french toast
Veteran
Look I may ne out of the loop, but what makes you think those guys are all legit? I'm not saying they aren't...but you so certain?
8gb ram seems an awefull lot too me.
8gb ram seems an awefull lot too me.
Look I may ne out of the loop, but what makes you think those guys are all legit? I'm not saying they aren't...but you so certain?
8gb ram seems an awefull lot too me.
x86 is used in systems that emphasize security. The usual insult about Wintel security had more to do with the Win part of the equation.Better security so Microsoft is going with AMD x86? That to me doesn't make much sense. MS has plenty of cash and can have IBM design whatever they desire with a Power core.
Maxwell would be unproven, if it comes out in time. This sounds like a risky bet to take.But if Microsoft really was willing to switch from Power to something else why even bother with x86? Nvidia is commiting vast resources to ARM with Maxwell. MS is already using nVidia with Surface as well.
Not really. Media functions don't need massive amounts of RAM. Films and music jsut stream data from HDD, and can operate with a very small footprint. Web browsing can consume a lot of RAM, but several gigabytes is still asking a lot. The only things I know that ever get close to consuming large amounts of RAM are productivity - video editing, development, music sequencing, hi-res photo editing. Bare in mind we have tablets with less than 1GB RAM doing all the 'other feature' things a console might be expected to do.it's a lot for a console that's being made for playing video games with media & other features being a side dish,
but when the console is being made with media & other features being equal or more important as the games 8GB is going to be needed to keep the console up to speed with the other PCs & media boxes that will come out over the years & still be able to play games that look good on top of all that.
Not really. Media functions don't need massive amounts of RAM. Films and music jsut stream data from HDD, and can operate with a very small footprint. Web browsing can consume a lot of RAM, but several gigabytes is still asking a lot. The only things I know that ever get close to consuming large amounts of RAM are productivity - video editing, development, music sequencing, hi-res photo editing. Bare in mind we have tablets with less than 1GB RAM doing all the 'other feature' things a console might be expected to do.
The Xbox is another story altogether. With a heady mix of rumors, tips and speculation, I am now stating that Xbox codename “loop” (the erstwhile XboxTV) will indeed debut a modified Win9 core. It will use a Zune HD-like hardware platform—a “main” processor with multiple dedicated assistive cores for graphics, AI, physics, sound, networking, encryption and sensors. It will be custom designed by Microsoft and two partners (update: AMD, Imagination Technologies & Samsung are three names I’ve heard so far) based on the ARM architecture. It will be cheaper than the 360, further enabling Kinect adoption. And it will be far smaller than the 360. It will also demonstrate how Windows Phone could possible implement Win9’s dev platform on the lower end.
Not really. Media functions don't need massive amounts of RAM. Films and music jsut stream data from HDD, and can operate with a very small footprint. Web browsing can consume a lot of RAM, but several gigabytes is still asking a lot. The only things I know that ever get close to consuming large amounts of RAM are productivity - video editing, development, music sequencing, hi-res photo editing. Bare in mind we have tablets with less than 1GB RAM doing all the 'other feature' things a console might be expected to do.
I'm thinking they are going to want a lot of reserved Ram for things like Whole Home DVR, Media Streaming to Tablets & other devices & more all while not interrupting the game.
I'm thinking they are going to want a lot of reserved Ram for things like Whole Home DVR, Media Streaming to Tablets & other devices & more all while not interrupting the game.
I really don't imagine them doing any multitasking that would require a large OS footprint in memory. Couldn't they easily do some kind of "saved state" feature that writes to a cache on the HD? I believe that's how Apple's "Application Resume" feature works in OSX. I highly doubt the console would offer any significant multi-tasking features that would allow you to switch between a full media-center app and a game, or anything like that. At most I could see having a video stream for video chat available during gameplay, or something to that effect. Maybe picture in picture? Watch tv show while playing a game? I don't know why anyone would want to do that.
If you REALLY had 8GB of RAM the need for timing-sensitive streaming would appear - at least to me - to be virtually zilch... That's a LOT of RAM to buffer stuff into.You'd be surprised how timing sensitive console titles can be and streaming in parallel would add a degree of randomness to disk accesses for the game.
Maybe streaming a TV show to your Wife on her tablet while you are using the TV to play games.
If you REALLY had 8GB of RAM the need for timing-sensitive streaming would appear - at least to me - to be virtually zilch... That's a LOT of RAM to buffer stuff into.
I believe it would be unlikely they'd turn the console into a media server. It would make more sense if you could just use the same account credentials stream/download multiple copies to your devices. For instance, if you have a "Xbox 720" and a Windows 8 tablet, you can log in to the same store from each and download/stream the movies you've purchased on either device. Maybe they'd allow you to copy files between them, or stream data, but I think it would be highly unlikely because of HD access interfering with game performance. I could actually see streaming from a Windows 8 PC or a Windows 8 tablet to the console being the more likely scenario.
Recording a video stream just needs a small buffer between the source and the HDD writes. Playing a stream just needs a buffer for the reverse and a framebuffer for the output. That's about 2 megabytes for a 1080p display. You could stream several HD video streams in a matter of megabytes of working space.Maybe streaming a TV show to your Wife on her tablet while you are using the TV to play games.
Depends very much on the vision for the box. I have no insight into this, but there is a lot of reason to want it to be the center of the living room entertainment experience.
For purchased content I would imagine you are right the individual devices would use a common login and stream from the source, however if it has DVR functionality, then I would imagine playing games would not prevent it streaming to other devices. Outside the contention for the HDD I don't think the resource sync is that high, except potential cache/memory contention, though that could be minimized with additional hardware for the job.
RAM is very cheap nowadays.
Making use of available RAM is usually not a problem for developers.