure or word of mouth. Not scientifc at all!
Your just being sad now. Your playing a game is what your doing because you know you have nothing.
Brute force: 30fps - prove it
I own the game. It doesn't run at 60fps either way. 30.
Halo2: 30fps - prove it
Ask anyone, even Chap.
http://www.synae.com/games/xbox/halo2feature2.htm
mgs2: 30fps - prove it
Entire tanker scene runs at 30fps, most of the game runs at 60fps but with dips at frequent times.
http://xbox.ign.com/articles/376/376778p4.html
Voodo Vince: 30fps - prove it
http://www.nlgaming.com/nl/asp/id_682/nl/reviewDisp.htm
Fable: 30fps - prove it
http://xbox.ign.com/articles/402/402233p1.html?fromint=1
BC: around 30fps - prove it
Video's show it running at 30fps, and it's being made by the same dev making fable correct? And this game looks way better then fable.
Otogi: 50-60fps - prove it
I own the game.
Ninja Gaiden: 60fps - prove it
Your not serious? The game runs 60fps.
Sorry but I simply can't trust your judgement on things like this. you're far too biased to look at anything objectively
Funny, I'm not the one who can't accept the fact that most high end Xbox titles run at 30fps.
Why don't you go and try to convince some other console developers that you KNOW all these games are bandwidth limited and couldn't possibly have bottlenecks elsewhere.
The first thing you look at when it comes to frame rate is bandwidth, unless the system has such a horrible fillrate which is not the case for Xbox.
Here's someting for ya, EVERY console is bandwidth limited. try arguing with that.
Some more then others.