admiral_awesome
Newcomer
Maybe he did not talk about the amount of memory but rather the BUS width...
It was passed along to me that Xbox 3's current main GPU has 12 CUs and is clocked at 800 Mhz. Take that as you will.
It was passed along to me that Xbox 3's current main GPU has 12 CUs and is clocked at 800 Mhz. Take that as you will.
It was passed along to me that Xbox 3's current main GPU has 12 CUs and is clocked at 800 Mhz. Take that as you will.
Main GPU? As in it has a second?
Passed along to you recently? Or a while ago?
Hmm.. Cape Verde had an unbalanced 4:3:3 CU configuration, maybe they made it 4:4:4?It was passed along to me that Xbox 3's current main GPU has 12 CUs and is clocked at 800 Mhz. Take that as you will.
And the secret sauce is...
I'm saying it that way since there are supposedly other components to assist the GPU.
I'm saying it that way since there are supposedly other components to assist the GPU.
Probably true, at 1.2TFLOPS that would fit comfortably into the range that we've expected recently.
Very close to my prediction of 12 CUs @ 850 MHz.
I'm saying it that way since there are supposedly other components to assist the GPU.
Yet another implied 1.2TF from I'm assuming a different source than the others.
So 1.2TF since the very first pastebin leak. Might as well say as far back as the Sep 2010 powerpoint leak of 6-8x then.
And the special sauce will make it go 2TF if you create an FPS game I guess.
What does the type of game have to do with flops?