Shader power, fill rate....none of that will be the deciding factor any more.
The best console next generation will be the one that offers the highest tessellation performance, as a PC gamer I can't wait for the new consoles to release so we can finally see geometry pushed to the extremes.
If one of the next gens is noticeable weaker at tessellation then the other I expect that to be more obvious to the average person then a few missing shaders here and there that the current machines show.
The best console next generation will be the one that offers the highest tessellation performance, as a PC gamer I can't wait for the new consoles to release so we can finally see geometry pushed to the extremes.
If one of the next gens is noticeable weaker at tessellation then the other I expect that to be more obvious to the average person then a few missing shaders here and there that the current machines show.