That's what they're saying.Meant to say sales of 3D displays are lack luster...
3D is irrelevant, not selling, and 4k is equally irrelevant.
That's what they're saying.Meant to say sales of 3D displays are lack luster...
And what about 120Hz? Same fate as 3D?
That's what they're saying.
3D is irrelevant, not selling, and 4k is equally irrelevant.
Difference is as the normal incremental resolution upgrade, I expect 4K has a much brighter future. Eventually.
But I do think it's irrelevant for next gen. Hell, there's some concern whether we even get a 1080P standard.
Funny, I think it is *much* more irrelevant than 3D.
1080 is going to be the standard output resolution, but we'll have lots of games with lower internal resolution upscaled to 1080. Prettier pixels are more important than more pixels.
Cheers
Full hardware decode of MVC 3D videos is not available. 3D Blu-rays have a slightly greater power penalty as a result. However, 3D is fast becoming an 'also-ran' feature, and we don't really fault Trinity for not having full acceleration.
The video industry is pushing 4K and it makes more sense to a lot of people compared to the 3D push. 4K should see a much faster rate of adoption compared to 3D, but Trinity seems to have missed the boat here. AMD's Southern Islands as well as NVIDIA's Kepler GPUs support 4K output over HDMI, but Trinity doesn't have 4K video decode acceleration or 4K display output over HDMI.
Prettier pixels are more important than more pixels.
Cheers
I have no idea how you consoles players can say that, some games just look down right awful and blurry that it spoils the whole game.
COD suffers from this really bad.
12+ million people disagree with you. I think a resolution greater than 720p but less than 1080p will be good enough for most gamers, and still a big improvement on the sub-720p games we're seeing now. I can't see the new hardware being good enough to push 1080p without having the games look like upscaled current-gen games. And the thing is, so many effects are rendered at 1/4, 1/8th of the opaque geometry, and I'd rather see an improvement. I don't want to see jagged shadows or pixelated fog, explosions and reflections.
I have no idea how you consoles players can say that, some games just look down right awful and blurry that it spoils the whole game.
COD suffers from this really bad.
12+ million don't know any better because they've never seen better...
We've had > 1280x720 resolution displays for a very long time now... If they hadn't seen better by now, then it seems likely they'd not even be able to afford better anyway. Or they simply don't care enough to all move to PC (or other reason).
12+ million don't know any better because they've never seen better...
Show them all the games running on PC at 1080p and then see how many of those change there mind...
When people come round and see games running on my monitor the first thing they always comment on in how clear and crisp everything looks.
The jump from 720p (2005 hardware) to 1080p is really so difficult?
The jump from 720p (2005 hardware) to 1080p is really so difficult?
EDIT: I know that is not only 720p->1080p, it is more resolution and better graphics (both), but Microsoft did it with Xbox 360, 480p->720p + better graphics.
Many of the best selling games this gen aren't 720p. But many people who complain so loudly about it, wouldn't even know it at all if someone hadn't told them.
Hitting a check box number doesn't necessarily equate to a better looking end product. There are a number of 1080p games this gen, they aren't generally touted as anything near the best looking. I'd rather they do better pixels than just aim for 1080p, if they can hit 1080p, great, but I want the best looking game, not the best they can do at a required 1080.