Predict: The Next Generation Console Tech

Discussion in 'Console Technology' started by Acert93, Jun 12, 2006.

Thread Status:
Not open for further replies.
  1. bgassassin

    Regular

    Joined:
    Aug 12, 2011
    Messages:
    507
    Likes Received:
    0
    Lherre was quoting what came from the PS4 target specs. The 10x comment came from that. So it's essentially Sony making that claim, not someone based on their personal experience with any hardware.
     
  2. Acert93

    Acert93 Artist formerly known as Acert93
    Legend

    Joined:
    Dec 9, 2004
    Messages:
    7,782
    Likes Received:
    162
    Location:
    Seattle
    Well, that would align with some of the rumors, especially the ambiguous weird ones.

    If they could pull it off it makes sense to have a tiered platform:

    Xbox Media: The core media experience on the Windows on Arm platform (Windors RT).

    Xbox Gamer: The core media experience + gaming.

    That way you can have a $199 set top box w/ Kinect in 2013 that you push HARD as a mass media device with Windows RT (ARM).

    Then you have the $399 gaming tier which is all of the above but you also get your core gaming.

    This way you can get all the basic services (plus stuff like XBLA) at a cheap price to sensitive markets looking for the all in one super media box/Kinect experience but also able to target core gamers with a gaming machine. They would would share a common "Windows RT" base but the gaming machine being not unlike an upgraded PC -- essentially the difference between a PC with integrated graphics and the same PC with discreet graphics.

    It could work if marketed into the ecosystem correctly. One thing it would do is as cloud services grow the low end RT product could eventually be your baseline CHEAP platform in 5 years for many consumers and allow the lower end platform to eventually "upgrade" down the road via gaming over the Cloud.
     
  3. Kb-Smoker

    Regular

    Joined:
    Aug 26, 2005
    Messages:
    614
    Likes Received:
    1
    He said he already had early dev kits. Then said the system would be very balance like psvita.

    I disagree, seems lherre is making that claim based on info he has access to.... highly doubt Sony told him x720 would even be more powerful. :lol:
     
  4. bgassassin

    Regular

    Joined:
    Aug 12, 2011
    Messages:
    507
    Likes Received:
    0
    All things considered, I think the it should be changed around.

    It's a weird situation that's for sure. These set top features really only benefit the US. It would seem like there should be a sku that only had gaming capabilities for other markets and those who don't want the multimedia features. But that goes against MS' "AIO" plan.

    I'm talking about the 10x part not the Xbox 3 part. Which I still disagree with right now.
     
  5. bkilian

    Veteran

    Joined:
    Apr 22, 2006
    Messages:
    1,539
    Likes Received:
    3
    When was it filed, and who is listed as the inventors? It could well be related to HDDVD, since the second and third gen hddvd boxes has two CPUs each, running different operating systems, with one providing the base system services and video playback, and the other providing the ihd interactivity layer (for menus and games and such)
     
  6. onQ

    onQ
    Veteran

    Joined:
    Mar 4, 2010
    Messages:
    1,540
    Likes Received:
    56

    "United States Patent Application 20120159090
    Kind Code A1
    Andrews; Jeffrey ; et al. June 21, 2012
    SCALABLE MULTIMEDIA COMPUTER SYSTEM ARCHITECTURE WITH QOS GUARANTEES

    Abstract
    Versions of a multimedia computer system architecture are described which satisfy quality of service (QoS) guarantees for multimedia applications such as game applications while allowing platform resources, hardware resources in particular, to scale up or down over time. Computing resources of the computer system are partitioned into a platform partition and an application partition, each including its own central processing unit (CPU) and, optionally, graphics processing unit (GPU). To enhance scalability of resources up or down, the platform partition includes one or more hardware resources which are only accessible by the multimedia application via a software interface. Additionally, outside the partitions may be other resources shared by the partitions or which provide general purpose computing resources.



    Inventors: Andrews; Jeffrey; (Sunnyvale, CA) ; Sell; John V.; (Los Altos, CA) ; Carrie; Susan; (Mountain View, CA) ; Grossman; Mark S.; (Palo Alto, CA) ; Tardif; John; (Sammamish, WA) ; Baker; Nicholas R.; (Cupertino, CA)
    Assignee: MICROSOFT CORPORATION
    Redmond
    WA

    Serial No.: 970361
    Series Code: 12
    Filed: December 16, 2010 "


    http://appft1.uspto.gov/netacgi/nph...ND&d=PG01&s1=nintendo&OS=nintendo&RS=nintendo
     
  7. SKYSONY

    Newcomer

    Joined:
    Jun 12, 2012
    Messages:
    131
    Likes Received:
    0
    I think it will be good to remind everyone what we read 8 months ago about the new consoles:

    Back in November, a report from Xboxmag/computedandvideogames/a famous mag claimed the 720 was gonna have an 6-8 core processor, was gonna be SMALLER than 360, and CHEAPER than 360, and would probalby have Windows 8.

    Then we started reading things like 2 GPUs and 16 core PPC. But in January, PlayStation Magazine claimed the early specs of the PS4 were more powerful than those on the 720, which also stated when in Febrary/March, there was a developer who posted in twitter the Durango summit in London. A few days later we first heard about the 16 core CPU, and that the devs spected the PS4 to be even more powerful.
     
  8. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,800
    Likes Received:
    1,603
    I wonder why there's nothing about two GPU's, two different chipsets etc in BG's rumors? Could it be that the Durango dev kit only contains the gaming side of the hardware so to say, and the app chipset doesnt exist in Durango gaming dev kits? Or just that the whole two chipset idea isn't what they're doing?

    Nothing we hear about Durango dev kits suggests an odd two-GPU architecture (well, not the dev kit rumors, there have been sporadic dual GPU rumors about both Durango and Orbis)
     
  9. SKYSONY

    Newcomer

    Joined:
    Jun 12, 2012
    Messages:
    131
    Likes Received:
    0
    I wonder if the rumors suggesting Xbox 3 would be more powerful than PS4 were based on the entire hard of Durango, rather than just in the games part. In any case, if this new Xbox is going to be launched at a low price, and part of the price is Kinect, and part the hardware for the apps, how can the games part be powerful? It should be what lherre said about the 8 low speed cores with a Radeon 7000 (and the GPU should be a low-spec one).

    Could it be?
     
  10. fehu

    Veteran

    Joined:
    Nov 15, 2006
    Messages:
    2,068
    Likes Received:
    993
    Location:
    Somewhere over the ocean
    what about xenos + xenon + edram all in one soc to run the os and the bc?
    with the rest of the system running only netflix gear5 ecc

    for sure is not the most efficient way of doing things, but can reduce r&d and add free bc for all the purchased xbla titles
     
  11. fehu

    Veteran

    Joined:
    Nov 15, 2006
    Messages:
    2,068
    Likes Received:
    993
    Location:
    Somewhere over the ocean
    And...
    In this hypothetical soc, can ati swap old 5D with new 4D?
    this architecture is more compact and can allow for some more complex kinect, but can easily emulate the old one?
     
  12. bkilian

    Veteran

    Joined:
    Apr 22, 2006
    Messages:
    1,539
    Likes Received:
    3
    Aah, nope, not HDDVD. Most of those folks are located in California, which is where one of our hardware design divisions are. Clever idea though.

    (I never click on patent links, since it can open the company to triple damage claims if we are found to be infringing on a patent, and they can prove we knew it. This is one of ours, but better safe than sorry)
     
  13. steviep

    Newcomer

    Joined:
    Mar 2, 2012
    Messages:
    141
    Likes Received:
    0
    I wouldn't pay much attention to "Playstation Magazine" in regards to which console is 'more powerful' - as if that's a simple metric. Truth is, there will be some ways in which Durango has the upper edge, and there will be some ways Orbis has the upper edge.
     
  14. Ruskie

    Veteran

    Joined:
    Mar 7, 2010
    Messages:
    1,291
    Likes Received:
    1
    Its also possible that MS had couple of next gen patents and designs. This one could be as it said, codenamed Yukon, and it may not be the same as Project Durango after MS talk with 3rd party developers and listening to their input.
     
  15. Schaden

    Newcomer

    Joined:
    Jul 16, 2004
    Messages:
    117
    Likes Received:
    0

    That line of thought follows something in the leaked 56 page power point document. Something like it will be 8x power, 4-6x games. I.E. a large chunk of it computing power will be reserved for non-gaming functions.
     
  16. Cyan

    Cyan orange
    Legend

    Joined:
    Apr 24, 2007
    Messages:
    9,735
    Likes Received:
    3,462
    You made into the news worldwide!

    I really like the concept.

    I'd also love to have a detachable console, like a Lego.

    So you can get rid of the physical media -a heavy DVD, for isntance- and so on, if you move it. (i.e. to a friend's house)

    A light console is certainly a better console. Consoles are amazing.
     
    #13416 Cyan, Jul 11, 2012
    Last edited by a moderator: Jul 11, 2012
  17. Scott_Arm

    Legend

    Joined:
    Jun 16, 2004
    Messages:
    15,136
    Likes Received:
    7,683
    Well, how much power it loses for games to the "platform" computing resources depends on what kind of hardware it carries. The platform resources might be mobile style CPU/GPU. What you gain is responsiveness. If you have the application running on segmented resources, and they can run exclusively, devs no longer have to worry about all of those other services running on the resources they're trying to use. That hopefully means no delay when you press the guide button to check check which friends you have online, join a party, send or receive voice/text/video messages, check the status of downloads etc. That could also be a big win for notifications, if there is a unified notification center for any social media apps the platform might support, or other apps that push notifications. You could have a sports scores app that pops up updates to a game you're tracking, where you could instantly open the guide and check out the full details and then switch back to your game, all with little to no pausing or delay. There would be no lost resources to high-quality group voice or video chat. Maybe I could have a 1-to-1 video or Skype chat, picture-in-picture, while playing a game without any impact to performance. Maybe even picture-in-picture television. I don't think I'd want to do that, but someone might. Kinect processing, or some of it, may count as a "platform" service, which would mean any game that utilizes Kinect would be making use of those "platform" resources. We'll see what the memory split ends up being, if this is actually the design of the new Xbox, but I have a feeling the platform CPU/GPU something along the lines of a phone/tablet, rather than a significant chunk of the overall computing power of the system. Overall, it's an interesting design concept for quality of service guarantees while running intensive multimedia applications like games. It's kind of a hard multi-tasking system, rather than a soft system like you'd have on a PC OS. The "platform" side could run with some kind of scheduler for multitasking within its own resources, but those "application" resources are always fully dedicated (non-multitasking) to whatever game you're playing. Hell, this console could run a virus scanner on the platform side without impacting game performance. How 'bout that?

    I would like to point out, this is all entirely speculation and not "insider" info of any kind. I'm just hypothesizing about why this might be the direction they've chosen for the new Xbox.
     
  18. Brimstone

    Brimstone B3D Shockwave Rider
    Veteran

    Joined:
    Feb 8, 2002
    Messages:
    1,835
    Likes Received:
    11
    Intresting that Microsoft bought Perceptive Pixel. Maybe the XB720 gamepad will get some touch sensitive areas like the Sony Vita has?
     
  19. mrcorbo

    mrcorbo Foo Fighter
    Veteran

    Joined:
    Dec 8, 2004
    Messages:
    4,024
    Likes Received:
    2,851
    Along these same lines, I wonder if it would ever be possible for there to be a certification process for Win 8 PCs where it could be determined whether they had the performance to provide the necessary QoS guarantees to make them capable of running XBOX games.
     
  20. pjbliverpool

    pjbliverpool B3D Scallywag
    Legend

    Joined:
    May 8, 2005
    Messages:
    9,246
    Likes Received:
    4,277
    Location:
    Guess...
    That's as dependant on the quality of the port and the state of driver support as it is on hardware capability though. In theory a high end G71 and modest AthlonX2 should be plenty to run console ports but I doubt current games on current drivers would come close. Had the pc never evolved beyond that hardware though, then I bet it would still be running all console ports today.
     
Loading...
Thread Status:
Not open for further replies.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...